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TOPIC: [SOLVED] Arma3 - anisotropic filtering disabled

Arma3 - anisotropic filtering disabled 1 year 6 months ago #1

Hello, reshade seems to disable/overwrite my driverside anisotropic filtering setting @16AF. Is it possible to force 16xAF in the reshade-settings? Thanks in advance for answering :)
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Arma3 - anisotropic filtering disabled 1 year 6 months ago #2

  • Marty McFly
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Why not use game option?
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Arma3 - anisotropic filtering disabled 1 year 6 months ago #3

Sadly arma3 ingame af on "ultra" (highest setting) is far more blurry than 16xAF in the driver menu so the common method for arma3 is to force driverside 16xAF.

edit: I found a solution. I had to disable AF ingame completely to get 16xAF working together with reshade :)
Last Edit: 1 year 6 months ago by JumpingHubert.
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