Wired things happend in COD1

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3 months 2 weeks ago #1 by acknowledge
Wired things happend in COD1 was created by acknowledge
Hi all. In Call of Duty (and its expansion United Offensive, both are x86, opengl), there are some strange issues:

1 you can only bring up reshade UI in main menu, when entering the main campain, you only get some triangles:
https://imgchr.com/i/tIRnjH
https://imgchr.com/i/tIRKud

2 when turn on reshade effects, some wired things may happen. It's hard for me to describe them in English, please see the comparison images:
https://imgchr.com/i/tIRMDA
https://imgchr.com/i/tIR3UP

3 when toggling reshade effects multiple times, some in game models are missing, please check the bunker behind the instructor in front of you, and the concrete wall on your left side.
https://imgchr.com/i/tIRtgg
https://imgchr.com/i/tIRNvQ

4 I manually added ReserveTextureNames=2900 in reshade.ini. I also test reshade 2.03f1 framework, problems are still there.

So anyone can check it out? Thank you in advance!

My log file:
Warning: Spoiler!

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3 months 2 weeks ago #2 by crosire
Replied by crosire on topic Wired things happend in COD1
This has been fixed a while ago. You are using an old ReShade version. Update to 4.6.

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3 months 2 weeks ago - 3 months 2 weeks ago #3 by acknowledge
Replied by acknowledge on topic Wired things happend in COD1
Hi crosire, I just test with reshade 4.6.1, my point 1 in the first post has been solved, but point 2 and 3 are still there. Point 3 happend when you bring up reshade UI in the campain. All the COD1 settings in nvidia inspector have been restored to default.
Please have a look, thanks!
New log file of 4.6.1:
Warning: Spoiler!
Last edit: 3 months 2 weeks ago by acknowledge.

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