Welcome, Guest.
Username: Password: Remember me

TOPIC: [SOLVED] Arma3 - anisotropic filtering disabled

Arma3 - anisotropic filtering disabled 2 years 3 months ago #1

Hello, reshade seems to disable/overwrite my driverside anisotropic filtering setting @16AF. Is it possible to force 16xAF in the reshade-settings? Thanks in advance for answering :)
The administrator has disabled public write access.

Arma3 - anisotropic filtering disabled 2 years 3 months ago #2

  • Marty McFly
  • Marty McFly's Avatar
  • Offline
  • We've tried nothing and we're all out of ideas!
  • Posts: 836
  • Thank you received: 881
Why not use game option?
The administrator has disabled public write access.

Arma3 - anisotropic filtering disabled 2 years 3 months ago #3

Sadly arma3 ingame af on "ultra" (highest setting) is far more blurry than 16xAF in the driver menu so the common method for arma3 is to force driverside 16xAF.

edit: I found a solution. I had to disable AF ingame completely to get 16xAF working together with reshade :)
Last Edit: 2 years 3 months ago by JumpingHubert.
The administrator has disabled public write access.