strange flickering artifacts and shadow errors while using RTGI shaders

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5 months 3 weeks ago #1 by puffyquail
so i just downloaded RTGI shaders, and was trying to get them working with my games. I tried portal 2 first, but it looked really strange. The shadows were wrong, and there was a strange flickering occulsion thing that covered everything. I tried the shaders in Portal stories mel and Mad Max, and all had the exact same issue. I'll link the screen recording of portal 2 below. I asked the PGhub discord, and no one had any idea what was wrong.
drive.google.com/file/d/1DC0wZvM2o3HwerE...N0_/view?usp=sharing
Any help is greatly appreciated!
Thanks!
 

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5 months 2 weeks ago - 5 months 2 weeks ago #2 by REKT
it might be that the depth buffer is not correctly put? try seeing with depth duffer if everything is working well.
Last edit: 5 months 2 weeks ago by REKT.

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