Hi, I made an account just for this so explain me if I am bad at formatting this but I installed the latest version of ReShade (as of writing this) into a Unity game that as pretty basic lighting and I set up all the effects I wanted and made sure the DisplayDepth was working correctly but I found out quickly that the in game Shadows were causing the DisplayDepth to output nothing on most camera angles, the normal mapped version would be solid blue and the depth would be solid white. The effects don't look that great without shadows so I'm willing to do anything to fix it, does anyone know what could be causing this and if it's a problem that can be solved?
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