[SOLVED] Dragon's Dogma Dark Arisen crashes on newest Reshade version (5.0.2)

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4 months 6 days ago #1 by SkyuliVun
On 4.9.1, game run flawlessly. no crashes or hangs whatsoever.

Yesterday, I decided to use the 5.0.2 version.
Now the game crashes when the games loads any new area or after a certain time of playing.

I have no mods installed, game files are all clean, made new saves, made new games, and in all instances, the game crashes.
When removing 5.0.2, the game runs fine.
When reverting 4.9.1, the game also runs fine..

Is the problem on my end or should I stick to 4.9.1 for now?

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2 months 15 hours ago #2 by SkyuliVun
*UPDATE

Still crashes on 5.1.0
For those having the same problem, stick to 4.9.1

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2 months 14 hours ago #3 by SkyuliVun

00:11:12:144 [15180] | INFO  | Initializing crosire's ReShade version '5.1.0.1454' (32-bit) loaded from "D:\Games\Dragons Dogma Dark Arisen\d3d9.dll" into "D:\Games\Dragons Dogma Dark Arisen\DDDA.exe" ...
00:11:12:178 [15180] | INFO  | Registering hooks for "user32.dll" ...
00:11:12:178 [15180] | INFO  | > Libraries loaded.
00:11:12:179 [15180] | INFO  | > Found 14 match(es). Installing ...
00:11:12:212 [15180] | INFO  | Registering hooks for "ws2_32.dll" ...
00:11:12:213 [15180] | INFO  | > Libraries loaded.
00:11:12:214 [15180] | INFO  | > Found 8 match(es). Installing ...
00:11:12:246 [15180] | INFO  | Registering hooks for "C:\Windows\system32\d2d1.dll" ...
00:11:12:253 [15180] | INFO  | > Delayed.
00:11:12:255 [15180] | INFO  | Registering hooks for "C:\Windows\system32\d3d9.dll" ...
00:11:12:256 [15180] | INFO  | > Delayed until first call to an exported function.
00:11:12:256 [15180] | INFO  | Registering hooks for "C:\Windows\system32\d3d10.dll" ...
00:11:12:257 [15180] | INFO  | > Delayed.
00:11:12:259 [15180] | INFO  | Registering hooks for "C:\Windows\system32\d3d10_1.dll" ...
00:11:12:260 [15180] | INFO  | > Delayed.
00:11:12:270 [15180] | INFO  | Registering hooks for "C:\Windows\system32\d3d11.dll" ...
00:11:12:272 [15180] | INFO  | > Delayed.
00:11:12:275 [15180] | INFO  | Registering hooks for "C:\Windows\system32\d3d12.dll" ...
00:11:12:278 [15180] | INFO  | > Delayed.
00:11:12:280 [15180] | INFO  | Registering hooks for "C:\Windows\system32\dxgi.dll" ...
00:11:12:283 [15180] | INFO  | > Delayed.
00:11:12:285 [15180] | INFO  | Registering hooks for "vrclient.dll" ...
00:11:12:287 [15180] | INFO  | > Delayed.
00:11:12:290 [15180] | INFO  | Initialized.
00:11:12:337 [15180] | INFO  | Redirecting RegisterClassExW(lpWndClassEx = 0019D6DC { Dragon’s Dogma: Dark Arisen }) ...
00:11:12:346 [15180] | INFO  | > Adding 'CS_OWNDC' window class style flag to 'Dragon’s Dogma: Dark Arisen'.
00:11:12:375 [15180] | INFO  | Redirecting Direct3DCreate9(SDKVersion = 32) ...
00:11:12:421 [15180] | INFO  | Installing export hooks for "C:\Windows\system32\d3d9.dll" ...
00:11:12:429 [15180] | INFO  | > Found 9 match(es). Installing ...
00:11:12:813 [15180] | INFO  | Redirecting IDirect3D9::CreateDevice(this = 01CCAD00, Adapter = 0, DeviceType = 1, hFocusWindow = 002613A6, BehaviorFlags = 0x46, pPresentationParameters = 0019D0D0, ppReturnedDeviceInterface = 09002988) ...
00:11:12:813 [15180] | INFO  | > Dumping presentation parameters:
00:11:12:814 [15180] | INFO  |   +


+
+
00:11:12:815 [15180] | INFO  |   | Parameter                               | Value                                   |
00:11:12:815 [15180] | INFO  |   +
+
+
00:11:12:816 [15180] | INFO  |   | BackBufferWidth                         | 1920                                    |
00:11:12:816 [15180] | INFO  |   | BackBufferHeight                        | 1080                                    |
00:11:12:817 [15180] | INFO  |   | BackBufferFormat                        | D3DFMT_A8R8G8B8                         |
00:11:12:818 [15180] | INFO  |   | BackBufferCount                         | 1                                       |
00:11:12:818 [15180] | INFO  |   | MultiSampleType                         | 0                                       |
00:11:12:819 [15180] | INFO  |   | MultiSampleQuality                      | 0                                       |
00:11:12:819 [15180] | INFO  |   | SwapEffect                              | 1                                       |
00:11:12:820 [15180] | INFO  |   | DeviceWindow                            | 00000000                                |
00:11:12:821 [15180] | INFO  |   | Windowed                                | FALSE                                   |
00:11:12:821 [15180] | INFO  |   | EnableAutoDepthStencil                  | FALSE                                   |
00:11:12:822 [15180] | INFO  |   | AutoDepthStencilFormat                  | 75                                      |
00:11:12:824 [15180] | INFO  |   | Flags                                   | 0                                       |
00:11:12:824 [15180] | INFO  |   | FullScreen_RefreshRateInHz              | 60                                      |
00:11:12:825 [15180] | INFO  |   | PresentationInterval                    | 0x1                                     |
00:11:12:825 [15180] | INFO  |   +
+
+
00:11:12:862 [15336] | WARN  | Ignoring LoadLibrary("api-ms-win-appmodel-runtime-l1-1-2") call to avoid possible deadlock.
00:11:12:862 [00896] | WARN  | Ignoring LoadLibrary("api-ms-win-appmodel-runtime-l1-1-2") call to avoid possible deadlock.
00:11:12:862 [06580] | WARN  | Ignoring LoadLibrary("api-ms-win-appmodel-runtime-l1-1-2") call to avoid possible deadlock.
00:11:12:862 [07180] | WARN  | Ignoring LoadLibrary("api-ms-win-appmodel-runtime-l1-1-2") call to avoid possible deadlock.
00:11:13:309 [15180] | INFO  | Running on Radeon RX 570 Series Driver 170.0
00:11:14:188 [12824] | INFO  | Successfully compiled "D:\Games\Dragons Dogma Dark Arisen\reshade-shaders\Shaders\OtisFX\MultiLUT.fx".
00:11:14:192 [12104] | INFO  | Successfully compiled "D:\Games\Dragons Dogma Dark Arisen\reshade-shaders\Shaders\qUINT\qUINT_sharp.fx".
00:11:14:250 [15180] | INFO  | Redirecting IDirect3DDevice9::Reset(this = 19A4DA78, pPresentationParameters = 0019D7F8) ...
00:11:14:250 [15180] | INFO  | > Dumping presentation parameters:
00:11:14:251 [15180] | INFO  |   +
+
+
00:11:14:251 [15180] | INFO  |   | Parameter                               | Value                                   |
00:11:14:252 [15180] | INFO  |   +
+
+
00:11:14:252 [15180] | INFO  |   | BackBufferWidth                         | 1920                                    |
00:11:14:253 [15180] | INFO  |   | BackBufferHeight                        | 1080                                    |
00:11:14:253 [15180] | INFO  |   | BackBufferFormat                        | D3DFMT_A8R8G8B8                         |
00:11:14:254 [15180] | INFO  |   | BackBufferCount                         | 1                                       |
00:11:14:255 [15180] | INFO  |   | MultiSampleType                         | 0                                       |
00:11:14:255 [15180] | INFO  |   | MultiSampleQuality                      | 0                                       |
00:11:14:256 [15180] | INFO  |   | SwapEffect                              | 1                                       |
00:11:14:256 [15180] | INFO  |   | DeviceWindow                            | 00000000                                |
00:11:14:257 [15180] | INFO  |   | Windowed                                | FALSE                                   |
00:11:14:258 [15180] | INFO  |   | EnableAutoDepthStencil                  | FALSE                                   |
00:11:14:258 [15180] | INFO  |   | AutoDepthStencilFormat                  | 75                                      |
00:11:14:259 [15180] | INFO  |   | Flags                                   | 0                                       |
00:11:14:260 [15180] | INFO  |   | FullScreen_RefreshRateInHz              | 60                                      |
00:11:14:261 [15180] | INFO  |   | PresentationInterval                    | 0x1                                     |
00:11:14:261 [15180] | INFO  |   +
+
+
00:11:14:506 [12104] | INFO  | Successfully compiled "D:\Games\Dragons Dogma Dark Arisen\reshade-shaders\Shaders\AstrayFX\Temporal_AA.fx".
00:11:14:687 [07044] | INFO  | Successfully compiled "D:\Games\Dragons Dogma Dark Arisen\reshade-shaders\Shaders\OtisFX\MultiLUT.fx".
00:11:14:687 [13096] | INFO  | Successfully compiled "D:\Games\Dragons Dogma Dark Arisen\reshade-shaders\Shaders\qUINT\qUINT_sharp.fx".
00:11:14:710 [13096] | INFO  | Successfully compiled "D:\Games\Dragons Dogma Dark Arisen\reshade-shaders\Shaders\AstrayFX\Temporal_AA.fx".
00:11:15:023 [15180] | INFO  | Loading image files for textures ...
 

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1 month 2 weeks ago #4 by crosire
Fixed by github.com/crosire/reshade/commit/2ad812...487869046653625acb42. Can also check the "Disable replacement with INTZ format" checkbox right now to workaround the problem in 5.1.

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