Wasteland 3 GOG
- Opprime
- Topic Author
Ryzen i9 3900x 32Gb Ram GTX 970 Windows 10 pro. Thanks in advice.
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- Kuzja
+Opprime wrote: Hey, Wasteland 3 don´t work properly with reshade 4.7. Has problem with the cinematics and dont let exit the game well and i have to close session on windows 10
Got some issue! (cinematics video not play after starting game or play at 5fps from game menu)
Sometimes reshade trying init self in dead loop, after starting game and it blocking exiting the game
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- Martigen
If Reshade is installed as dxgi.dll, try renaming it to d3d11.dll. Or the other way around, if it was installed as d3d11.dll.
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- Kuzja
All actual versions of Unity - use opengl by default as priority (but can use dx11)
Renaming to d3d11.dll not solving this issue.
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- Martigen
If that doesn't work though, @Crosire may have to advise.
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- Opprime
- Topic Author
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- Kuzja
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- joshmiller83
Anyone got ReShade to work with Wasteland 3?
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- hastur
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- a1chera_
I'm also having this issue. Wasteland 3 is not working at all with ReShade. Cutscene videos are completley broken. Black screen, only audio plays, game soft-crashes when alt tabbing out.
@Crosire any ideas?
Here is my log file.
14:38:03:661 [00860] | INFO | Initializing crosire's ReShade version '4.9.1.1003' (64-bit) built on '2021-01-09 21:12:36' loaded from "D:\GAMES\Wasteland 3\dxgi.dll" into "D:\GAMES\Wasteland 3\WL3.exe" ...
14:38:03:683 [00860] | INFO | Registering hooks for "user32.dll" ...
14:38:03:683 [00860] | INFO | > Libraries loaded.
14:38:03:683 [00860] | INFO | > Found 14 match(es). Installing ...
14:38:03:699 [00860] | INFO | Registering hooks for "ws2_32.dll" ...
14:38:03:699 [00860] | INFO | > Libraries loaded.
14:38:03:699 [00860] | INFO | > Found 8 match(es). Installing ...
14:38:03:715 [00860] | INFO | Registering hooks for "C:\WINDOWS\system32\d2d1.dll" ...
14:38:03:715 [00860] | INFO | > Delayed.
14:38:03:715 [00860] | INFO | Registering hooks for "C:\WINDOWS\system32\d3d9.dll" ...
14:38:03:715 [00860] | INFO | > Delayed.
14:38:03:715 [00860] | INFO | Registering hooks for "C:\WINDOWS\system32\d3d10.dll" ...
14:38:03:730 [00860] | INFO | > Delayed.
14:38:03:730 [00860] | INFO | Registering hooks for "C:\WINDOWS\system32\d3d10_1.dll" ...
14:38:03:730 [00860] | INFO | > Delayed.
14:38:03:730 [00860] | INFO | Registering hooks for "C:\WINDOWS\system32\d3d11.dll" ...
14:38:03:730 [00860] | INFO | > Libraries loaded.
14:38:03:730 [00860] | INFO | > Found 2 match(es). Installing ...
14:38:03:746 [00860] | INFO | Registering hooks for "C:\WINDOWS\system32\d3d12.dll" ...
14:38:03:746 [00860] | INFO | > Delayed.
14:38:03:746 [00860] | INFO | Registering hooks for "C:\WINDOWS\system32\dxgi.dll" ...
14:38:03:746 [00860] | INFO | > Delayed until first call to an exported function.
14:38:03:746 [00860] | INFO | Registering hooks for "C:\WINDOWS\system32\opengl32.dll" ...
14:38:03:746 [00860] | INFO | > Libraries loaded.
14:38:03:746 [00860] | INFO | > Found 360 match(es). Installing ...
14:38:03:777 [00860] | INFO | Initialized.
14:38:03:777 [00860] | INFO | Redirecting CreateDXGIFactory2(Flags = 0, riid = {7B7166EC-21C7-44AE-B21A-C9AE321AE369}, ppFactory = 00007FF9BDCE44D0) ...
14:38:03:777 [00860] | INFO | Installing export hooks for "C:\WINDOWS\system32\dxgi.dll" ...
14:38:03:777 [00860] | INFO | > Found 5 match(es). Installing ...
14:38:03:784 [00860] | INFO | Redirecting D3D11CreateDevice(pAdapter = 000002B98B715CB0, DriverType = 0, Software = 0000000000000000, Flags = 0x20, pFeatureLevels = 000002B8B0016DF0, FeatureLevels = 4, SDKVersion = 7, ppDevice = 00007FF9BDCE4498, pFeatureLevel = 00007FF9BDC9C540, ppImmediateContext = 00007FF9BDCE44B8) ...
14:38:03:784 [00860] | INFO | > Passing on to D3D11CreateDeviceAndSwapChain:
14:38:03:784 [00860] | INFO | Redirecting D3D11CreateDeviceAndSwapChain(pAdapter = 000002B98B715CB0, DriverType = 0, Software = 0000000000000000, Flags = 0x20, pFeatureLevels = 000002B8B0016DF0, FeatureLevels = 4, SDKVersion = 7, pSwapChainDesc = 0000000000000000, ppSwapChain = 0000000000000000, ppDevice = 00007FF9BDCE4498, pFeatureLevel = 00007FF9BDC9C540, ppImmediateContext = 00007FF9BDCE44B8) ...
14:38:03:862 [12300] | WARN | Ignoring LoadLibrary("api-ms-win-appmodel-runtime-l1-1-2") call to avoid possible deadlock.
14:38:03:862 [09712] | WARN | Ignoring LoadLibrary("api-ms-win-appmodel-runtime-l1-1-2") call to avoid possible deadlock.
14:38:03:862 [11088] | WARN | Ignoring LoadLibrary("api-ms-win-appmodel-runtime-l1-1-2") call to avoid possible deadlock.
14:38:03:862 [00860] | INFO | > Using feature level 0xb100.
14:38:03:862 [00860] | INFO | Redirecting CreateDXGIFactory(riid = {7B7166EC-21C7-44AE-B21A-C9AE321AE369}, ppFactory = 000000FDAB6EF248) ...
14:38:03:862 [00860] | INFO | > Passing on to CreateDXGIFactory1:
14:38:03:862 [00860] | INFO | Redirecting CreateDXGIFactory1(riid = {7B7166EC-21C7-44AE-B21A-C9AE321AE369}, ppFactory = 000000FDAB6EF248) ...
14:38:04:015 [00860] | INFO | Redirecting D3D11CreateDevice(pAdapter = 000002B98B715CB0, DriverType = 0, Software = 0000000000000000, Flags = 0x820, pFeatureLevels = 0000000000000000, FeatureLevels = 0, SDKVersion = 7, ppDevice = 00007FF9BDD544F0, pFeatureLevel = 0000000000000000, ppImmediateContext = 00007FF9BDD544F8) ...
14:38:04:015 [00860] | INFO | > Passing on to D3D11CreateDeviceAndSwapChain:
14:38:04:015 [00860] | INFO | Redirecting D3D11CreateDeviceAndSwapChain(pAdapter = 000002B98B715CB0, DriverType = 0, Software = 0000000000000000, Flags = 0x820, pFeatureLevels = 0000000000000000, FeatureLevels = 0, SDKVersion = 7, pSwapChainDesc = 0000000000000000, ppSwapChain = 0000000000000000, ppDevice = 00007FF9BDD544F0, pFeatureLevel = 0000000000000000, ppImmediateContext = 00007FF9BDD544F8) ...
14:38:04:047 [00860] | INFO | > Using feature level 0xb000.
14:38:04:047 [00860] | INFO | Redirecting CreateDXGIFactory(riid = {7B7166EC-21C7-44AE-B21A-C9AE321AE369}, ppFactory = 000000FDAB6EF398) ...
14:38:04:047 [00860] | INFO | > Passing on to CreateDXGIFactory1:
14:38:04:047 [00860] | INFO | Redirecting CreateDXGIFactory1(riid = {7B7166EC-21C7-44AE-B21A-C9AE321AE369}, ppFactory = 000000FDAB6EF398) ...
14:38:04:047 [00860] | INFO | Redirecting IDXGIFactory2::CreateSwapChainForHwnd(this = 000002B98B723160, pDevice = 000002B98B735FF0, hWnd = 000000000002031C, pDesc = 000000FDAB6EF3F0, pFullscreenDesc = 000000FDAB6EF3D8, pRestrictToOutput = 0000000000000000, ppSwapChain = 000002B8F02445A8) ...
14:38:04:047 [00860] | INFO | > Dumping swap chain description:
14:38:04:047 [00860] | INFO | +-----------------------------------------+-----------------------------------------+
14:38:04:047 [00860] | INFO | | Parameter | Value |
14:38:04:047 [00860] | INFO | +-----------------------------------------+-----------------------------------------+
14:38:04:047 [00860] | INFO | | Width | 1920 |
14:38:04:047 [00860] | INFO | | Height | 1080 |
14:38:04:047 [00860] | INFO | | RefreshRate | 0 1 |
14:38:04:047 [00860] | INFO | | Format | DXGI_FORMAT_R8G8B8A8_UNORM |
14:38:04:047 [00860] | INFO | | Stereo | FALSE |
14:38:04:047 [00860] | INFO | | ScanlineOrdering | 0 |
14:38:04:047 [00860] | INFO | | Scaling | 0 |
14:38:04:047 [00860] | INFO | | SampleCount | 1 |
14:38:04:047 [00860] | INFO | | SampleQuality | 0 |
14:38:04:047 [00860] | INFO | | BufferUsage | 0x30 |
14:38:04:047 [00860] | INFO | | BufferCount | 2 |
14:38:04:047 [00860] | INFO | | Windowed | TRUE |
14:38:04:047 [00860] | INFO | | SwapEffect | 3 |
14:38:04:047 [00860] | INFO | | AlphaMode | 0 |
14:38:04:047 [00860] | INFO | | Flags | 0x842 |
14:38:04:047 [00860] | INFO | +-----------------------------------------+-----------------------------------------+
14:38:04:185 [00860] | INFO | Running on NVIDIA GeForce GTX 1060 6GB
14:38:04:185 [00860] | INFO | Recreated runtime environment on runtime 000002B9F9F26840.
14:38:04:200 [00860] | INFO | Redirecting IDXGISwapChain::ResizeBuffers(this = 000002B9D5CF8ED0, BufferCount = 2, Width = 1920, Height = 1080, NewFormat = 28, SwapChainFlags = 0x842) ...
14:38:04:200 [00860] | INFO | Destroyed runtime environment on runtime 000002B9F9F26840.
14:38:04:200 [00860] | INFO | Recreated runtime environment on runtime 000002B9F9F26840.
14:38:04:221 [12372] | INFO | Successfully loaded "D:\GAMES\Wasteland 3\reshade-shaders\Shaders\ASCII.fx".
14:38:04:221 [12372] | INFO | Successfully loaded "D:\GAMES\Wasteland 3\reshade-shaders\Shaders\Border.fx".
14:38:04:222 [00996] | INFO | Successfully loaded "D:\GAMES\Wasteland 3\reshade-shaders\Shaders\FXAA.fx".
14:38:04:222 [12372] | INFO | Successfully loaded "D:\GAMES\Wasteland 3\reshade-shaders\Shaders\Cartoon.fx".
14:38:04:222 [13068] | INFO | Successfully loaded "D:\GAMES\Wasteland 3\reshade-shaders\Shaders\UIMask.fx".
14:38:04:222 [00996] | INFO | Successfully loaded "D:\GAMES\Wasteland 3\reshade-shaders\Shaders\Layer.fx".
14:38:04:223 [12372] | INFO | Successfully loaded "D:\GAMES\Wasteland 3\reshade-shaders\Shaders\CAS.fx".
14:38:04:223 [00996] | INFO | Successfully loaded "D:\GAMES\Wasteland 3\reshade-shaders\Shaders\Levels.fx".
14:38:04:223 [13068] | INFO | Successfully loaded "D:\GAMES\Wasteland 3\reshade-shaders\Shaders\Vibrance.fx".
14:38:04:224 [12372] | INFO | Successfully loaded "D:\GAMES\Wasteland 3\reshade-shaders\Shaders\ChromaticAberration.fx".
14:38:04:224 [00996] | INFO | Successfully loaded "D:\GAMES\Wasteland 3\reshade-shaders\Shaders\LiftGammaGain.fx".
14:38:04:225 [13068] | INFO | Successfully loaded "D:\GAMES\Wasteland 3\reshade-shaders\Shaders\Vignette.fx".
14:38:04:225 [12372] | INFO | Successfully loaded "D:\GAMES\Wasteland 3\reshade-shaders\Shaders\ColorMatrix.fx".
14:38:04:225 [00996] | INFO | Successfully loaded "D:\GAMES\Wasteland 3\reshade-shaders\Shaders\LumaSharpen.fx".
14:38:04:226 [00996] | INFO | Successfully loaded "D:\GAMES\Wasteland 3\reshade-shaders\Shaders\LUT.fx".
14:38:04:227 [13068] | INFO | Successfully loaded "D:\GAMES\Wasteland 3\reshade-shaders\Shaders\qUINT\qUINT_bloom.fx".
14:38:04:227 [12372] | INFO | Successfully loaded "D:\GAMES\Wasteland 3\reshade-shaders\Shaders\CRT.fx".
14:38:04:227 [00996] | INFO | Successfully loaded "D:\GAMES\Wasteland 3\reshade-shaders\Shaders\Monochrome.fx".
14:38:04:228 [13068] | INFO | Successfully loaded "D:\GAMES\Wasteland 3\reshade-shaders\Shaders\qUINT\qUINT_deband.fx".
14:38:04:228 [12372] | INFO | Successfully loaded "D:\GAMES\Wasteland 3\reshade-shaders\Shaders\Curves.fx".
14:38:04:229 [12372] | INFO | Successfully loaded "D:\GAMES\Wasteland 3\reshade-shaders\Shaders\Daltonize.fx".
14:38:04:230 [00996] | INFO | Successfully loaded "D:\GAMES\Wasteland 3\reshade-shaders\Shaders\Nostalgia.fx".
14:38:04:231 [12372] | INFO | Successfully loaded "D:\GAMES\Wasteland 3\reshade-shaders\Shaders\Deband.fx".
14:38:04:231 [00996] | INFO | Successfully loaded "D:\GAMES\Wasteland 3\reshade-shaders\Shaders\Sepia.fx".
14:38:04:231 [13068] | INFO | Successfully loaded "D:\GAMES\Wasteland 3\reshade-shaders\Shaders\qUINT\qUINT_dof.fx".
14:38:04:232 [12372] | INFO | Successfully loaded "D:\GAMES\Wasteland 3\reshade-shaders\Shaders\DisplayDepth.fx".
14:38:04:233 [12372] | INFO | Successfully loaded "D:\GAMES\Wasteland 3\reshade-shaders\Shaders\DPX.fx".
14:38:04:234 [12372] | INFO | Successfully loaded "D:\GAMES\Wasteland 3\reshade-shaders\Shaders\FakeHDR.fx".
14:38:04:234 [13068] | INFO | Successfully loaded "D:\GAMES\Wasteland 3\reshade-shaders\Shaders\qUINT\qUINT_lightroom.fx".
14:38:04:235 [12372] | INFO | Successfully loaded "D:\GAMES\Wasteland 3\reshade-shaders\Shaders\FilmGrain.fx".
14:38:04:236 [00996] | INFO | Successfully loaded "D:\GAMES\Wasteland 3\reshade-shaders\Shaders\SMAA.fx".
14:38:04:237 [00996] | INFO | Successfully loaded "D:\GAMES\Wasteland 3\reshade-shaders\Shaders\Splitscreen.fx".
14:38:04:238 [13068] | INFO | Successfully loaded "D:\GAMES\Wasteland 3\reshade-shaders\Shaders\qUINT\qUINT_mxao.fx".
14:38:04:238 [00996] | INFO | Successfully loaded "D:\GAMES\Wasteland 3\reshade-shaders\Shaders\Technicolor.fx".
14:38:04:239 [00996] | INFO | Successfully loaded "D:\GAMES\Wasteland 3\reshade-shaders\Shaders\Technicolor2.fx".
14:38:04:239 [13068] | INFO | Successfully loaded "D:\GAMES\Wasteland 3\reshade-shaders\Shaders\qUINT\qUINT_sharp.fx".
14:38:04:240 [00996] | INFO | Successfully loaded "D:\GAMES\Wasteland 3\reshade-shaders\Shaders\Tonemap.fx".
14:38:04:242 [13068] | INFO | Successfully loaded "D:\GAMES\Wasteland 3\reshade-shaders\Shaders\qUINT\qUINT_ssr.fx".
14:38:04:244 [13068] | INFO | Successfully loaded "D:\GAMES\Wasteland 3\reshade-shaders\Shaders\PD80\PD80_02_Bonus_LUT_pack.fx".
14:38:04:247 [13068] | INFO | Successfully loaded "D:\GAMES\Wasteland 3\reshade-shaders\Shaders\PD80\PD80_02_Cinetools_LUT.fx".
14:38:04:248 [13068] | INFO | Successfully loaded "D:\GAMES\Wasteland 3\reshade-shaders\Shaders\PD80\PD80_02_LUT_Creator.fx".
14:38:04:251 [13068] | INFO | Successfully loaded "D:\GAMES\Wasteland 3\reshade-shaders\Shaders\PD80\PD80_06_Film_Grain.fx".
14:38:04:378 [13932] | INFO | Loading image files for textures ...
14:38:05:406 [01840] | INFO | Redirecting CreateDXGIFactory(riid = {1BC6EA02-EF36-464F-BF0C-21CA39E5168A}, ppFactory = 000000FDABFFE3D8) ...
14:38:05:407 [01840] | INFO | > Passing on to CreateDXGIFactory1:
14:38:05:408 [01840] | INFO | Redirecting CreateDXGIFactory1(riid = {1BC6EA02-EF36-464F-BF0C-21CA39E5168A}, ppFactory = 000000FDABFFE3D8) ...
14:38:05:424 [01840] | INFO | Redirecting CreateDXGIFactory(riid = {1BC6EA02-EF36-464F-BF0C-21CA39E5168A}, ppFactory = 000000FDABFFE3D8) ...
14:38:05:425 [01840] | INFO | > Passing on to CreateDXGIFactory1:
14:38:05:425 [01840] | INFO | Redirecting CreateDXGIFactory1(riid = {1BC6EA02-EF36-464F-BF0C-21CA39E5168A}, ppFactory = 000000FDABFFE3D8) ...
14:38:05:518 [01840] | INFO | Redirecting CreateDXGIFactory(riid = {1BC6EA02-EF36-464F-BF0C-21CA39E5168A}, ppFactory = 000000FDABFFE208) ...
14:38:05:520 [01840] | INFO | > Passing on to CreateDXGIFactory1:
14:38:05:520 [01840] | INFO | Redirecting CreateDXGIFactory1(riid = {1BC6EA02-EF36-464F-BF0C-21CA39E5168A}, ppFactory = 000000FDABFFE208) ...
14:38:05:524 [01840] | INFO | Redirecting CreateDXGIFactory(riid = {1BC6EA02-EF36-464F-BF0C-21CA39E5168A}, ppFactory = 000000FDABFFE338) ...
14:38:05:524 [01840] | INFO | > Passing on to CreateDXGIFactory1:
14:38:05:524 [01840] | INFO | Redirecting CreateDXGIFactory1(riid = {1BC6EA02-EF36-464F-BF0C-21CA39E5168A}, ppFactory = 000000FDABFFE338) ...
14:38:11:213 [12660] | INFO | Redirecting CreateDXGIFactory(riid = {1BC6EA02-EF36-464F-BF0C-21CA39E5168A}, ppFactory = 000000FDAC0FE0C8) ...
14:38:11:215 [12660] | INFO | > Passing on to CreateDXGIFactory1:
14:38:11:215 [12660] | INFO | Redirecting CreateDXGIFactory1(riid = {1BC6EA02-EF36-464F-BF0C-21CA39E5168A}, ppFactory = 000000FDAC0FE0C8) ...
14:38:11:218 [12660] | INFO | Redirecting CreateDXGIFactory(riid = {1BC6EA02-EF36-464F-BF0C-21CA39E5168A}, ppFactory = 000000FDAC0FE0C8) ...
14:38:11:219 [12660] | INFO | > Passing on to CreateDXGIFactory1:
14:38:11:219 [12660] | INFO | Redirecting CreateDXGIFactory1(riid = {1BC6EA02-EF36-464F-BF0C-21CA39E5168A}, ppFactory = 000000FDAC0FE0C8) ...
14:38:11:298 [12660] | INFO | Redirecting CreateDXGIFactory(riid = {1BC6EA02-EF36-464F-BF0C-21CA39E5168A}, ppFactory = 000000FDAC0FDEF8) ...
14:38:11:300 [12660] | INFO | > Passing on to CreateDXGIFactory1:
14:38:11:301 [12660] | INFO | Redirecting CreateDXGIFactory1(riid = {1BC6EA02-EF36-464F-BF0C-21CA39E5168A}, ppFactory = 000000FDAC0FDEF8) ...
14:38:12:697 [12660] | INFO | Redirecting CreateDXGIFactory(riid = {1BC6EA02-EF36-464F-BF0C-21CA39E5168A}, ppFactory = 000000FDAC0FE028) ...
14:38:12:699 [12660] | INFO | > Passing on to CreateDXGIFactory1:
14:38:12:699 [12660] | INFO | Redirecting CreateDXGIFactory1(riid = {1BC6EA02-EF36-464F-BF0C-21CA39E5168A}, ppFactory = 000000FDAC0FE028) ...
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