Wasteland 3 GOG

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1 year 3 months ago - 1 year 3 months ago #1 by Opprime
Wasteland 3 GOG was created by Opprime
Hey, Wasteland 3 don´t work properly with reshade 4.7. Has problem with the cinematics and dont let exit the game well and i have to close session on windows 10.
Ryzen i9 3900x 32Gb Ram GTX 970 Windows 10 pro. Thanks in advice.
Last edit: 1 year 3 months ago by Opprime.
The following user(s) said Thank You: Kuzja

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1 year 3 months ago - 1 year 3 months ago #2 by Kuzja
Replied by Kuzja on topic Wasteland 3 GOG

Hey, Wasteland 3 don´t work properly with reshade 4.7. Has problem with the cinematics and dont let exit the game well and i have to close session on windows 10

+
Got some issue! (cinematics video not play after starting game or play at 5fps from game menu)
Sometimes reshade trying init self in dead loop, after starting game and it blocking exiting the game
Last edit: 1 year 3 months ago by Kuzja.

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1 year 3 months ago #3 by Martigen
Replied by Martigen on topic Wasteland 3 GOG
Don't have the game, but it's Unity I believe which means it's probably DX11.

If Reshade is installed as dxgi.dll, try renaming it to d3d11.dll. Or the other way around, if it was installed as d3d11.dll.

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1 year 3 months ago - 1 year 3 months ago #4 by Kuzja
Replied by Kuzja on topic Wasteland 3 GOG
Reshade dll loading, but not work properly - this is the problem.
All actual versions of Unity - use opengl by default as priority (but can use dx11)
Renaming to d3d11.dll not solving this issue.
Last edit: 1 year 3 months ago by Kuzja.

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1 year 3 months ago #5 by Martigen
Replied by Martigen on topic Wasteland 3 GOG
You can try renaming it to opengl32.dll (yes still opengl32.dll even for 64-bit .dll) then as well. Sometimes even if Reshade loads, it may not be hooking properly depending on the game and loading as a different .dll can help (if the game loads multiple APIs).

If that doesn't work though, @Crosire may have to advise.

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1 year 3 months ago #6 by Opprime
Replied by Opprime on topic Wasteland 3 GOG
I tried to rename to d3d11.dll and opengl32.dll and still with the same problem.

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1 year 3 months ago - 1 year 3 months ago #7 by Kuzja
Replied by Kuzja on topic Wasteland 3 GOG
Reshade dll loading, but not work properly - this is the problem and any renaming not help here
Last edit: 1 year 3 months ago by Kuzja.

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1 year 2 months ago #8 by joshmiller83
Replied by joshmiller83 on topic Wasteland 3 GOG
Having some issues with the Steam version... Trying to figure it out!

Anyone got ReShade to work with Wasteland 3?

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1 year 1 month ago #9 by hastur
Replied by hastur on topic Wasteland 3 GOG
Same issues here, movies are stuttering and cannot exit out of the game properly. :(

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10 months 2 weeks ago - 10 months 2 weeks ago #10 by a1chera_
Replied by a1chera_ on topic Wasteland 3 GOG
/bump

I'm also having this issue. Wasteland 3 is not working at all with ReShade. Cutscene videos are completley broken. Black screen, only audio plays, game soft-crashes when alt tabbing out.

@Crosire any ideas?

Here is my log file.
14:38:03:661 [00860] | INFO  | Initializing crosire's ReShade version '4.9.1.1003' (64-bit) built on '2021-01-09 21:12:36' loaded from "D:\GAMES\Wasteland 3\dxgi.dll" into "D:\GAMES\Wasteland 3\WL3.exe" ...
14:38:03:683 [00860] | INFO  | Registering hooks for "user32.dll" ...
14:38:03:683 [00860] | INFO  | > Libraries loaded.
14:38:03:683 [00860] | INFO  | > Found 14 match(es). Installing ...
14:38:03:699 [00860] | INFO  | Registering hooks for "ws2_32.dll" ...
14:38:03:699 [00860] | INFO  | > Libraries loaded.
14:38:03:699 [00860] | INFO  | > Found 8 match(es). Installing ...
14:38:03:715 [00860] | INFO  | Registering hooks for "C:\WINDOWS\system32\d2d1.dll" ...
14:38:03:715 [00860] | INFO  | > Delayed.
14:38:03:715 [00860] | INFO  | Registering hooks for "C:\WINDOWS\system32\d3d9.dll" ...
14:38:03:715 [00860] | INFO  | > Delayed.
14:38:03:715 [00860] | INFO  | Registering hooks for "C:\WINDOWS\system32\d3d10.dll" ...
14:38:03:730 [00860] | INFO  | > Delayed.
14:38:03:730 [00860] | INFO  | Registering hooks for "C:\WINDOWS\system32\d3d10_1.dll" ...
14:38:03:730 [00860] | INFO  | > Delayed.
14:38:03:730 [00860] | INFO  | Registering hooks for "C:\WINDOWS\system32\d3d11.dll" ...
14:38:03:730 [00860] | INFO  | > Libraries loaded.
14:38:03:730 [00860] | INFO  | > Found 2 match(es). Installing ...
14:38:03:746 [00860] | INFO  | Registering hooks for "C:\WINDOWS\system32\d3d12.dll" ...
14:38:03:746 [00860] | INFO  | > Delayed.
14:38:03:746 [00860] | INFO  | Registering hooks for "C:\WINDOWS\system32\dxgi.dll" ...
14:38:03:746 [00860] | INFO  | > Delayed until first call to an exported function.
14:38:03:746 [00860] | INFO  | Registering hooks for "C:\WINDOWS\system32\opengl32.dll" ...
14:38:03:746 [00860] | INFO  | > Libraries loaded.
14:38:03:746 [00860] | INFO  | > Found 360 match(es). Installing ...
14:38:03:777 [00860] | INFO  | Initialized.
14:38:03:777 [00860] | INFO  | Redirecting CreateDXGIFactory2(Flags = 0, riid = {7B7166EC-21C7-44AE-B21A-C9AE321AE369}, ppFactory = 00007FF9BDCE44D0) ...
14:38:03:777 [00860] | INFO  | Installing export hooks for "C:\WINDOWS\system32\dxgi.dll" ...
14:38:03:777 [00860] | INFO  | > Found 5 match(es). Installing ...
14:38:03:784 [00860] | INFO  | Redirecting D3D11CreateDevice(pAdapter = 000002B98B715CB0, DriverType = 0, Software = 0000000000000000, Flags = 0x20, pFeatureLevels = 000002B8B0016DF0, FeatureLevels = 4, SDKVersion = 7, ppDevice = 00007FF9BDCE4498, pFeatureLevel = 00007FF9BDC9C540, ppImmediateContext = 00007FF9BDCE44B8) ...
14:38:03:784 [00860] | INFO  | > Passing on to D3D11CreateDeviceAndSwapChain:
14:38:03:784 [00860] | INFO  | Redirecting D3D11CreateDeviceAndSwapChain(pAdapter = 000002B98B715CB0, DriverType = 0, Software = 0000000000000000, Flags = 0x20, pFeatureLevels = 000002B8B0016DF0, FeatureLevels = 4, SDKVersion = 7, pSwapChainDesc = 0000000000000000, ppSwapChain = 0000000000000000, ppDevice = 00007FF9BDCE4498, pFeatureLevel = 00007FF9BDC9C540, ppImmediateContext = 00007FF9BDCE44B8) ...
14:38:03:862 [12300] | WARN  | Ignoring LoadLibrary("api-ms-win-appmodel-runtime-l1-1-2") call to avoid possible deadlock.
14:38:03:862 [09712] | WARN  | Ignoring LoadLibrary("api-ms-win-appmodel-runtime-l1-1-2") call to avoid possible deadlock.
14:38:03:862 [11088] | WARN  | Ignoring LoadLibrary("api-ms-win-appmodel-runtime-l1-1-2") call to avoid possible deadlock.
14:38:03:862 [00860] | INFO  | > Using feature level 0xb100.
14:38:03:862 [00860] | INFO  | Redirecting CreateDXGIFactory(riid = {7B7166EC-21C7-44AE-B21A-C9AE321AE369}, ppFactory = 000000FDAB6EF248) ...
14:38:03:862 [00860] | INFO  | > Passing on to CreateDXGIFactory1:
14:38:03:862 [00860] | INFO  | Redirecting CreateDXGIFactory1(riid = {7B7166EC-21C7-44AE-B21A-C9AE321AE369}, ppFactory = 000000FDAB6EF248) ...
14:38:04:015 [00860] | INFO  | Redirecting D3D11CreateDevice(pAdapter = 000002B98B715CB0, DriverType = 0, Software = 0000000000000000, Flags = 0x820, pFeatureLevels = 0000000000000000, FeatureLevels = 0, SDKVersion = 7, ppDevice = 00007FF9BDD544F0, pFeatureLevel = 0000000000000000, ppImmediateContext = 00007FF9BDD544F8) ...
14:38:04:015 [00860] | INFO  | > Passing on to D3D11CreateDeviceAndSwapChain:
14:38:04:015 [00860] | INFO  | Redirecting D3D11CreateDeviceAndSwapChain(pAdapter = 000002B98B715CB0, DriverType = 0, Software = 0000000000000000, Flags = 0x820, pFeatureLevels = 0000000000000000, FeatureLevels = 0, SDKVersion = 7, pSwapChainDesc = 0000000000000000, ppSwapChain = 0000000000000000, ppDevice = 00007FF9BDD544F0, pFeatureLevel = 0000000000000000, ppImmediateContext = 00007FF9BDD544F8) ...
14:38:04:047 [00860] | INFO  | > Using feature level 0xb000.
14:38:04:047 [00860] | INFO  | Redirecting CreateDXGIFactory(riid = {7B7166EC-21C7-44AE-B21A-C9AE321AE369}, ppFactory = 000000FDAB6EF398) ...
14:38:04:047 [00860] | INFO  | > Passing on to CreateDXGIFactory1:
14:38:04:047 [00860] | INFO  | Redirecting CreateDXGIFactory1(riid = {7B7166EC-21C7-44AE-B21A-C9AE321AE369}, ppFactory = 000000FDAB6EF398) ...
14:38:04:047 [00860] | INFO  | Redirecting IDXGIFactory2::CreateSwapChainForHwnd(this = 000002B98B723160, pDevice = 000002B98B735FF0, hWnd = 000000000002031C, pDesc = 000000FDAB6EF3F0, pFullscreenDesc = 000000FDAB6EF3D8, pRestrictToOutput = 0000000000000000, ppSwapChain = 000002B8F02445A8) ...
14:38:04:047 [00860] | INFO  | > Dumping swap chain description:
14:38:04:047 [00860] | INFO  |   +-----------------------------------------+-----------------------------------------+
14:38:04:047 [00860] | INFO  |   | Parameter                               | Value                                   |
14:38:04:047 [00860] | INFO  |   +-----------------------------------------+-----------------------------------------+
14:38:04:047 [00860] | INFO  |   | Width                                   | 1920                                    |
14:38:04:047 [00860] | INFO  |   | Height                                  | 1080                                    |
14:38:04:047 [00860] | INFO  |   | RefreshRate                             | 0                   1                   |
14:38:04:047 [00860] | INFO  |   | Format                                  | DXGI_FORMAT_R8G8B8A8_UNORM              |
14:38:04:047 [00860] | INFO  |   | Stereo                                  | FALSE                                   |
14:38:04:047 [00860] | INFO  |   | ScanlineOrdering                        | 0                                       |
14:38:04:047 [00860] | INFO  |   | Scaling                                 | 0                                       |
14:38:04:047 [00860] | INFO  |   | SampleCount                             | 1                                       |
14:38:04:047 [00860] | INFO  |   | SampleQuality                           | 0                                       |
14:38:04:047 [00860] | INFO  |   | BufferUsage                             | 0x30                                    |
14:38:04:047 [00860] | INFO  |   | BufferCount                             | 2                                       |
14:38:04:047 [00860] | INFO  |   | Windowed                                | TRUE                                    |
14:38:04:047 [00860] | INFO  |   | SwapEffect                              | 3                                       |
14:38:04:047 [00860] | INFO  |   | AlphaMode                               | 0                                       |
14:38:04:047 [00860] | INFO  |   | Flags                                   | 0x842                                   |
14:38:04:047 [00860] | INFO  |   +-----------------------------------------+-----------------------------------------+
14:38:04:185 [00860] | INFO  | Running on NVIDIA GeForce GTX 1060 6GB
14:38:04:185 [00860] | INFO  | Recreated runtime environment on runtime 000002B9F9F26840.
14:38:04:200 [00860] | INFO  | Redirecting IDXGISwapChain::ResizeBuffers(this = 000002B9D5CF8ED0, BufferCount = 2, Width = 1920, Height = 1080, NewFormat = 28, SwapChainFlags = 0x842) ...
14:38:04:200 [00860] | INFO  | Destroyed runtime environment on runtime 000002B9F9F26840.
14:38:04:200 [00860] | INFO  | Recreated runtime environment on runtime 000002B9F9F26840.
14:38:04:221 [12372] | INFO  | Successfully loaded "D:\GAMES\Wasteland 3\reshade-shaders\Shaders\ASCII.fx".
14:38:04:221 [12372] | INFO  | Successfully loaded "D:\GAMES\Wasteland 3\reshade-shaders\Shaders\Border.fx".
14:38:04:222 [00996] | INFO  | Successfully loaded "D:\GAMES\Wasteland 3\reshade-shaders\Shaders\FXAA.fx".
14:38:04:222 [12372] | INFO  | Successfully loaded "D:\GAMES\Wasteland 3\reshade-shaders\Shaders\Cartoon.fx".
14:38:04:222 [13068] | INFO  | Successfully loaded "D:\GAMES\Wasteland 3\reshade-shaders\Shaders\UIMask.fx".
14:38:04:222 [00996] | INFO  | Successfully loaded "D:\GAMES\Wasteland 3\reshade-shaders\Shaders\Layer.fx".
14:38:04:223 [12372] | INFO  | Successfully loaded "D:\GAMES\Wasteland 3\reshade-shaders\Shaders\CAS.fx".
14:38:04:223 [00996] | INFO  | Successfully loaded "D:\GAMES\Wasteland 3\reshade-shaders\Shaders\Levels.fx".
14:38:04:223 [13068] | INFO  | Successfully loaded "D:\GAMES\Wasteland 3\reshade-shaders\Shaders\Vibrance.fx".
14:38:04:224 [12372] | INFO  | Successfully loaded "D:\GAMES\Wasteland 3\reshade-shaders\Shaders\ChromaticAberration.fx".
14:38:04:224 [00996] | INFO  | Successfully loaded "D:\GAMES\Wasteland 3\reshade-shaders\Shaders\LiftGammaGain.fx".
14:38:04:225 [13068] | INFO  | Successfully loaded "D:\GAMES\Wasteland 3\reshade-shaders\Shaders\Vignette.fx".
14:38:04:225 [12372] | INFO  | Successfully loaded "D:\GAMES\Wasteland 3\reshade-shaders\Shaders\ColorMatrix.fx".
14:38:04:225 [00996] | INFO  | Successfully loaded "D:\GAMES\Wasteland 3\reshade-shaders\Shaders\LumaSharpen.fx".
14:38:04:226 [00996] | INFO  | Successfully loaded "D:\GAMES\Wasteland 3\reshade-shaders\Shaders\LUT.fx".
14:38:04:227 [13068] | INFO  | Successfully loaded "D:\GAMES\Wasteland 3\reshade-shaders\Shaders\qUINT\qUINT_bloom.fx".
14:38:04:227 [12372] | INFO  | Successfully loaded "D:\GAMES\Wasteland 3\reshade-shaders\Shaders\CRT.fx".
14:38:04:227 [00996] | INFO  | Successfully loaded "D:\GAMES\Wasteland 3\reshade-shaders\Shaders\Monochrome.fx".
14:38:04:228 [13068] | INFO  | Successfully loaded "D:\GAMES\Wasteland 3\reshade-shaders\Shaders\qUINT\qUINT_deband.fx".
14:38:04:228 [12372] | INFO  | Successfully loaded "D:\GAMES\Wasteland 3\reshade-shaders\Shaders\Curves.fx".
14:38:04:229 [12372] | INFO  | Successfully loaded "D:\GAMES\Wasteland 3\reshade-shaders\Shaders\Daltonize.fx".
14:38:04:230 [00996] | INFO  | Successfully loaded "D:\GAMES\Wasteland 3\reshade-shaders\Shaders\Nostalgia.fx".
14:38:04:231 [12372] | INFO  | Successfully loaded "D:\GAMES\Wasteland 3\reshade-shaders\Shaders\Deband.fx".
14:38:04:231 [00996] | INFO  | Successfully loaded "D:\GAMES\Wasteland 3\reshade-shaders\Shaders\Sepia.fx".
14:38:04:231 [13068] | INFO  | Successfully loaded "D:\GAMES\Wasteland 3\reshade-shaders\Shaders\qUINT\qUINT_dof.fx".
14:38:04:232 [12372] | INFO  | Successfully loaded "D:\GAMES\Wasteland 3\reshade-shaders\Shaders\DisplayDepth.fx".
14:38:04:233 [12372] | INFO  | Successfully loaded "D:\GAMES\Wasteland 3\reshade-shaders\Shaders\DPX.fx".
14:38:04:234 [12372] | INFO  | Successfully loaded "D:\GAMES\Wasteland 3\reshade-shaders\Shaders\FakeHDR.fx".
14:38:04:234 [13068] | INFO  | Successfully loaded "D:\GAMES\Wasteland 3\reshade-shaders\Shaders\qUINT\qUINT_lightroom.fx".
14:38:04:235 [12372] | INFO  | Successfully loaded "D:\GAMES\Wasteland 3\reshade-shaders\Shaders\FilmGrain.fx".
14:38:04:236 [00996] | INFO  | Successfully loaded "D:\GAMES\Wasteland 3\reshade-shaders\Shaders\SMAA.fx".
14:38:04:237 [00996] | INFO  | Successfully loaded "D:\GAMES\Wasteland 3\reshade-shaders\Shaders\Splitscreen.fx".
14:38:04:238 [13068] | INFO  | Successfully loaded "D:\GAMES\Wasteland 3\reshade-shaders\Shaders\qUINT\qUINT_mxao.fx".
14:38:04:238 [00996] | INFO  | Successfully loaded "D:\GAMES\Wasteland 3\reshade-shaders\Shaders\Technicolor.fx".
14:38:04:239 [00996] | INFO  | Successfully loaded "D:\GAMES\Wasteland 3\reshade-shaders\Shaders\Technicolor2.fx".
14:38:04:239 [13068] | INFO  | Successfully loaded "D:\GAMES\Wasteland 3\reshade-shaders\Shaders\qUINT\qUINT_sharp.fx".
14:38:04:240 [00996] | INFO  | Successfully loaded "D:\GAMES\Wasteland 3\reshade-shaders\Shaders\Tonemap.fx".
14:38:04:242 [13068] | INFO  | Successfully loaded "D:\GAMES\Wasteland 3\reshade-shaders\Shaders\qUINT\qUINT_ssr.fx".
14:38:04:244 [13068] | INFO  | Successfully loaded "D:\GAMES\Wasteland 3\reshade-shaders\Shaders\PD80\PD80_02_Bonus_LUT_pack.fx".
14:38:04:247 [13068] | INFO  | Successfully loaded "D:\GAMES\Wasteland 3\reshade-shaders\Shaders\PD80\PD80_02_Cinetools_LUT.fx".
14:38:04:248 [13068] | INFO  | Successfully loaded "D:\GAMES\Wasteland 3\reshade-shaders\Shaders\PD80\PD80_02_LUT_Creator.fx".
14:38:04:251 [13068] | INFO  | Successfully loaded "D:\GAMES\Wasteland 3\reshade-shaders\Shaders\PD80\PD80_06_Film_Grain.fx".
14:38:04:378 [13932] | INFO  | Loading image files for textures ...
14:38:05:406 [01840] | INFO  | Redirecting CreateDXGIFactory(riid = {1BC6EA02-EF36-464F-BF0C-21CA39E5168A}, ppFactory = 000000FDABFFE3D8) ...
14:38:05:407 [01840] | INFO  | > Passing on to CreateDXGIFactory1:
14:38:05:408 [01840] | INFO  | Redirecting CreateDXGIFactory1(riid = {1BC6EA02-EF36-464F-BF0C-21CA39E5168A}, ppFactory = 000000FDABFFE3D8) ...
14:38:05:424 [01840] | INFO  | Redirecting CreateDXGIFactory(riid = {1BC6EA02-EF36-464F-BF0C-21CA39E5168A}, ppFactory = 000000FDABFFE3D8) ...
14:38:05:425 [01840] | INFO  | > Passing on to CreateDXGIFactory1:
14:38:05:425 [01840] | INFO  | Redirecting CreateDXGIFactory1(riid = {1BC6EA02-EF36-464F-BF0C-21CA39E5168A}, ppFactory = 000000FDABFFE3D8) ...
14:38:05:518 [01840] | INFO  | Redirecting CreateDXGIFactory(riid = {1BC6EA02-EF36-464F-BF0C-21CA39E5168A}, ppFactory = 000000FDABFFE208) ...
14:38:05:520 [01840] | INFO  | > Passing on to CreateDXGIFactory1:
14:38:05:520 [01840] | INFO  | Redirecting CreateDXGIFactory1(riid = {1BC6EA02-EF36-464F-BF0C-21CA39E5168A}, ppFactory = 000000FDABFFE208) ...
14:38:05:524 [01840] | INFO  | Redirecting CreateDXGIFactory(riid = {1BC6EA02-EF36-464F-BF0C-21CA39E5168A}, ppFactory = 000000FDABFFE338) ...
14:38:05:524 [01840] | INFO  | > Passing on to CreateDXGIFactory1:
14:38:05:524 [01840] | INFO  | Redirecting CreateDXGIFactory1(riid = {1BC6EA02-EF36-464F-BF0C-21CA39E5168A}, ppFactory = 000000FDABFFE338) ...
14:38:11:213 [12660] | INFO  | Redirecting CreateDXGIFactory(riid = {1BC6EA02-EF36-464F-BF0C-21CA39E5168A}, ppFactory = 000000FDAC0FE0C8) ...
14:38:11:215 [12660] | INFO  | > Passing on to CreateDXGIFactory1:
14:38:11:215 [12660] | INFO  | Redirecting CreateDXGIFactory1(riid = {1BC6EA02-EF36-464F-BF0C-21CA39E5168A}, ppFactory = 000000FDAC0FE0C8) ...
14:38:11:218 [12660] | INFO  | Redirecting CreateDXGIFactory(riid = {1BC6EA02-EF36-464F-BF0C-21CA39E5168A}, ppFactory = 000000FDAC0FE0C8) ...
14:38:11:219 [12660] | INFO  | > Passing on to CreateDXGIFactory1:
14:38:11:219 [12660] | INFO  | Redirecting CreateDXGIFactory1(riid = {1BC6EA02-EF36-464F-BF0C-21CA39E5168A}, ppFactory = 000000FDAC0FE0C8) ...
14:38:11:298 [12660] | INFO  | Redirecting CreateDXGIFactory(riid = {1BC6EA02-EF36-464F-BF0C-21CA39E5168A}, ppFactory = 000000FDAC0FDEF8) ...
14:38:11:300 [12660] | INFO  | > Passing on to CreateDXGIFactory1:
14:38:11:301 [12660] | INFO  | Redirecting CreateDXGIFactory1(riid = {1BC6EA02-EF36-464F-BF0C-21CA39E5168A}, ppFactory = 000000FDAC0FDEF8) ...
14:38:12:697 [12660] | INFO  | Redirecting CreateDXGIFactory(riid = {1BC6EA02-EF36-464F-BF0C-21CA39E5168A}, ppFactory = 000000FDAC0FE028) ...
14:38:12:699 [12660] | INFO  | > Passing on to CreateDXGIFactory1:
14:38:12:699 [12660] | INFO  | Redirecting CreateDXGIFactory1(riid = {1BC6EA02-EF36-464F-BF0C-21CA39E5168A}, ppFactory = 000000FDAC0FE028) ...
Last edit: 10 months 2 weeks ago by a1chera_.

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