- Posts: 18
Force REshade IMGUI to rebuild font atlas for given size?
- Topic Author
2 weeks 2 days ago #1 by Digika
Force REshade IMGUI to rebuild font atlas for given size? was created by Digika
The overlay text for FPS and/or Clock is really blurry and low-quality. This is common issue with anything that uses IMGUI, they font system is so terrible only like 0.00001% programs and tools that use it can get it right and only after years of fixing. Does anyone know a way to force rebiuld atlas for given size?
- Posts: 4028
1 week 5 days ago #2 by crosire
Replied by crosire on topic Force REshade IMGUI to rebuild font atlas for given size?
Changing only the OSD text size does intentionally not resize the font atlas, so that the rest of the overlay text is rendered at the correct scale/quality (not undersampled/oversampled), since the font is shared. If you want to get high quality OSD text, you'll need to leave the OSD text scale factor at 1 and change the size of the "Global font" setting, which affects all text and which will force a rebuild of the font atlas at the desired size.