Battlefield 4 reshader doesnt load game

  • Mysto420
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2 years 2 months ago #1 by Mysto420 Battlefield 4 reshader doesnt load game was created by Mysto420
Hello
I have used reshader for a few months, but one day, it stopped working. I get black screen when I load up the game and that is it, I have to close it from the task manager. I have disabled all kinds of ingame overlays but nothing works. Here is the log. Thank you in advance!

11/02/2022 21:16:59:536 [15700] | INFO  | Initializing Crosire's ReShade version '0.19.2.905' built on '2015-07-04 14:33:40' loaded from "C:\Program Files (x86)\Origin Games\Battlefield 4\dxgi.dll" to "C:\Program Files (x86)\Origin Games\Battlefield 4\bf4.exe" ...
11/02/2022 21:16:59:603 [15700] | INFO  | Registering hooks for "C:\WINDOWS\system32\d3d8.dll" ...
11/02/2022 21:16:59:603 [15700] | INFO  | > Delayed.
11/02/2022 21:16:59:603 [15700] | INFO  | Registering hooks for "C:\WINDOWS\system32\d3d9.dll" ...
11/02/2022 21:16:59:603 [15700] | INFO  | > Delayed.
11/02/2022 21:16:59:603 [15700] | INFO  | Registering hooks for "C:\WINDOWS\system32\d3d10.dll" ...
11/02/2022 21:16:59:604 [15700] | INFO  | > Delayed.
11/02/2022 21:16:59:604 [15700] | INFO  | Registering hooks for "C:\WINDOWS\system32\d3d10_1.dll" ...
11/02/2022 21:16:59:617 [15700] | INFO  | > Delayed.
11/02/2022 21:16:59:617 [15700] | INFO  | Registering hooks for "C:\WINDOWS\system32\d3d11.dll" ...
11/02/2022 21:16:59:617 [15700] | INFO  | > Delayed.
11/02/2022 21:16:59:617 [15700] | INFO  | Registering hooks for "C:\WINDOWS\system32\dxgi.dll" ...
11/02/2022 21:16:59:617 [15700] | INFO  | > Delayed.
11/02/2022 21:16:59:617 [15700] | INFO  | Registering hooks for "C:\WINDOWS\system32\opengl32.dll" ...
11/02/2022 21:16:59:618 [15700] | INFO  | > Delayed.
11/02/2022 21:16:59:618 [15700] | INFO  | Registering hooks for "C:\WINDOWS\system32\user32.dll" ...
11/02/2022 21:16:59:618 [15700] | INFO  | > Libraries loaded.
11/02/2022 21:16:59:627 [15700] | INFO  | > Found 5 match(es). Installing ...
11/02/2022 21:16:59:709 [15700] | INFO  | > Installed 5 hook(s).
11/02/2022 21:16:59:709 [15700] | INFO  | Registering hooks for "C:\WINDOWS\system32\ws2_32.dll" ...
11/02/2022 21:16:59:709 [15700] | INFO  | > Libraries loaded.
11/02/2022 21:16:59:711 [15700] | INFO  | > Found 8 match(es). Installing ...
11/02/2022 21:16:59:841 [15700] | INFO  | > Installed 8 hook(s).
11/02/2022 21:16:59:842 [15700] | INFO  | Initialized.
11/02/2022 21:16:59:842 [15700] | INFO  | Installing delayed hooks for "C:\WINDOWS\system32\d3d11.dll" (Just loaded via 'LoadLibraryA("d3d11.dll")') ...
11/02/2022 21:16:59:843 [15700] | INFO  | > Found 2 match(es). Installing ...
11/02/2022 21:16:59:876 [15700] | INFO  | > Installed 2 hook(s).
11/02/2022 21:17:00:230 [15700] | INFO  | Installing delayed hooks for "C:\WINDOWS\system32\dxgi.dll" ...
11/02/2022 21:17:00:230 [15700] | INFO  | > Found 7 match(es). Installing ...
11/02/2022 21:17:00:230 [15700] | INFO  | > Installed 7 hook(s).
11/02/2022 21:17:04:674 [17256] | INFO  | Redirecting 'CreateDXGIFactory1({7B7166EC-21C7-44AE-B21A-C9AE321AE369}, 0000000074AF6120)' ...
11/02/2022 21:17:04:688 [15700] | INFO  | Redirecting 'RegisterClassExA(000000000014EDD0)' ...
11/02/2022 21:17:04:688 [15700] | INFO  | > Adding 'CS_OWNDC' window class style flag to 'Battlefield 4'.
11/02/2022 21:17:04:734 [17256] | INFO  | Redirecting 'RegisterRawInputDevices(000000006BAAF8C0, 1, 16)' ...
11/02/2022 21:17:04:734 [17256] | INFO  | Redirecting 'RegisterRawInputDevices(000000006BAAF810, 1, 16)' ...
11/02/2022 21:17:04:734 [17256] | INFO  | Redirecting 'D3D11CreateDevice(0000000000520FE0, 0, 0000000000000000, 0x80, 000000006BAAF6C0, 1, 7, 000000006BAAF6B8, 000000006BAAF6B0, 000000006BAAF6C8)' ...
11/02/2022 21:17:04:734 [17256] | INFO  | > Passing on to 'D3D11CreateDeviceAndSwapChain':
11/02/2022 21:17:04:734 [17256] | INFO  | Redirecting 'D3D11CreateDeviceAndSwapChain(0000000000520FE0, 0, 0000000000000000, 0x80, 000000006BAAF6C0, 1, 7, 0000000000000000, 0000000000000000, 000000006BAAF6B8, 000000006BAAF6B0, 000000006BAAF6C8)' ...
11/02/2022 21:17:05:867 [17256] | INFO  | Redirecting 'CreateDXGIFactory1({770AAE78-F26F-4DBA-A829-253C83D1B387}, 000000006BAABA08)' ...
11/02/2022 21:17:05:867 [17256] | INFO  | Redirecting 'D3D11CreateDevice(0000000079F995B0, 0, 0000000000000000, 0, 000000006BAABB80, 4, 7, 0000000079EE4CF8, 0000000079EE52A4, 0000000079EE4D00)' ...
11/02/2022 21:17:05:868 [17256] | INFO  | > Passing on to 'D3D11CreateDeviceAndSwapChain':
11/02/2022 21:17:05:868 [17256] | INFO  | Redirecting 'D3D11CreateDeviceAndSwapChain(0000000079F995B0, 0, 0000000000000000, 0, 000000006BAABB80, 4, 7, 0000000000000000, 0000000000000000, 0000000079EE4CF8, 0000000079EE52A4, 0000000079EE4D00)' ...
11/02/2022 21:17:05:920 [17256] | INFO  | Redirecting 'IDXGIFactory::CreateSwapChain(000000006C29D790, 000000007B477BD0, 000000006BAAF7C0, 0000000074AF9CB0)' ...
11/02/2022 21:17:05:923 [17256] | INFO  | Recreated effect environment on runtime 00000000746BD770.
11/02/2022 21:17:06:301 [10588] | INFO  | Redirecting 'IDXGISwapChain::ResizeBuffers(000000007B23FB80, 3, 1920, 1080, 28, 0x2)' ...
11/02/2022 21:17:06:302 [10588] | INFO  | Recreated effect environment on runtime 00000000746BD770.
11/02/2022 21:17:06:303 [10588] | INFO  | Redirecting 'IDXGISwapChain::SetFullscreenState(000000007B23FB80, TRUE, 00000000BD287ED0)' ...
11/02/2022 21:17:06:315 [10588] | INFO  | Redirecting 'D3D11CreateDevice(000000008BADBF50, 0, 0000000000000000, 0x80, 00000000747DED60, 1, 7, 00000000747DED10, 0000000000000000, 0000000000000000)' ...
11/02/2022 21:17:06:315 [10588] | INFO  | > Passing on to 'D3D11CreateDeviceAndSwapChain':
11/02/2022 21:17:06:315 [10588] | INFO  | Redirecting 'D3D11CreateDeviceAndSwapChain(000000008BADBF50, 0, 0000000000000000, 0x80, 00000000747DED60, 1, 7, 0000000000000000, 0000000000000000, 00000000747DED10, 0000000000000000, 0000000000000000)' ...
11/02/2022 21:17:18:275 [15700] | INFO  | Redirecting 'RegisterRawInputDevices(000000000014E870, 1, 16)' ...
11/02/2022 21:17:18:275 [15700] | INFO  | Redirecting 'RegisterRawInputDevices(000000000014E600, 1, 16)' ...

 

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