[SOLVED] ReShade 4.8.2 depth buffer not working on Half-Life 2

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9 months 1 day ago - 9 months 1 day ago #1 by Fattyton
I wanted to put MXAO and Global Illumination in HL2, but it seems like the depth buffer is not working. Normally I would just give up but because of this video that shows that ReShade IS possible in HL2, it led me to try many different methods including this video but nothing seems to be working. Can anyone help me out?
Last edit: 9 months 1 day ago by Fattyton.

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8 months 2 weeks ago #2 by Fattyton
nvm i'm an idiot, apparently you have to go to the D3D9 tab and then turn on depth buffer

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