Wired things happend in COD1

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2 years 3 months ago #1 by acknowledge Wired things happend in COD1 was created by acknowledge
Hi all. In Call of Duty (and its expansion United Offensive, both are x86, opengl), there are some strange issues:

1 you can only bring up reshade UI in main menu, when entering the main campain, you only get some triangles:
https://imgchr.com/i/tIRnjH
https://imgchr.com/i/tIRKud

2 when turn on reshade effects, some wired things may happen. It's hard for me to describe them in English, please see the comparison images:
https://imgchr.com/i/tIRMDA
https://imgchr.com/i/tIR3UP

3 when toggling reshade effects multiple times, some in game models are missing, please check the bunker behind the instructor in front of you, and the concrete wall on your left side.
https://imgchr.com/i/tIRtgg
https://imgchr.com/i/tIRNvQ

4 I manually added ReserveTextureNames=2900 in reshade.ini. I also test reshade 2.03f1 framework, problems are still there.

So anyone can check it out? Thank you in advance!

My log file:

01:16:35:327 [09384] | INFO | Initializing crosire's ReShade version '4.5.4.774' (32-bit) built on '2020-02-07 23:50:15' loaded from "D:\games\FPS\COD1\opengl32.DLL" into "D:\games\FPS\COD1\CoDSP.exe" ...
01:16:35:416 [09384] | INFO | Registering hooks for "user32.dll" ...
01:16:35:417 [09384] | INFO | > Libraries loaded.
01:16:35:417 [09384] | INFO | > Found 13 match(es). Installing ...
01:16:35:440 [09384] | INFO | Registering hooks for "ws2_32.dll" ...
01:16:35:440 [09384] | INFO | > Delayed.
01:16:35:440 [09384] | INFO | Registering hooks for "C:\Windows\system32\d3d9.dll" ...
01:16:35:441 [09384] | INFO | > Delayed.
01:16:35:441 [09384] | INFO | Registering hooks for "C:\Windows\system32\d3d10.dll" ...
01:16:35:442 [09384] | INFO | > Delayed.
01:16:35:442 [09384] | INFO | Registering hooks for "C:\Windows\system32\d3d10_1.dll" ...
01:16:35:443 [09384] | INFO | > Delayed.
01:16:35:443 [09384] | INFO | Registering hooks for "C:\Windows\system32\d3d11.dll" ...
01:16:35:443 [09384] | INFO | > Delayed.
01:16:35:443 [09384] | INFO | Registering hooks for "C:\Windows\system32\d3d12.dll" ...
01:16:35:444 [09384] | INFO | > Delayed.
01:16:35:444 [09384] | INFO | Registering hooks for "C:\Windows\system32\dxgi.dll" ...
01:16:35:444 [09384] | INFO | > Delayed.
01:16:35:444 [09384] | INFO | Registering hooks for "C:\Windows\system32\opengl32.dll" ...
01:16:35:444 [09384] | INFO | > Delayed until first call to an exported function.
01:16:35:444 [09384] | INFO | Initialized.
01:16:35:445 [09384] | INFO | Redirecting RegisterClassA(lpWndClass = 0206F318 { Call of Duty }) ...
01:16:35:445 [09384] | INFO | > Adding 'CS_OWNDC' window class style flag to 'Call of Duty'.
01:16:35:457 [09384] | INFO | Installing export hooks for "C:\Windows\system32\opengl32.dll" ...
01:16:35:457 [09384] | INFO | > Found 360 match(es). Installing ...
01:16:35:671 [09384] | INFO | Redirecting wglSetPixelFormat(hdc = 65012963, iPixelFormat = 11, ppfd = 011E16B0) ...
01:16:35:671 [09384] | INFO | Redirecting wglCreateContext(hdc = 65012963) ...
01:16:35:671 [09384] | INFO | > Passing on to wglCreateLayerContext ...
01:16:35:672 [09384] | INFO | Redirecting wglCreateLayerContext(hdc = 65012963, iLayerPlane = 0) ...
01:16:35:787 [09384] | INFO | Installing delayed hooks for "ws2_32.dll" (Just loaded via LoadLibrary("WS2_32.dll")) ...
01:16:35:787 [09384] | INFO | > Found 8 match(es). Installing ...
01:16:37:486 [09384] | INFO | Running on GeForce GTX 970/PCIe/SSE2 using OpenGL 4.6.0 NVIDIA 445.75
01:16:39:528 [09384] | INFO | Resizing runtime 13954378 on device context 65012963 to 1920x1068 ...
01:16:39:531 [09384] | INFO | Recreated runtime environment on runtime 13954378.
01:16:39:549 [09384] | INFO | Loading image files for textures ...
01:16:42:259 [11984] | INFO | Successfully loaded "E:\!!reshade3\Shaders\FilmicSharpen.fx".
01:16:42:260 [09288] | INFO | Successfully loaded "E:\!!reshade3\Shaders\Chromakey.fx".
01:16:42:261 [12164] | INFO | Successfully loaded "E:\!!reshade3\Shaders\2D-Scaler Level 2 shader.fx".
01:16:42:262 [08560] | INFO | Successfully loaded "E:\!!reshade3\Shaders\LiftGammaGain.fx".
01:16:42:262 [02096] | INFO | Successfully loaded "E:\!!reshade3\Shaders\DepthHaze.fx".
01:16:42:264 [06356] | WARN | Successfully loaded "E:\!!reshade3\Shaders\StageDepth.fx" with warnings:
E:\!!reshade3\Shaders\StageDepth.fx(76, 1): warning X4576: 'texcoord': pixel shader signature does not match vertex shader one

01:16:42:264 [08640] | INFO | Successfully loaded "E:\!!reshade3\Shaders\PerfectPerspective.fx".
01:16:42:266 [09288] | INFO | Successfully loaded "E:\!!reshade3\Shaders\ChromaticAberration.fx".
01:16:42:268 [02096] | WARN | Successfully loaded "E:\!!reshade3\Shaders\DisplayDepth.fx" with warnings:
E:\!!reshade3\Shaders\DisplayDepth.fx(176, 1): warning X4576: 'texcoord': pixel shader signature does not match vertex shader one

01:16:42:269 [11984] | INFO | Successfully loaded "E:\!!reshade3\Shaders\FineSharp.fx".
01:16:42:271 [12164] | INFO | Successfully loaded "E:\!!reshade3\Shaders\2D-Scaler shader.fx".
01:16:42:273 [08560] | WARN | Successfully loaded "E:\!!reshade3\Shaders\LightDoF.fx" with warnings:
E:\!!reshade3\Shaders\LightDoF.fx(221, 1): warning X4576: 'uv': pixel shader signature does not match vertex shader one
E:\!!reshade3\Shaders\LightDoF.fx(226, 1): warning X4576: 'uv': pixel shader signature does not match vertex shader one
E:\!!reshade3\Shaders\LightDoF.fx(235, 1): warning X4576: 'uv': pixel shader signature does not match vertex shader one
E:\!!reshade3\Shaders\LightDoF.fx(243, 1): warning X4576: 'uv': pixel shader signature does not match vertex shader one

01:16:42:273 [08640] | INFO | Successfully loaded "E:\!!reshade3\Shaders\Prism.fx".
01:16:42:275 [02096] | INFO | Successfully loaded "E:\!!reshade3\Shaders\Dither.fx".
01:16:42:277 [06356] | INFO | Successfully loaded "E:\!!reshade3\Shaders\SurfaceBlur.fx".
01:16:42:277 [11984] | INFO | Successfully loaded "E:\!!reshade3\Shaders\Flashlight.fx".
01:16:42:282 [12164] | INFO | Successfully loaded "E:\!!reshade3\Shaders\3DFX.fx".
01:16:42:283 [08560] | WARN | Successfully loaded "E:\!!reshade3\Shaders\LumaSharpen.fx" with warnings:
E:\!!reshade3\Shaders\LumaSharpen.fx(195, 1): warning X4576: 'tex': pixel shader signature does not match vertex shader one

01:16:42:286 [09288] | INFO | Successfully loaded "E:\!!reshade3\Shaders\CinematicDOF.fx".
01:16:42:286 [08640] | WARN | Successfully loaded "E:\!!reshade3\Shaders\qUINT_bloom.fx" with warnings:
E:\!!reshade3\Shaders\qUINT_bloom.fx(358, 1): warning X4576: 'uv': pixel shader signature does not match vertex shader one
E:\!!reshade3\Shaders\qUINT_bloom.fx(367, 1): warning X4576: 'uv': pixel shader signature does not match vertex shader one
E:\!!reshade3\Shaders\qUINT_bloom.fx(368, 1): warning X4576: 'uv': pixel shader signature does not match vertex shader one
E:\!!reshade3\Shaders\qUINT_bloom.fx(369, 1): warning X4576: 'uv': pixel shader signature does not match vertex shader one
E:\!!reshade3\Shaders\qUINT_bloom.fx(370, 1): warning X4576: 'uv': pixel shader signature does not match vertex shader one
E:\!!reshade3\Shaders\qUINT_bloom.fx(371, 1): warning X4576: 'uv': pixel shader signature does not match vertex shader one
E:\!!reshade3\Shaders\qUINT_bloom.fx(372, 1): warning X4576: 'uv': pixel shader signature does not match vertex shader one
E:\!!reshade3\Shaders\qUINT_bloom.fx(373, 1): warning X4576: 'uv': pixel shader signature does not match vertex shader one
E:\!!reshade3\Shaders\qUINT_bloom.fx(375, 1): warning X4576: 'uv': pixel shader signature does not match vertex shader one
E:\!!reshade3\Shaders\qUINT_bloom.fx(384, 1): warning X4576: 'uv': pixel shader signature does not match vertex shader one
E:\!!reshade3\Shaders\qUINT_bloom.fx(385, 1): warning X4576: 'uv': pixel shader signature does not match vertex shader one
E:\!!reshade3\Shaders\qUINT_bloom.fx(386, 1): warning X4576: 'uv': pixel shader signature does not match vertex shader one
E:\!!reshade3\Shaders\qUINT_bloom.fx(387, 1): warning X4576: 'uv': pixel shader signature does not match vertex shader one
E:\!!reshade3\Shaders\qUINT_bloom.fx(388, 1): warning X4576: 'uv': pixel shader signature does not match vertex shader one
E:\!!reshade3\Shaders\qUINT_bloom.fx(389, 1): warning X4576: 'uv': pixel shader signature does not match vertex shader one
E:\!!reshade3\Shaders\qUINT_bloom.fx(391, 1): warning X4576: 'uv': pixel shader signature does not match vertex shader one

01:16:42:287 [06356] | INFO | Successfully loaded "E:\!!reshade3\Shaders\Technicolor.fx".
01:16:42:294 [08560] | INFO | Successfully loaded "E:\!!reshade3\Shaders\LUT.fx".
01:16:42:299 [02096] | INFO | Successfully loaded "E:\!!reshade3\Shaders\DOF.fx".
01:16:42:300 [08640] | INFO | Successfully loaded "E:\!!reshade3\Shaders\qUINT_dof.fx".
01:16:42:300 [12164] | WARN | Successfully loaded "E:\!!reshade3\Shaders\4xBRZ.fx" with warnings:
E:\!!reshade3\Shaders\4xBRZ.fx(522, 1): warning X4576: 'uv': pixel shader signature does not match vertex shader one

01:16:42:301 [06356] | INFO | Successfully loaded "E:\!!reshade3\Shaders\Technicolor2.fx".
01:16:42:304 [11984] | INFO | Successfully loaded "E:\!!reshade3\Shaders\FXAA.fx".
01:16:42:305 [09288] | INFO | Successfully loaded "E:\!!reshade3\Shaders\Clarity.fx".
01:16:42:309 [02096] | INFO | Successfully loaded "E:\!!reshade3\Shaders\DPX.fx".
01:16:42:310 [12164] | INFO | Successfully loaded "E:\!!reshade3\Shaders\5XBR_NoBlend.fx".
01:16:42:311 [08560] | INFO | Successfully loaded "E:\!!reshade3\Shaders\MagicBloom.fx".
01:16:42:311 [06356] | INFO | Successfully loaded "E:\!!reshade3\Shaders\TiltShift.fx".
01:16:42:312 [08640] | INFO | Successfully loaded "E:\!!reshade3\Shaders\qUINT_lightroom.fx".
01:16:42:313 [02096] | INFO | Successfully loaded "E:\!!reshade3\Shaders\EGAFilter.fx".
01:16:42:313 [09288] | INFO | Successfully loaded "E:\!!reshade3\Shaders\ColorMatrix.fx".
01:16:42:315 [12164] | WARN | Successfully loaded "E:\!!reshade3\Shaders\AdaptiveFog.fx" with warnings:
E:\!!reshade3\Shaders\AdaptiveFog.fx(110, 1): warning X4576: 'texcoord': pixel shader signature does not match vertex shader one

01:16:42:316 [02096] | INFO | Successfully loaded "E:\!!reshade3\Shaders\Emboss.fx".
01:16:42:316 [08560] | INFO | Successfully loaded "E:\!!reshade3\Shaders\MatCap.fx".
01:16:42:316 [11984] | INFO | Successfully loaded "E:\!!reshade3\Shaders\GaussianBlur.fx".
01:16:42:316 [06356] | INFO | Successfully loaded "E:\!!reshade3\Shaders\Tonemap.fx".
01:16:42:319 [09288] | INFO | Successfully loaded "E:\!!reshade3\Shaders\Colourfulness.fx".
01:16:42:321 [06356] | INFO | Successfully loaded "E:\!!reshade3\Shaders\TriDither.fx".
01:16:42:322 [08560] | INFO | Successfully loaded "E:\!!reshade3\Shaders\MBMB.fx".
01:16:42:322 [02096] | INFO | Successfully loaded "E:\!!reshade3\Shaders\Emphasize.fx".
01:16:42:324 [08640] | INFO | Successfully loaded "E:\!!reshade3\Shaders\qUINT_mxao.fx".
01:16:42:326 [11984] | WARN | Successfully loaded "E:\!!reshade3\Shaders\Glitch.fx" with warnings:
E:\!!reshade3\Shaders\Glitch.fx(132, 1): warning X4576: 'fragCoord': pixel shader signature does not match vertex shader one

01:16:42:329 [08560] | INFO | Successfully loaded "E:\!!reshade3\Shaders\Monochrome.fx".
01:16:42:329 [06356] | INFO | Successfully loaded "E:\!!reshade3\Shaders\UIDetect.fx".
01:16:42:331 [12164] | INFO | Successfully loaded "E:\!!reshade3\Shaders\AdaptiveSharpen.fx".
01:16:42:331 [09288] | INFO | Successfully loaded "E:\!!reshade3\Shaders\Comic.fx".
01:16:42:332 [08640] | INFO | Successfully loaded "E:\!!reshade3\Shaders\qUINT_sharp.fx".
01:16:42:333 [11984] | INFO | Successfully loaded "E:\!!reshade3\Shaders\HeatHaze.fx".
01:16:42:333 [02096] | INFO | Successfully loaded "E:\!!reshade3\Shaders\EyeAdaption.fx".
01:16:42:335 [08560] | INFO | Successfully loaded "E:\!!reshade3\Shaders\MultiFX.fx".
01:16:42:337 [06356] | INFO | Successfully loaded "E:\!!reshade3\Shaders\UIMask.fx".
01:16:42:339 [11984] | INFO | Successfully loaded "E:\!!reshade3\Shaders\HexLensFlare.fx".
01:16:42:341 [09288] | WARN | Successfully loaded "E:\!!reshade3\Shaders\CRT.fx" with warnings:
E:\!!reshade3\Shaders\CRT.fx(307, 1): warning X4576: 'tex': pixel shader signature does not match vertex shader one

01:16:42:343 [12164] | INFO | Successfully loaded "E:\!!reshade3\Shaders\AmbientLight.fx".
01:16:42:345 [08640] | INFO | Successfully loaded "E:\!!reshade3\Shaders\qUINT_ssr.fx".
01:16:42:348 [08560] | INFO | Successfully loaded "E:\!!reshade3\Shaders\MultiLUT_60.fx".
01:16:42:349 [02096] | INFO | Successfully loaded "E:\!!reshade3\Shaders\FakeHDR.fx".
01:16:42:352 [09288] | WARN | Successfully loaded "E:\!!reshade3\Shaders\CRTLottes.fx" with warnings:
E:\!!reshade3\Shaders\CRTLottes.fx(334, 1): warning X4576: 'uv': pixel shader signature does not match vertex shader one

01:16:42:352 [11984] | INFO | Successfully loaded "E:\!!reshade3\Shaders\HighPassSharpen.fx".
01:16:42:354 [06356] | INFO | Successfully loaded "E:\!!reshade3\Shaders\Vibrance.fx".
01:16:42:356 [08640] | INFO | Successfully loaded "E:\!!reshade3\Shaders\ReflectiveBumpMapping.fx".
01:16:42:358 [12164] | INFO | Successfully loaded "E:\!!reshade3\Shaders\ArcaneBloom.fx".
01:16:42:358 [02096] | INFO | Successfully loaded "E:\!!reshade3\Shaders\FakeMotionBlur.fx".
01:16:42:359 [09288] | ERROR | Failed to load "E:\!!reshade3\Shaders\CRT_Lottes.fx":
E:\!!reshade3\Shaders\CRT_Lottes.fx(1, 2): preprocessor error: unterminated #if
E:\!!reshade3\Shaders\CRT_Lottes.fx(140, 1): preprocessor error: missing #if for #elif
E:\!!reshade3\Shaders\CRT_Lottes.fx(140, 7): preprocessor error: syntax error: unexpected token 'CRT_LOTTES_MASK'
E:\!!reshade3\Shaders\CRT_Lottes.fx(142, 1): preprocessor error: missing #if for #endif

01:16:42:361 [08560] | INFO | Successfully loaded "E:\!!reshade3\Shaders\MXAO1.fx".
01:16:42:361 [11984] | INFO | Successfully loaded "E:\!!reshade3\Shaders\HQ4X.fx".
01:16:42:362 [09288] | ERROR | Failed to compile "E:\!!reshade3\Shaders\CRT_Lottes.fx":
E:\!!reshade3\Shaders\CRT_Lottes.fx(1, 2): preprocessor error: unterminated #if
E:\!!reshade3\Shaders\CRT_Lottes.fx(140, 1): preprocessor error: missing #if for #elif
E:\!!reshade3\Shaders\CRT_Lottes.fx(140, 7): preprocessor error: syntax error: unexpected token 'CRT_LOTTES_MASK'
E:\!!reshade3\Shaders\CRT_Lottes.fx(142, 1): preprocessor error: missing #if for #endif
E:\!!reshade3\Shaders\CRT_Lottes.fxh(314, 1): error: unreachable code

01:16:42:363 [06356] | INFO | Successfully loaded "E:\!!reshade3\Shaders\Vignette.fx".
01:16:42:364 [08560] | WARN | Successfully loaded "E:\!!reshade3\Shaders\NightVision.fx" with warnings:
E:\!!reshade3\Shaders\NightVision.fx(33, 1): warning X4576: 'uv': pixel shader signature does not match vertex shader one

01:16:42:364 [08640] | INFO | Successfully loaded "E:\!!reshade3\Shaders\RetroFog.fx".
01:16:42:365 [02096] | INFO | Successfully loaded "E:\!!reshade3\Shaders\FilmGrain.fx".
01:16:42:366 [12164] | WARN | Successfully loaded "E:\!!reshade3\Shaders\ASCII.fx" with warnings:
E:\!!reshade3\Shaders\ASCII.fx(441, 1): warning X4576: 'texcoord': pixel shader signature does not match vertex shader one

01:16:42:366 [11984] | INFO | Successfully loaded "E:\!!reshade3\Shaders\HSLShift.fx".
01:16:42:368 [09288] | INFO | Successfully loaded "E:\!!reshade3\Shaders\Curves.fx".
01:16:42:368 [08640] | INFO | Successfully loaded "E:\!!reshade3\Shaders\SCurve.fx".
01:16:42:369 [06356] | INFO | Successfully loaded "E:\!!reshade3\Shaders\VirtualResolution.fx".
01:16:42:370 [12164] | WARN | Successfully loaded "E:\!!reshade3\Shaders\AspectRatio.fx" with warnings:
E:\!!reshade3\Shaders\AspectRatio.fx(84, 1): warning X4576: 'coord': pixel shader signature does not match vertex shader one

01:16:42:371 [09288] | INFO | Successfully loaded "E:\!!reshade3\Shaders\Daltonize.fx".
01:16:42:371 [11984] | INFO | Successfully loaded "E:\!!reshade3\Shaders\Layer.fx".
01:16:42:372 [08640] | INFO | Successfully loaded "E:\!!reshade3\Shaders\Sepia.fx".
01:16:42:373 [02096] | INFO | Successfully loaded "E:\!!reshade3\Shaders\FilmGrain2.fx".
01:16:42:375 [11984] | INFO | Successfully loaded "E:\!!reshade3\Shaders\Levels.fx".
01:16:42:377 [09288] | INFO | Successfully loaded "E:\!!reshade3\Shaders\Deband.fx".
01:16:42:378 [11984] | INFO | Successfully loaded "E:\!!reshade3\Shaders\LevelsPlus.fx".
01:16:42:379 [08560] | INFO | Successfully loaded "E:\!!reshade3\Shaders\Nostalgia.fx".
01:16:42:380 [06356] | WARN | Successfully loaded "E:\!!reshade3\Shaders\xBRv4.fx" with warnings:
E:\!!reshade3\Shaders\xBRv4.fx(246, 1): warning X4576: 'tex': pixel shader signature does not match vertex shader one
E:\!!reshade3\Shaders\xBRv4.fx(251, 1): warning X4576: 'tex': pixel shader signature does not match vertex shader one
E:\!!reshade3\Shaders\xBRv4.fx(256, 1): warning X4576: 'tex': pixel shader signature does not match vertex shader one

01:16:42:380 [02096] | INFO | Successfully loaded "E:\!!reshade3\Shaders\FilmicAnamorphSharpen.fx".
01:16:42:382 [09288] | WARN | Successfully loaded "E:\!!reshade3\Shaders\Denoise.fx" with warnings:
E:\!!reshade3\Shaders\Denoise.fx(223, 1): warning X4576: 'texcoord': pixel shader signature does not match vertex shader one
E:\!!reshade3\Shaders\Denoise.fx(232, 1): warning X4576: 'texcoord': pixel shader signature does not match vertex shader one

01:16:42:382 [08560] | INFO | Successfully loaded "E:\!!reshade3\Shaders\Overlay.fx".
01:16:42:384 [12164] | INFO | Successfully loaded "E:\!!reshade3\Shaders\Bloom.fx".
01:16:42:384 [06356] | INFO | Successfully loaded "E:\!!reshade3\Shaders\Zoom.fx".
01:16:42:386 [02096] | INFO | Successfully loaded "E:\!!reshade3\Shaders\FilmicPass.fx".
01:16:42:387 [12164] | INFO | Successfully loaded "E:\!!reshade3\Shaders\Border.fx".
01:16:42:391 [12164] | INFO | Successfully loaded "E:\!!reshade3\Shaders\Bumpmapping shader.fx".
01:16:42:391 [08560] | WARN | Successfully loaded "E:\!!reshade3\Shaders\PandaFX_Cinematic_effects.fx" with warnings:
E:\!!reshade3\Shaders\PandaFX_Cinematic_effects.fx(578, 19): warning X3206: implicit truncation of vector type
E:\!!reshade3\Shaders\PandaFX_Cinematic_effects.fx(582, 12): warning X3206: implicit truncation of vector type
E:\!!reshade3\Shaders\PandaFX_Cinematic_effects.fx(583, 13): warning X3206: implicit truncation of vector type

01:16:42:393 [12164] | WARN | Successfully loaded "E:\!!reshade3\Shaders\Cartoon.fx" with warnings:
E:\!!reshade3\Shaders\Cartoon.fx(37, 1): warning X4576: 'texcoord': pixel shader signature does not match vertex shader one

01:16:42:394 [08640] | WARN | Successfully loaded "E:\!!reshade3\Shaders\SMAA.fx" with warnings:
E:\!!reshade3\Shaders\SMAA.fx(293, 1): warning X4576: 'texcoord': pixel shader signature does not match vertex shader one

01:16:42:396 [09288] | WARN | Successfully loaded "E:\!!reshade3\Shaders\Depth3D.fx" with warnings:
E:\!!reshade3\Shaders\Depth3D.fx(758, 1): warning X4576: 'texcoord': pixel shader signature does not match vertex shader one

01:16:42:396 [08640] | WARN | Successfully loaded "E:\!!reshade3\Shaders\SmartNoise.fx" with warnings:
E:\!!reshade3\Shaders\SmartNoise.fx(153, 1): warning X4576: 'texcoord': pixel shader signature does not match vertex shader one

01:16:42:399 [08640] | INFO | Successfully loaded "E:\!!reshade3\Shaders\Splitscreen.fx".
01:16:42:488 [09384] | INFO | Loading image files for textures ...
01:16:42:513 [09384] | INFO | Resizing image data for texture 'V__tMagicBloom_Dirt' from 1024x576 to 1920x1068 ...
01:41:09:820 [09384] | INFO | Redirecting wglDeleteContext(hglrc = 00010000) ...
01:41:09:840 [09384] | INFO | Destroyed runtime environment on runtime 13954378.
01:41:09:923 [09384] | INFO | Exiting ...
01:41:09:923 [09384] | INFO | Uninstalling 432 hook(s) ...
01:41:09:946 [09384] | INFO | Finished exiting.

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2 years 3 months ago #2 by crosire Replied by crosire on topic Wired things happend in COD1
This has been fixed a while ago. You are using an old ReShade version. Update to 4.6.

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2 years 3 months ago - 2 years 3 months ago #3 by acknowledge Replied by acknowledge on topic Wired things happend in COD1
Hi crosire, I just test with reshade 4.6.1, my point 1 in the first post has been solved, but point 2 and 3 are still there. Point 3 happend when you bring up reshade UI in the campain. All the COD1 settings in nvidia inspector have been restored to default.
Please have a look, thanks!
New log file of 4.6.1:

22:17:16:753 [07572] | INFO | Initializing crosire's ReShade version '4.6.1.826' (32-bit) built on '2020-04-14 19:08:11' loaded from "D:\games\FPS\COD1\opengl32.DLL" into "D:\games\FPS\COD1\CoDSP.exe" ...
22:17:16:830 [07572] | INFO | Registering hooks for "user32.dll" ...
22:17:16:830 [07572] | INFO | > Libraries loaded.
22:17:16:830 [07572] | INFO | > Found 13 match(es). Installing ...
22:17:16:849 [07572] | INFO | Registering hooks for "ws2_32.dll" ...
22:17:16:849 [07572] | INFO | > Delayed.
22:17:16:849 [07572] | INFO | Registering hooks for "C:\Windows\system32\d2d1.dll" ...
22:17:16:850 [07572] | INFO | > Delayed.
22:17:16:850 [07572] | INFO | Registering hooks for "C:\Windows\system32\d3d9.dll" ...
22:17:16:851 [07572] | INFO | > Delayed.
22:17:16:851 [07572] | INFO | Registering hooks for "C:\Windows\system32\d3d10.dll" ...
22:17:16:852 [07572] | INFO | > Delayed.
22:17:16:852 [07572] | INFO | Registering hooks for "C:\Windows\system32\d3d10_1.dll" ...
22:17:16:853 [07572] | INFO | > Delayed.
22:17:16:853 [07572] | INFO | Registering hooks for "C:\Windows\system32\d3d11.dll" ...
22:17:16:853 [07572] | INFO | > Delayed.
22:17:16:853 [07572] | INFO | Registering hooks for "C:\Windows\system32\d3d12.dll" ...
22:17:16:854 [07572] | INFO | > Delayed.
22:17:16:854 [07572] | INFO | Registering hooks for "C:\Windows\system32\dxgi.dll" ...
22:17:16:854 [07572] | INFO | > Delayed.
22:17:16:854 [07572] | INFO | Registering hooks for "C:\Windows\system32\opengl32.dll" ...
22:17:16:855 [07572] | INFO | > Delayed until first call to an exported function.
22:17:16:855 [07572] | INFO | Initialized.
22:17:16:855 [07572] | INFO | Redirecting RegisterClassA(lpWndClass = 0206F318 { Call of Duty }) ...
22:17:16:855 [07572] | INFO | > Adding 'CS_OWNDC' window class style flag to 'Call of Duty'.
22:17:16:865 [07572] | INFO | Installing export hooks for "C:\Windows\system32\opengl32.dll" ...
22:17:16:866 [07572] | INFO | > Found 360 match(es). Installing ...
22:17:17:080 [07572] | INFO | Redirecting wglSetPixelFormat(hdc = 27011A6A, iPixelFormat = 11, ppfd = 011E16B0) ...
22:17:17:080 [07572] | INFO | Redirecting wglCreateContext(hdc = 27011A6A) ...
22:17:17:080 [07572] | INFO | > Passing on to wglCreateLayerContext ...
22:17:17:080 [07572] | INFO | Redirecting wglCreateLayerContext(hdc = 27011A6A, iLayerPlane = 0) ...
22:17:17:183 [07572] | INFO | Installing delayed hooks for "ws2_32.dll" (Just loaded via LoadLibrary("WS2_32.dll")) ...
22:17:17:183 [07572] | INFO | > Found 8 match(es). Installing ...
22:17:18:483 [07572] | INFO | Running on GeForce GTX 970/PCIe/SSE2 using OpenGL 4.6.0 NVIDIA 445.75
22:17:20:359 [07572] | INFO | Resizing runtime 1303AF98 on device context 27011A6A to 1920x1068 ...
22:17:20:363 [07572] | INFO | Recreated runtime environment on runtime 1303AF98.
22:17:20:392 [07572] | INFO | Loading image files for textures ...
22:17:23:110 [08904] | INFO | Successfully loaded "E:\!!reshade3\Shaders\Chromakey.fx".
22:17:23:111 [08792] | INFO | Successfully loaded "E:\!!reshade3\Shaders\DepthHaze.fx".
22:17:23:111 [08784] | INFO | Successfully loaded "E:\!!reshade3\Shaders\LiftGammaGain.fx".
22:17:23:113 [08904] | INFO | Successfully loaded "E:\!!reshade3\Shaders\ChromaticAberration.fx".
22:17:23:113 [08792] | WARN | Successfully loaded "E:\!!reshade3\Shaders\DisplayDepth.fx" with warnings:
E:\!!reshade3\Shaders\DisplayDepth.fx(176, 1): warning X4576: 'PS_DisplayDepth': input parameter 'texcoord' semantic does not match vertex shader one

22:17:23:114 [08664] | INFO | Successfully loaded "E:\!!reshade3\Shaders\2D-Scaler Level 2 shader.fx".
22:17:23:114 [08784] | WARN | Successfully loaded "E:\!!reshade3\Shaders\LightDoF.fx" with warnings:
E:\!!reshade3\Shaders\LightDoF.fx(221, 1): warning X4576: 'GetFocus': input parameter 'uv' semantic does not match vertex shader one
E:\!!reshade3\Shaders\LightDoF.fx(226, 1): warning X4576: 'SaveFocus': input parameter 'uv' semantic does not match vertex shader one
E:\!!reshade3\Shaders\LightDoF.fx(235, 1): warning X4576: 'Far': input parameter 'uv' semantic does not match vertex shader one
E:\!!reshade3\Shaders\LightDoF.fx(243, 1): warning X4576: 'Near': input parameter 'uv' semantic does not match vertex shader one

22:17:23:115 [08792] | INFO | Successfully loaded "E:\!!reshade3\Shaders\Dither.fx".
22:17:23:117 [08784] | WARN | Successfully loaded "E:\!!reshade3\Shaders\LumaSharpen.fx" with warnings:
E:\!!reshade3\Shaders\LumaSharpen.fx(195, 1): warning X4576: 'LumaSharpenPass': input parameter 'tex' semantic does not match vertex shader one

22:17:23:118 [08664] | INFO | Successfully loaded "E:\!!reshade3\Shaders\2D-Scaler shader.fx".
22:17:23:119 [08784] | INFO | Successfully loaded "E:\!!reshade3\Shaders\LUT.fx".
22:17:23:123 [08664] | INFO | Successfully loaded "E:\!!reshade3\Shaders\3DFX.fx".
22:17:23:124 [08784] | INFO | Successfully loaded "E:\!!reshade3\Shaders\MagicBloom.fx".
22:17:23:127 [08784] | INFO | Successfully loaded "E:\!!reshade3\Shaders\MatCap.fx".
22:17:23:128 [08904] | INFO | Successfully loaded "E:\!!reshade3\Shaders\CinematicDOF.fx".
22:17:23:129 [08784] | INFO | Successfully loaded "E:\!!reshade3\Shaders\MBMB.fx".
22:17:23:130 [08792] | INFO | Successfully loaded "E:\!!reshade3\Shaders\DOF.fx".
22:17:23:133 [08664] | WARN | Successfully loaded "E:\!!reshade3\Shaders\4xBRZ.fx" with warnings:
E:\!!reshade3\Shaders\4xBRZ.fx(522, 1): warning X4576: 'PS_Final': input parameter 'uv' semantic does not match vertex shader one

22:17:23:136 [08784] | INFO | Successfully loaded "E:\!!reshade3\Shaders\Monochrome.fx".
22:17:23:137 [08904] | INFO | Successfully loaded "E:\!!reshade3\Shaders\Clarity.fx".
22:17:23:141 [01764] | INFO | Successfully loaded "E:\!!reshade3\Shaders\FilmicSharpen.fx".
22:17:23:143 [08664] | INFO | Successfully loaded "E:\!!reshade3\Shaders\5XBR_NoBlend.fx".
22:17:23:143 [08784] | INFO | Successfully loaded "E:\!!reshade3\Shaders\MultiFX.fx".
22:17:23:144 [08792] | INFO | Successfully loaded "E:\!!reshade3\Shaders\DPX.fx".
22:17:23:145 [01916] | WARN | Successfully loaded "E:\!!reshade3\Shaders\StageDepth.fx" with warnings:
E:\!!reshade3\Shaders\StageDepth.fx(76, 1): warning X4576: 'PS_StageDepth': input parameter 'texcoord' semantic does not match vertex shader one

22:17:23:146 [06956] | INFO | Successfully loaded "E:\!!reshade3\Shaders\PerfectPerspective.fx".
22:17:23:147 [08904] | INFO | Successfully loaded "E:\!!reshade3\Shaders\ColorMatrix.fx".
22:17:23:149 [08792] | INFO | Successfully loaded "E:\!!reshade3\Shaders\EGAFilter.fx".
22:17:23:151 [08664] | WARN | Successfully loaded "E:\!!reshade3\Shaders\AdaptiveFog.fx" with warnings:
E:\!!reshade3\Shaders\AdaptiveFog.fx(110, 1): warning X4576: 'PS_Otis_AFG_PerformBloom': input parameter 'texcoord' semantic does not match vertex shader one

22:17:23:152 [08784] | INFO | Successfully loaded "E:\!!reshade3\Shaders\MultiLUT_60.fx".
22:17:23:153 [01764] | INFO | Successfully loaded "E:\!!reshade3\Shaders\FineSharp.fx".
22:17:23:155 [06956] | INFO | Successfully loaded "E:\!!reshade3\Shaders\Prism.fx".
22:17:23:158 [01916] | INFO | Successfully loaded "E:\!!reshade3\Shaders\SurfaceBlur.fx".
22:17:23:158 [08792] | INFO | Successfully loaded "E:\!!reshade3\Shaders\Emboss.fx".
22:17:23:159 [08904] | INFO | Successfully loaded "E:\!!reshade3\Shaders\Colourfulness.fx".
22:17:23:160 [01764] | INFO | Successfully loaded "E:\!!reshade3\Shaders\Flashlight.fx".
22:17:23:163 [01916] | INFO | Successfully loaded "E:\!!reshade3\Shaders\Technicolor.fx".
22:17:23:165 [08792] | INFO | Successfully loaded "E:\!!reshade3\Shaders\Emphasize.fx".
22:17:23:166 [06956] | WARN | Successfully loaded "E:\!!reshade3\Shaders\qUINT_bloom.fx" with warnings:
E:\!!reshade3\Shaders\qUINT_bloom.fx(358, 1): warning X4576: 'PS_BloomPrepass': input parameter 'uv' semantic does not match vertex shader one
E:\!!reshade3\Shaders\qUINT_bloom.fx(367, 2): warning X4576: 'PS_Downsample1': input parameter 'uv' semantic does not match vertex shader one
E:\!!reshade3\Shaders\qUINT_bloom.fx(368, 2): warning X4576: 'PS_Downsample2': input parameter 'uv' semantic does not match vertex shader one
E:\!!reshade3\Shaders\qUINT_bloom.fx(369, 2): warning X4576: 'PS_Downsample3': input parameter 'uv' semantic does not match vertex shader one
E:\!!reshade3\Shaders\qUINT_bloom.fx(370, 2): warning X4576: 'PS_Downsample4': input parameter 'uv' semantic does not match vertex shader one
E:\!!reshade3\Shaders\qUINT_bloom.fx(371, 2): warning X4576: 'PS_Downsample5': input parameter 'uv' semantic does not match vertex shader one
E:\!!reshade3\Shaders\qUINT_bloom.fx(372, 2): warning X4576: 'PS_Downsample6': input parameter 'uv' semantic does not match vertex shader one
E:\!!reshade3\Shaders\qUINT_bloom.fx(373, 2): warning X4576: 'PS_Downsample7': input parameter 'uv' semantic does not match vertex shader one
E:\!!reshade3\Shaders\qUINT_bloom.fx(375, 1): warning X4576: 'PS_AdaptStoreLast': input parameter 'uv' semantic does not match vertex shader one
E:\!!reshade3\Shaders\qUINT_bloom.fx(384, 2): warning X4576: 'PS_Upsample1': input parameter 'uv' semantic does not match vertex shader one
E:\!!reshade3\Shaders\qUINT_bloom.fx(385, 2): warning X4576: 'PS_Upsample2': input parameter 'uv' semantic does not match vertex shader one
E:\!!reshade3\Shaders\qUINT_bloom.fx(386, 2): warning X4576: 'PS_Upsample3': input parameter 'uv' semantic does not match vertex shader one
E:\!!reshade3\Shaders\qUINT_bloom.fx(387, 2): warning X4576: 'PS_Upsample4': input parameter 'uv' semantic does not match vertex shader one
E:\!!reshade3\Shaders\qUINT_bloom.fx(388, 2): warning X4576: 'PS_Upsample5': input parameter 'uv' semantic does not match vertex shader one
E:\!!reshade3\Shaders\qUINT_bloom.fx(389, 2): warning X4576: 'PS_Upsample6': input parameter 'uv' semantic does not match vertex shader one
E:\!!reshade3\Shaders\qUINT_bloom.fx(391, 1): warning X4576: 'PS_Combine': input parameter 'uv' semantic does not match vertex shader one

22:17:23:169 [01916] | INFO | Successfully loaded "E:\!!reshade3\Shaders\Technicolor2.fx".
22:17:23:170 [08904] | INFO | Successfully loaded "E:\!!reshade3\Shaders\Comic.fx".
22:17:23:173 [08784] | INFO | Successfully loaded "E:\!!reshade3\Shaders\MXAO1.fx".
22:17:23:174 [08664] | INFO | Successfully loaded "E:\!!reshade3\Shaders\AdaptiveSharpen.fx".
22:17:23:174 [01916] | INFO | Successfully loaded "E:\!!reshade3\Shaders\TiltShift.fx".
22:17:23:174 [08792] | INFO | Successfully loaded "E:\!!reshade3\Shaders\EyeAdaption.fx".
22:17:23:176 [08784] | WARN | Successfully loaded "E:\!!reshade3\Shaders\NightVision.fx" with warnings:
E:\!!reshade3\Shaders\NightVision.fx(33, 1): warning X4576: 'PS_Nightvision': input parameter 'uv' semantic does not match vertex shader one

22:17:23:177 [01764] | ERROR | Failed to compile "E:\!!reshade3\Shaders\FXAA.fx":
E:\!!reshade3\Shaders\FXAA.fx(113, 1): error X4568: 'FXAALumaPass': input parameter 'texcoord' interpolation qualifiers do not match vertex shader ones
E:\!!reshade3\Shaders\FXAA.fx(119, 1): error X4568: 'FXAAPixelShader': input parameter 'texcoord' interpolation qualifiers do not match vertex shader ones

22:17:23:179 [06956] | INFO | Successfully loaded "E:\!!reshade3\Shaders\qUINT_dof.fx".
22:17:23:180 [08904] | WARN | Successfully loaded "E:\!!reshade3\Shaders\CRT.fx" with warnings:
E:\!!reshade3\Shaders\CRT.fx(307, 1): warning X4576: 'AdvancedCRTPass': input parameter 'tex' semantic does not match vertex shader one

22:17:23:181 [01916] | INFO | Successfully loaded "E:\!!reshade3\Shaders\Tonemap.fx".
22:17:23:182 [08792] | INFO | Successfully loaded "E:\!!reshade3\Shaders\FakeHDR.fx".
22:17:23:186 [08664] | INFO | Successfully loaded "E:\!!reshade3\Shaders\AmbientLight.fx".
22:17:23:188 [01916] | INFO | Successfully loaded "E:\!!reshade3\Shaders\TriDither.fx".
22:17:23:189 [08904] | WARN | Successfully loaded "E:\!!reshade3\Shaders\CRTLottes.fx" with warnings:
E:\!!reshade3\Shaders\CRTLottes.fx(334, 1): warning X4576: 'PS_CRTLottes': input parameter 'uv' semantic does not match vertex shader one

22:17:23:189 [01764] | INFO | Successfully loaded "E:\!!reshade3\Shaders\GaussianBlur.fx".
22:17:23:192 [06956] | INFO | Successfully loaded "E:\!!reshade3\Shaders\qUINT_lightroom.fx".
22:17:23:192 [08784] | INFO | Successfully loaded "E:\!!reshade3\Shaders\Nostalgia.fx".
22:17:23:193 [01916] | INFO | Successfully loaded "E:\!!reshade3\Shaders\UIDetect.fx".
22:17:23:193 [08792] | INFO | Successfully loaded "E:\!!reshade3\Shaders\FakeMotionBlur.fx".
22:17:23:195 [01764] | WARN | Successfully loaded "E:\!!reshade3\Shaders\Glitch.fx" with warnings:
E:\!!reshade3\Shaders\Glitch.fx(132, 1): warning X4576: 'PS_Glitch': input parameter 'fragCoord' semantic does not match vertex shader one

22:17:23:196 [08784] | INFO | Successfully loaded "E:\!!reshade3\Shaders\Overlay.fx".
22:17:23:197 [08904] | INFO | Successfully loaded "E:\!!reshade3\Shaders\CRT_Lottes.fx".
22:17:23:199 [08792] | INFO | Successfully loaded "E:\!!reshade3\Shaders\FilmGrain.fx".
22:17:23:199 [01916] | INFO | Successfully loaded "E:\!!reshade3\Shaders\UIMask.fx".
22:17:23:200 [01764] | INFO | Successfully loaded "E:\!!reshade3\Shaders\HeatHaze.fx".
22:17:23:200 [08664] | INFO | Successfully loaded "E:\!!reshade3\Shaders\ArcaneBloom.fx".
22:17:23:204 [06956] | INFO | Successfully loaded "E:\!!reshade3\Shaders\qUINT_mxao.fx".
22:17:23:204 [01764] | INFO | Successfully loaded "E:\!!reshade3\Shaders\HexLensFlare.fx".
22:17:23:204 [01916] | INFO | Successfully loaded "E:\!!reshade3\Shaders\Vibrance.fx".
22:17:23:205 [08904] | INFO | Successfully loaded "E:\!!reshade3\Shaders\Curves.fx".
22:17:23:206 [08792] | INFO | Successfully loaded "E:\!!reshade3\Shaders\FilmGrain2.fx".
22:17:23:207 [08784] | WARN | Successfully loaded "E:\!!reshade3\Shaders\PandaFX_Cinematic_effects.fx" with warnings:
E:\!!reshade3\Shaders\PandaFX_Cinematic_effects.fx(578, 19): warning X3206: implicit truncation of vector type
E:\!!reshade3\Shaders\PandaFX_Cinematic_effects.fx(582, 12): warning X3206: implicit truncation of vector type
E:\!!reshade3\Shaders\PandaFX_Cinematic_effects.fx(583, 13): warning X3206: implicit truncation of vector type

22:17:23:208 [08904] | INFO | Successfully loaded "E:\!!reshade3\Shaders\Daltonize.fx".
22:17:23:209 [06956] | INFO | Successfully loaded "E:\!!reshade3\Shaders\qUINT_sharp.fx".
22:17:23:209 [08664] | WARN | Successfully loaded "E:\!!reshade3\Shaders\ASCII.fx" with warnings:
E:\!!reshade3\Shaders\ASCII.fx(441, 1): warning X4576: 'PS_Ascii': input parameter 'texcoord' semantic does not match vertex shader one

22:17:23:210 [01916] | INFO | Successfully loaded "E:\!!reshade3\Shaders\Vignette.fx".
22:17:23:211 [08792] | INFO | Successfully loaded "E:\!!reshade3\Shaders\FilmicAnamorphSharpen.fx".
22:17:23:212 [01764] | INFO | Successfully loaded "E:\!!reshade3\Shaders\HighPassSharpen.fx".
22:17:23:213 [01916] | INFO | Successfully loaded "E:\!!reshade3\Shaders\VirtualResolution.fx".
22:17:23:214 [08664] | WARN | Successfully loaded "E:\!!reshade3\Shaders\AspectRatio.fx" with warnings:
E:\!!reshade3\Shaders\AspectRatio.fx(84, 1): warning X4576: 'AspectRatioPS': input parameter 'coord' semantic does not match vertex shader one

22:17:23:215 [08904] | INFO | Successfully loaded "E:\!!reshade3\Shaders\Deband.fx".
22:17:23:215 [06956] | INFO | Successfully loaded "E:\!!reshade3\Shaders\qUINT_ssr.fx".
22:17:23:218 [08792] | INFO | Successfully loaded "E:\!!reshade3\Shaders\FilmicPass.fx".
22:17:23:218 [01764] | INFO | Successfully loaded "E:\!!reshade3\Shaders\HQ4X.fx".
22:17:23:219 [01916] | WARN | Successfully loaded "E:\!!reshade3\Shaders\xBRv4.fx" with warnings:
E:\!!reshade3\Shaders\xBRv4.fx(246, 1): warning X4576: 'dilation': input parameter 'tex' semantic does not match vertex shader one
E:\!!reshade3\Shaders\xBRv4.fx(251, 1): warning X4576: 'dilation': input parameter 'tex' semantic does not match vertex shader one
E:\!!reshade3\Shaders\xBRv4.fx(256, 1): warning X4576: 'xBRv4': input parameter 'tex' semantic does not match vertex shader one

22:17:23:220 [08904] | WARN | Successfully loaded "E:\!!reshade3\Shaders\Denoise.fx" with warnings:
E:\!!reshade3\Shaders\Denoise.fx(223, 1): warning X4576: 'PS_Denoise_KNN': input parameter 'texcoord' semantic does not match vertex shader one
E:\!!reshade3\Shaders\Denoise.fx(232, 1): warning X4576: 'PS_Denoise_NLM': input parameter 'texcoord' semantic does not match vertex shader one

22:17:23:221 [01916] | INFO | Successfully loaded "E:\!!reshade3\Shaders\Zoom.fx".
22:17:23:223 [06956] | INFO | Successfully loaded "E:\!!reshade3\Shaders\ReflectiveBumpMapping.fx".
22:17:23:224 [01764] | INFO | Successfully loaded "E:\!!reshade3\Shaders\HSLShift.fx".
22:17:23:226 [06956] | INFO | Successfully loaded "E:\!!reshade3\Shaders\RetroFog.fx".
22:17:23:227 [01764] | INFO | Successfully loaded "E:\!!reshade3\Shaders\Layer.fx".
22:17:23:227 [08664] | INFO | Successfully loaded "E:\!!reshade3\Shaders\Bloom.fx".
22:17:23:228 [06956] | INFO | Successfully loaded "E:\!!reshade3\Shaders\SCurve.fx".
22:17:23:230 [01764] | INFO | Successfully loaded "E:\!!reshade3\Shaders\Levels.fx".
22:17:23:230 [08664] | INFO | Successfully loaded "E:\!!reshade3\Shaders\Border.fx".
22:17:23:231 [06956] | INFO | Successfully loaded "E:\!!reshade3\Shaders\Sepia.fx".
22:17:23:233 [01764] | INFO | Successfully loaded "E:\!!reshade3\Shaders\LevelsPlus.fx".
22:17:23:234 [08664] | INFO | Successfully loaded "E:\!!reshade3\Shaders\Bumpmapping shader.fx".
22:17:23:236 [08664] | WARN | Successfully loaded "E:\!!reshade3\Shaders\Cartoon.fx" with warnings:
E:\!!reshade3\Shaders\Cartoon.fx(37, 1): warning X4576: 'CartoonPass': input parameter 'texcoord' semantic does not match vertex shader one

22:17:23:237 [08904] | WARN | Successfully loaded "E:\!!reshade3\Shaders\Depth3D.fx" with warnings:
E:\!!reshade3\Shaders\Depth3D.fx(758, 1): warning X4576: 'DepthMap': input parameter 'texcoord' semantic does not match vertex shader one

22:17:23:247 [06956] | WARN | Successfully loaded "E:\!!reshade3\Shaders\SMAA.fx" with warnings:
E:\!!reshade3\Shaders\SMAA.fx(293, 1): warning X4576: 'SMAADepthLinearizationPS': input parameter 'texcoord' semantic does not match vertex shader one

22:17:23:250 [06956] | WARN | Successfully loaded "E:\!!reshade3\Shaders\SmartNoise.fx" with warnings:
E:\!!reshade3\Shaders\SmartNoise.fx(153, 1): warning X4576: 'SmartNoise': input parameter 'texcoord' semantic does not match vertex shader one

22:17:23:252 [06956] | INFO | Successfully loaded "E:\!!reshade3\Shaders\Splitscreen.fx".
22:17:23:325 [07572] | INFO | Loading image files for textures ...
22:17:23:350 [07572] | INFO | Resizing image data for texture 'V__tMagicBloom_Dirt' from 1024x576 to 1920x1068 ...
22:18:11:927 [07572] | INFO | Redirecting wglDeleteContext(hglrc = 00010000) ...
22:18:11:945 [07572] | INFO | Destroyed runtime environment on runtime 1303AF98.
22:18:12:021 [07572] | INFO | Exiting ...
22:18:12:021 [07572] | INFO | Uninstalling 432 hook(s) ...
22:18:12:040 [07572] | INFO | Finished exiting.

Last edit: 2 years 3 months ago by acknowledge.

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