Dead Rising 4 Crashing 4.8.2 reshade E_INVALIDARG.
- IceLancer
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2 years 10 months ago #1
by IceLancer
Dead Rising 4 Crashing 4.8.2 reshade E_INVALIDARG. was created by IceLancer
ID3D11Device::CreateDepthStencilView failed with error code E_INVALIDARG.
Win10 x64
16:57:18:106 [02596] | INFO | Initializing crosire's ReShade version '4.8.2.931' (64-bit) built on '2020-10-31 14:10:56' loaded from "E:\Igre\RetroPie\EmulationMix\Roms\PC Games\SteamLibrary\steamapps\common\DeadRising4\dxgi.dll" into "E:\Igre\RetroPie\EmulationMix\Roms\PC Games\SteamLibrary\steamapps\common\DeadRising4\deadrising4.exe" ...
16:57:18:122 [02596] | INFO | Registering hooks for "user32.dll" ...
16:57:18:122 [02596] | INFO | > Libraries loaded.
16:57:18:123 [02596] | INFO | > Found 14 match(es). Installing ...
16:57:18:139 [02596] | INFO | Registering hooks for "ws2_32.dll" ...
16:57:18:139 [02596] | INFO | > Libraries loaded.
16:57:18:139 [02596] | INFO | > Found 8 match(es). Installing ...
16:57:18:155 [02596] | INFO | Registering hooks for "C:\WINDOWS\system32\d2d1.dll" ...
16:57:18:156 [02596] | INFO | > Delayed.
16:57:18:156 [02596] | INFO | Registering hooks for "C:\WINDOWS\system32\d3d9.dll" ...
16:57:18:156 [02596] | INFO | > Delayed.
16:57:18:156 [02596] | INFO | Registering hooks for "C:\WINDOWS\system32\d3d10.dll" ...
16:57:18:156 [02596] | INFO | > Delayed.
16:57:18:156 [02596] | INFO | Registering hooks for "C:\WINDOWS\system32\d3d10_1.dll" ...
16:57:18:156 [02596] | INFO | > Delayed.
16:57:18:156 [02596] | INFO | Registering hooks for "C:\WINDOWS\system32\d3d11.dll" ...
16:57:18:156 [02596] | INFO | > Libraries loaded.
16:57:18:156 [02596] | INFO | > Found 2 match(es). Installing ...
16:57:18:172 [02596] | INFO | Registering hooks for "C:\WINDOWS\system32\d3d12.dll" ...
16:57:18:172 [02596] | INFO | > Delayed.
16:57:18:172 [02596] | INFO | Registering hooks for "C:\WINDOWS\system32\dxgi.dll" ...
16:57:18:172 [02596] | INFO | > Delayed until first call to an exported function.
16:57:18:172 [02596] | INFO | Registering hooks for "C:\WINDOWS\system32\opengl32.dll" ...
16:57:18:173 [02596] | INFO | > Delayed.
16:57:18:173 [02596] | INFO | Initialized.
16:57:18:422 [02596] | INFO | Redirecting RegisterClassExW(lpWndClassEx = 000000000014D190 { SteamWinsockInitFakeClass_1 }) ...
16:57:18:422 [02596] | INFO | > Adding 'CS_OWNDC' window class style flag to 'SteamWinsockInitFakeClass_1'.
16:57:20:380 [02596] | INFO | Redirecting CreateDXGIFactory1(riid = {770AAE78-F26F-4DBA-A829-253C83D1B387}, ppFactory = 000000009D966050) ...
16:57:20:382 [02596] | INFO | Installing export hooks for "C:\WINDOWS\system32\dxgi.dll" ...
16:57:20:382 [02596] | INFO | > Found 5 match(es). Installing ...
16:57:20:403 [09844] | INFO | Redirecting RegisterClassW(lpWndClass = 000000000820FD60 { DeadRising2WindowClass }) ...
16:57:20:403 [09844] | INFO | > Adding 'CS_OWNDC' window class style flag to 'DeadRising2WindowClass'.
16:57:20:437 [09844] | INFO | Redirecting D3D11CreateDeviceAndSwapChain(pAdapter = 0000000004158F90, DriverType = 0, Software = 0000000000000000, Flags = 0, pFeatureLevels = 000000000820FC20, FeatureLevels = 2, SDKVersion = 7, pSwapChainDesc = 000000000820FC30, ppSwapChain = 000000009D966100, ppDevice = 000000000820FC00, pFeatureLevel = 000000009D966108, ppImmediateContext = 000000000820FC08) ...
16:57:20:532 [01152] | WARN | Ignoring LoadLibrary("api-ms-win-appmodel-runtime-l1-1-2") call to avoid possible deadlock.
16:57:20:533 [05716] | WARN | Ignoring LoadLibrary("api-ms-win-appmodel-runtime-l1-1-2") call to avoid possible deadlock.
16:57:20:542 [09844] | INFO | > Using feature level 0xb100.
16:57:20:542 [09844] | INFO | > Calling IDXGIFactory::CreateSwapChain:
16:57:20:542 [09844] | INFO | Redirecting IDXGIFactory::CreateSwapChain(this = 0000000000477860, pDevice = 00000000067B52B0, pDesc = 000000000820FC30, ppSwapChain = 000000009D966100) ...
16:57:20:542 [09844] | INFO | > Dumping swap chain description:
16:57:20:542 [09844] | INFO | +-----------------------------------------+-----------------------------------------+
16:57:20:542 [09844] | INFO | | Parameter | Value |
16:57:20:542 [09844] | INFO | +-----------------------------------------+-----------------------------------------+
16:57:20:542 [09844] | INFO | | Width | 2560 |
16:57:20:543 [09844] | INFO | | Height | 1440 |
16:57:20:543 [09844] | INFO | | RefreshRate | 164802 1000 |
16:57:20:543 [09844] | INFO | | Format | 28 |
16:57:20:543 [09844] | INFO | | ScanlineOrdering | 1 |
16:57:20:543 [09844] | INFO | | Scaling | 0 |
16:57:20:543 [09844] | INFO | | SampleCount | 1 |
16:57:20:543 [09844] | INFO | | SampleQuality | 0 |
16:57:20:543 [09844] | INFO | | BufferUsage | 32 |
16:57:20:543 [09844] | INFO | | BufferCount | 2 |
16:57:20:543 [09844] | INFO | | OutputWindow | 000000000004073E |
16:57:20:543 [09844] | INFO | | Windowed | TRUE |
16:57:20:543 [09844] | INFO | | SwapEffect | 0 |
16:57:20:543 [09844] | INFO | | Flags | 0x2 |
16:57:20:543 [09844] | INFO | +-----------------------------------------+-----------------------------------------+
16:57:20:775 [09844] | INFO | Running on NVIDIA GeForce GTX 1660
16:57:20:777 [09844] | INFO | Recreated runtime environment on runtime 00000000086056A0.
16:57:20:777 [09844] | INFO | Redirecting IDXGISwapChain::SetFullscreenState(this = 0000000004163B50, Fullscreen = FALSE, pTarget = 0000000000000000) ...
16:57:20:777 [09844] | INFO | Destroyed runtime environment on runtime 00000000086056A0.
16:57:20:777 [09844] | WARN | Reference count for IDXGIDevice1 object 0000000003FE6F30 is inconsistent.
16:57:20:777 [09844] | WARN | Reference count for ID3D11Device0 object 00000000067B52B0 is inconsistent.
16:57:20:799 [09844] | INFO | Redirecting D3D11CreateDeviceAndSwapChain(pAdapter = 0000000004158F90, DriverType = 0, Software = 0000000000000000, Flags = 0, pFeatureLevels = 000000000820FC20, FeatureLevels = 2, SDKVersion = 7, pSwapChainDesc = 000000000820FC30, ppSwapChain = 000000009D966100, ppDevice = 000000000820FC00, pFeatureLevel = 000000009D966108, ppImmediateContext = 000000000820FC08) ...
16:57:20:879 [05376] | WARN | Ignoring LoadLibrary("api-ms-win-appmodel-runtime-l1-1-2") call to avoid possible deadlock.
16:57:20:879 [10976] | WARN | Ignoring LoadLibrary("api-ms-win-appmodel-runtime-l1-1-2") call to avoid possible deadlock.
16:57:20:880 [09844] | WARN | Ignoring LoadLibrary("api-ms-win-core-sysinfo-l1-2-1") call to avoid possible deadlock.
16:57:20:891 [09844] | INFO | > Using feature level 0xb100.
16:57:20:891 [09844] | INFO | > Calling IDXGIFactory::CreateSwapChain:
16:57:20:891 [09844] | INFO | Redirecting IDXGIFactory::CreateSwapChain(this = 0000000000477860, pDevice = 00000000086C6530, pDesc = 000000000820FC30, ppSwapChain = 000000009D966100) ...
16:57:20:891 [09844] | INFO | > Dumping swap chain description:
16:57:20:891 [09844] | INFO | +-----------------------------------------+-----------------------------------------+
16:57:20:891 [09844] | INFO | | Parameter | Value |
16:57:20:891 [09844] | INFO | +-----------------------------------------+-----------------------------------------+
16:57:20:891 [09844] | INFO | | Width | 2560 |
16:57:20:891 [09844] | INFO | | Height | 1440 |
16:57:20:891 [09844] | INFO | | RefreshRate | 164802 1000 |
16:57:20:891 [09844] | INFO | | Format | 28 |
16:57:20:891 [09844] | INFO | | ScanlineOrdering | 1 |
16:57:20:891 [09844] | INFO | | Scaling | 0 |
16:57:20:891 [09844] | INFO | | SampleCount | 1 |
16:57:20:891 [09844] | INFO | | SampleQuality | 0 |
16:57:20:891 [09844] | INFO | | BufferUsage | 32 |
16:57:20:891 [09844] | INFO | | BufferCount | 2 |
16:57:20:891 [09844] | INFO | | OutputWindow | 000000000004073E |
16:57:20:891 [09844] | INFO | | Windowed | TRUE |
16:57:20:891 [09844] | INFO | | SwapEffect | 0 |
16:57:20:891 [09844] | INFO | | Flags | 0x2 |
16:57:20:891 [09844] | INFO | +-----------------------------------------+-----------------------------------------+
16:57:21:023 [09844] | INFO | Running on NVIDIA GeForce GTX 1660
16:57:21:025 [09844] | INFO | Recreated runtime environment on runtime 00000000067A0F70.
16:57:21:043 [02596] | INFO | Redirecting ID3D11Device1::CreateDeferredContext1(this = 00000000086C6530, ContextFlags = 0, ppDeferredContext = 000000009D966080) ...
16:57:21:043 [02596] | INFO | Redirecting ID3D11Device1::CreateDeferredContext1(this = 00000000086C6530, ContextFlags = 0, ppDeferredContext = 000000009D966090) ...
16:57:21:043 [02596] | INFO | Redirecting ID3D11Device1::CreateDeferredContext1(this = 00000000086C6530, ContextFlags = 0, ppDeferredContext = 000000009D9660A0) ...
16:57:21:043 [02596] | INFO | Redirecting ID3D11Device1::CreateDeferredContext1(this = 00000000086C6530, ContextFlags = 0, ppDeferredContext = 000000009D9660A8) ...
16:57:21:043 [02596] | INFO | Redirecting ID3D11Device1::CreateDeferredContext1(this = 00000000086C6530, ContextFlags = 0, ppDeferredContext = 000000009D9660B0) ...
16:57:21:043 [02596] | INFO | Redirecting ID3D11Device1::CreateDeferredContext1(this = 00000000086C6530, ContextFlags = 0, ppDeferredContext = 000000009D9660B8) ...
16:57:21:044 [02596] | INFO | Redirecting ID3D11Device1::CreateDeferredContext1(this = 00000000086C6530, ContextFlags = 0, ppDeferredContext = 000000009D9660C0) ...
16:57:21:044 [02596] | INFO | Redirecting ID3D11Device1::CreateDeferredContext1(this = 00000000086C6530, ContextFlags = 0, ppDeferredContext = 000000009D9660C8) ...
16:57:22:152 [09844] | INFO | Redirecting IDXGISwapChain::SetFullscreenState(this = 00000000041631B0, Fullscreen = FALSE, pTarget = 0000000000000000) ...
16:57:24:283 [02596] | WARN | ID3D11Device::CreateDepthStencilView failed with error code E_INVALIDARG.
Win10 x64
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- IceLancer
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2 years 10 months ago #2
by IceLancer
Replied by IceLancer on topic Dead Rising 4 Crashing 4.8.2 reshade E_INVALIDARG.
P.S
I quick tested with reshade 4.2.0
it works fine.
I quick tested with reshade 4.2.0
it works fine.
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- crosire
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2 years 10 months ago #3
by crosire
Replied by crosire on topic Dead Rising 4 Crashing 4.8.2 reshade E_INVALIDARG.
Please try again with this and post the log:
reshade.me/downloads/DeadRising4Debug.7z
The log should now contain some more information which I need to debug.
The log should now contain some more information which I need to debug.
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