[SOLVED] BF4 + Reshade 1.8.4 Crash
- imp0steur
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I am on Windows 8.1 x64. Earlier I was using 1.8.3 with DX9 setup, and it was working.
After the BF4 update 1.8.3 wasn't working anymore, so I tried installing 1.8.4, but it's still crashing.
On screen I see "Compiling Effect": and it crashes.
26/05/2015 19:46:44:248 [08572] | INFO | Initializing Crosire's ReShade version '0.18.4.850' built on '2015-05-13 10:47:39' loaded from "C:\Games\Origin\Battlefield 4\dxgi.dll" to "C:\Games\Origin\Battlefield 4\bf4.exe" ...
26/05/2015 19:46:44:290 [08572] | INFO | Registering hooks for "C:\Windows\system32\d3d8.dll" ...
26/05/2015 19:46:44:290 [08572] | INFO | > Delayed.
26/05/2015 19:46:44:290 [08572] | INFO | Registering hooks for "C:\Windows\system32\d3d9.dll" ...
26/05/2015 19:46:44:290 [08572] | INFO | > Delayed.
26/05/2015 19:46:44:290 [08572] | INFO | Registering hooks for "C:\Windows\system32\d3d10.dll" ...
26/05/2015 19:46:44:290 [08572] | INFO | > Delayed.
26/05/2015 19:46:44:291 [08572] | INFO | Registering hooks for "C:\Windows\system32\d3d10_1.dll" ...
26/05/2015 19:46:44:291 [08572] | INFO | > Delayed.
26/05/2015 19:46:44:291 [08572] | INFO | Registering hooks for "C:\Windows\system32\d3d11.dll" ...
26/05/2015 19:46:44:291 [08572] | INFO | > Delayed.
26/05/2015 19:46:44:291 [08572] | INFO | Registering hooks for "C:\Windows\system32\dxgi.dll" ...
26/05/2015 19:46:44:291 [08572] | INFO | > Delayed.
26/05/2015 19:46:44:291 [08572] | INFO | Registering hooks for "C:\Windows\system32\opengl32.dll" ...
26/05/2015 19:46:44:291 [08572] | INFO | > Libraries loaded.
26/05/2015 19:46:44:300 [08572] | INFO | > Found 360 match(es). Installing ...
26/05/2015 19:46:47:634 [08572] | INFO | > Installed 360 hook(s).
26/05/2015 19:46:47:634 [08572] | INFO | Registering hooks for "C:\Windows\system32\user32.dll" ...
26/05/2015 19:46:47:634 [08572] | INFO | > Libraries loaded.
26/05/2015 19:46:47:657 [08572] | INFO | > Found 4 match(es). Installing ...
26/05/2015 19:46:47:691 [08572] | INFO | > Installed 4 hook(s).
26/05/2015 19:46:47:691 [08572] | INFO | Registering hooks for "C:\Windows\system32\ws2_32.dll" ...
26/05/2015 19:46:47:691 [08572] | INFO | > Delayed.
26/05/2015 19:46:47:691 [08572] | INFO | Initialized.
26/05/2015 19:46:47:695 [08572] | INFO | Installing delayed hooks for "C:\Windows\system32\d3d9.dll" (Just loaded via 'LoadLibraryW("d3d9.dll")') ...
26/05/2015 19:46:47:696 [08572] | INFO | > Found 9 match(es). Installing ...
26/05/2015 19:46:47:772 [08572] | INFO | > Installed 9 hook(s).
26/05/2015 19:46:47:787 [07676] | INFO | Installing delayed hooks for "C:\Windows\system32\dxgi.dll" ...
26/05/2015 19:46:47:789 [07676] | INFO | > Found 3 match(es). Installing ...
26/05/2015 19:46:47:789 [07676] | INFO | > Installed 3 hook(s).
26/05/2015 19:46:47:791 [04368] | INFO | Redirecting 'Direct3DCreate9(32)' ...
26/05/2015 19:46:47:798 [04368] | INFO | Redirecting 'IDirect3D9::CreateDevice(00000000021F66E0, 0, 4, 00000000000D0A3C, 0x840, 000000000258FE80, 000000000258FED0)' ...
26/05/2015 19:46:48:348 [04368] | WARN | > Skipping device due to device type being 'D3DDEVTYPE_NULLREF'.
26/05/2015 19:46:48:657 [08572] | INFO | Installing delayed hooks for "C:\Windows\system32\d3d11.dll" (Just loaded via 'LoadLibraryA("d3d11.dll")') ...
26/05/2015 19:46:48:658 [08572] | INFO | > Found 2 match(es). Installing ...
26/05/2015 19:46:48:675 [08572] | INFO | > Installed 2 hook(s).
26/05/2015 19:46:48:677 [08572] | INFO | Installing delayed hooks for "C:\Windows\system32\ws2_32.dll" (Just loaded via 'LoadLibraryA("WS2_32.dll")') ...
26/05/2015 19:46:48:681 [08572] | INFO | > Found 8 match(es). Installing ...
26/05/2015 19:46:48:749 [08572] | INFO | > Installed 8 hook(s).
26/05/2015 19:46:53:949 [09276] | INFO | Redirecting 'CreateDXGIFactory1({7B7166EC-21C7-44AE-B21A-C9AE321AE369}, 000000006EE76120)' ...
26/05/2015 19:46:53:959 [08572] | INFO | Redirecting 'RegisterClassExA(000000000013F120)' ...
26/05/2015 19:46:53:959 [08572] | INFO | > Adding 'CS_OWNDC' window class style flag to 'Battlefield 4'.
26/05/2015 19:46:54:134 [09276] | INFO | Redirecting 'D3D11CreateDevice(0000000002C50400, 0, 0000000000000000, 0x80, 000000000302F6F0, 1, 7, 000000000302F6E8, 000000000302F6E0, 000000000302F6F8)' ...
26/05/2015 19:46:54:135 [09276] | INFO | > Passing on to 'D3D11CreateDeviceAndSwapChain':
26/05/2015 19:46:54:135 [09276] | INFO | Redirecting 'D3D11CreateDeviceAndSwapChain(0000000002C50400, 0, 0000000000000000, 0x80, 000000000302F6F0, 1, 7, 0000000000000000, 0000000000000000, 000000000302F6E8, 000000000302F6E0, 000000000302F6F8)' ...
26/05/2015 19:46:54:137 [09276] | WARN | > 'D3D11CreateDeviceAndSwapChain' failed with 'DXGI_ERROR_UNSUPPORTED'!
26/05/2015 19:46:54:137 [09276] | INFO | Redirecting 'D3D11CreateDevice(0000000002C50400, 0, 0000000000000000, 0x80, 000000000302F458, 1, 7, 000000000302F6E8, 000000000302F6F0, 000000000302F6F8)' ...
26/05/2015 19:46:54:137 [09276] | INFO | > Passing on to 'D3D11CreateDeviceAndSwapChain':
26/05/2015 19:46:54:137 [09276] | INFO | Redirecting 'D3D11CreateDeviceAndSwapChain(0000000002C50400, 0, 0000000000000000, 0x80, 000000000302F458, 1, 7, 0000000000000000, 0000000000000000, 000000000302F6E8, 000000000302F6F0, 000000000302F6F8)' ...
26/05/2015 19:46:54:694 [09276] | INFO | Redirecting 'IDXGIFactory::CreateSwapChain(00000000021FE2D0, 0000000002008E00, 000000000302F7F0, 000000006EE7A0B0)' ...
26/05/2015 19:46:54:697 [09276] | INFO | Recreated effect environment on runtime 0000000002A44C50.
26/05/2015 19:46:55:807 [09308] | INFO | Redirecting 'IDXGISwapChain::ResizeBuffers(000000000608B3F0, 3, 1920, 1080, 28, 0x2)' ...
26/05/2015 19:46:55:809 [09308] | INFO | Recreated effect environment on runtime 0000000002A44C50.
26/05/2015 19:46:55:811 [09308] | INFO | Redirecting 'IDXGISwapChain::SetFullscreenState(000000000608B3F0, TRUE, 000000009D792070)' ...
26/05/2015 19:46:56:195 [09308] | INFO | Redirecting 'IDXGISwapChain::ResizeBuffers(000000000608B3F0, 3, 1920, 1080, 28, 0x2)' ...
26/05/2015 19:46:56:219 [09308] | INFO | Recreated effect environment on runtime 0000000002A44C50.
26/05/2015 19:46:56:343 [09308] | INFO | Loading effect from "C:\Games\Origin\Battlefield 4\ReShade.fx" ...
After the BF4 update 1.8.3 wasn't working anymore, so I tried installing 1.8.4, but it's still crashing.
On screen I see "Compiling Effect": and it crashes.
Warning: Spoiler!
26/05/2015 19:46:44:248 [08572] | INFO | Initializing Crosire's ReShade version '0.18.4.850' built on '2015-05-13 10:47:39' loaded from "C:\Games\Origin\Battlefield 4\dxgi.dll" to "C:\Games\Origin\Battlefield 4\bf4.exe" ...
26/05/2015 19:46:44:290 [08572] | INFO | Registering hooks for "C:\Windows\system32\d3d8.dll" ...
26/05/2015 19:46:44:290 [08572] | INFO | > Delayed.
26/05/2015 19:46:44:290 [08572] | INFO | Registering hooks for "C:\Windows\system32\d3d9.dll" ...
26/05/2015 19:46:44:290 [08572] | INFO | > Delayed.
26/05/2015 19:46:44:290 [08572] | INFO | Registering hooks for "C:\Windows\system32\d3d10.dll" ...
26/05/2015 19:46:44:290 [08572] | INFO | > Delayed.
26/05/2015 19:46:44:291 [08572] | INFO | Registering hooks for "C:\Windows\system32\d3d10_1.dll" ...
26/05/2015 19:46:44:291 [08572] | INFO | > Delayed.
26/05/2015 19:46:44:291 [08572] | INFO | Registering hooks for "C:\Windows\system32\d3d11.dll" ...
26/05/2015 19:46:44:291 [08572] | INFO | > Delayed.
26/05/2015 19:46:44:291 [08572] | INFO | Registering hooks for "C:\Windows\system32\dxgi.dll" ...
26/05/2015 19:46:44:291 [08572] | INFO | > Delayed.
26/05/2015 19:46:44:291 [08572] | INFO | Registering hooks for "C:\Windows\system32\opengl32.dll" ...
26/05/2015 19:46:44:291 [08572] | INFO | > Libraries loaded.
26/05/2015 19:46:44:300 [08572] | INFO | > Found 360 match(es). Installing ...
26/05/2015 19:46:47:634 [08572] | INFO | > Installed 360 hook(s).
26/05/2015 19:46:47:634 [08572] | INFO | Registering hooks for "C:\Windows\system32\user32.dll" ...
26/05/2015 19:46:47:634 [08572] | INFO | > Libraries loaded.
26/05/2015 19:46:47:657 [08572] | INFO | > Found 4 match(es). Installing ...
26/05/2015 19:46:47:691 [08572] | INFO | > Installed 4 hook(s).
26/05/2015 19:46:47:691 [08572] | INFO | Registering hooks for "C:\Windows\system32\ws2_32.dll" ...
26/05/2015 19:46:47:691 [08572] | INFO | > Delayed.
26/05/2015 19:46:47:691 [08572] | INFO | Initialized.
26/05/2015 19:46:47:695 [08572] | INFO | Installing delayed hooks for "C:\Windows\system32\d3d9.dll" (Just loaded via 'LoadLibraryW("d3d9.dll")') ...
26/05/2015 19:46:47:696 [08572] | INFO | > Found 9 match(es). Installing ...
26/05/2015 19:46:47:772 [08572] | INFO | > Installed 9 hook(s).
26/05/2015 19:46:47:787 [07676] | INFO | Installing delayed hooks for "C:\Windows\system32\dxgi.dll" ...
26/05/2015 19:46:47:789 [07676] | INFO | > Found 3 match(es). Installing ...
26/05/2015 19:46:47:789 [07676] | INFO | > Installed 3 hook(s).
26/05/2015 19:46:47:791 [04368] | INFO | Redirecting 'Direct3DCreate9(32)' ...
26/05/2015 19:46:47:798 [04368] | INFO | Redirecting 'IDirect3D9::CreateDevice(00000000021F66E0, 0, 4, 00000000000D0A3C, 0x840, 000000000258FE80, 000000000258FED0)' ...
26/05/2015 19:46:48:348 [04368] | WARN | > Skipping device due to device type being 'D3DDEVTYPE_NULLREF'.
26/05/2015 19:46:48:657 [08572] | INFO | Installing delayed hooks for "C:\Windows\system32\d3d11.dll" (Just loaded via 'LoadLibraryA("d3d11.dll")') ...
26/05/2015 19:46:48:658 [08572] | INFO | > Found 2 match(es). Installing ...
26/05/2015 19:46:48:675 [08572] | INFO | > Installed 2 hook(s).
26/05/2015 19:46:48:677 [08572] | INFO | Installing delayed hooks for "C:\Windows\system32\ws2_32.dll" (Just loaded via 'LoadLibraryA("WS2_32.dll")') ...
26/05/2015 19:46:48:681 [08572] | INFO | > Found 8 match(es). Installing ...
26/05/2015 19:46:48:749 [08572] | INFO | > Installed 8 hook(s).
26/05/2015 19:46:53:949 [09276] | INFO | Redirecting 'CreateDXGIFactory1({7B7166EC-21C7-44AE-B21A-C9AE321AE369}, 000000006EE76120)' ...
26/05/2015 19:46:53:959 [08572] | INFO | Redirecting 'RegisterClassExA(000000000013F120)' ...
26/05/2015 19:46:53:959 [08572] | INFO | > Adding 'CS_OWNDC' window class style flag to 'Battlefield 4'.
26/05/2015 19:46:54:134 [09276] | INFO | Redirecting 'D3D11CreateDevice(0000000002C50400, 0, 0000000000000000, 0x80, 000000000302F6F0, 1, 7, 000000000302F6E8, 000000000302F6E0, 000000000302F6F8)' ...
26/05/2015 19:46:54:135 [09276] | INFO | > Passing on to 'D3D11CreateDeviceAndSwapChain':
26/05/2015 19:46:54:135 [09276] | INFO | Redirecting 'D3D11CreateDeviceAndSwapChain(0000000002C50400, 0, 0000000000000000, 0x80, 000000000302F6F0, 1, 7, 0000000000000000, 0000000000000000, 000000000302F6E8, 000000000302F6E0, 000000000302F6F8)' ...
26/05/2015 19:46:54:137 [09276] | WARN | > 'D3D11CreateDeviceAndSwapChain' failed with 'DXGI_ERROR_UNSUPPORTED'!
26/05/2015 19:46:54:137 [09276] | INFO | Redirecting 'D3D11CreateDevice(0000000002C50400, 0, 0000000000000000, 0x80, 000000000302F458, 1, 7, 000000000302F6E8, 000000000302F6F0, 000000000302F6F8)' ...
26/05/2015 19:46:54:137 [09276] | INFO | > Passing on to 'D3D11CreateDeviceAndSwapChain':
26/05/2015 19:46:54:137 [09276] | INFO | Redirecting 'D3D11CreateDeviceAndSwapChain(0000000002C50400, 0, 0000000000000000, 0x80, 000000000302F458, 1, 7, 0000000000000000, 0000000000000000, 000000000302F6E8, 000000000302F6F0, 000000000302F6F8)' ...
26/05/2015 19:46:54:694 [09276] | INFO | Redirecting 'IDXGIFactory::CreateSwapChain(00000000021FE2D0, 0000000002008E00, 000000000302F7F0, 000000006EE7A0B0)' ...
26/05/2015 19:46:54:697 [09276] | INFO | Recreated effect environment on runtime 0000000002A44C50.
26/05/2015 19:46:55:807 [09308] | INFO | Redirecting 'IDXGISwapChain::ResizeBuffers(000000000608B3F0, 3, 1920, 1080, 28, 0x2)' ...
26/05/2015 19:46:55:809 [09308] | INFO | Recreated effect environment on runtime 0000000002A44C50.
26/05/2015 19:46:55:811 [09308] | INFO | Redirecting 'IDXGISwapChain::SetFullscreenState(000000000608B3F0, TRUE, 000000009D792070)' ...
26/05/2015 19:46:56:195 [09308] | INFO | Redirecting 'IDXGISwapChain::ResizeBuffers(000000000608B3F0, 3, 1920, 1080, 28, 0x2)' ...
26/05/2015 19:46:56:219 [09308] | INFO | Recreated effect environment on runtime 0000000002A44C50.
26/05/2015 19:46:56:343 [09308] | INFO | Loading effect from "C:\Games\Origin\Battlefield 4\ReShade.fx" ...
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- crosire
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8 years 9 months ago - 8 years 9 months ago #2
by crosire
Replied by crosire on topic BF4 + Reshade 1.8.4 Crash
Check what happens when using plain ReShade without any effect files.
EDIT: This was fixed in a more recent ReShade update.
EDIT: This was fixed in a more recent ReShade update.
Last edit: 8 years 9 months ago by crosire.
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