[SOLVED] Arma3 - anisotropic filtering disabled

  • Posts: 2
5 years 1 month ago #1 by JumpingHubert
Hello, reshade seems to disable/overwrite my driverside anisotropic filtering setting @16AF. Is it possible to force 16xAF in the reshade-settings? Thanks in advance for answering :)

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  • Posts: 1221
5 years 1 month ago #2 by Marty McFly
Why not use game option?

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  • Posts: 2
5 years 1 month ago - 5 years 1 month ago #3 by JumpingHubert
Sadly arma3 ingame af on "ultra" (highest setting) is far more blurry than 16xAF in the driver menu so the common method for arma3 is to force driverside 16xAF.

edit: I found a solution. I had to disable AF ingame completely to get 16xAF working together with reshade :)

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