[SOLVED] Legacy of Kain: Defiance Depth Buffer is smaller than game

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2 months 3 weeks ago - 2 months 3 weeks ago #1 by GiantEnemyCrab
Even when I reduce the resolution, I get the same issue. Any advice on how to fix this?

https://imgur.com/a/LpxRSxW
Last edit: 2 months 3 weeks ago by GiantEnemyCrab.

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2 months 2 weeks ago #2 by crosire
You can add these two definitions to the global preprocessor definitions in the ReShade UI:

RESHADE_DEPTH_INPUT_Y_OFFSET with value 0
RESHADE_DEPTH_INPUT_Y_SCALE with value 2

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2 months 1 week ago - 2 months 1 week ago #3 by GiantEnemyCrab
That's better but the shadows are still a bit off the models now. Namely, any caused by MXAO or RTGI all a bit to the left of whatever character or object is casting said shadow.
Last edit: 2 months 1 week ago by GiantEnemyCrab.

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2 months 1 week ago #4 by crosire
Just play with the offset and scale values a bit until things match up. You can use the DisplayDepth effect to experiment without recompiling all the time before applying the final values to the global preprocessor definitions.

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2 months 1 week ago - 2 months 1 week ago #5 by GiantEnemyCrab
So create an X offset?

Did it. It works. Y Offset is 0.0025. Y Scale is 1.9. X Scale is 1.067. X Offset is 0
Last edit: 2 months 1 week ago by GiantEnemyCrab.

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