OpenGL + Lumasharpen = "Darker Image" Bug ?

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7 years 4 months ago - 7 years 4 months ago #1 by chrix OpenGL + Lumasharpen = "Darker Image" Bug ? was created by chrix
Using Reshade + SweetFX 2.0 alpha.
When lumasharpen is off all is ok, but when it's activated, no matter the settings, the image become a lot darker, in a ugly and strange way (like "burnt")

Got this problem with Neverwinter Nights some time ago and I tought it could be a bug in the old (and buggy) NWN Engine .. but now again with another OpenGL game, Penumbra:Overture, so I think the problem may be related to OpenGL, where the lumasharpen shader maybe is not working as it should.


My configuration: Windows 7x64 SP1 + Intel Core Quad 9550 + RadeonHD 5850 + Reshade 0.18.4 and SweetFX 2.0 alpha
Last edit: 7 years 4 months ago by chrix.

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