Dishonored depth buffer bug

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3 weeks 4 days ago #1 by Illuzio
Dishonored depth buffer bug was created by Illuzio
I tried ReShade with Dishonored 1 (d3d9, 32bits) and I noticed that since the update 5.2 and 5.3 the depth buffer doesn't work properly on some maps (during the mission "The Loyalists") while in the version 5.1 and before, everything works fine.

Here are the buffer settings for Dishonored:
[DEPTH]
DepthCopyAtClearIndex=0
DepthCopyBeforeClears=1
DisableINTZ=0
UseAspectRatioHeuristics=1

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3 weeks 3 days ago - 3 weeks 3 days ago #2 by lowenz
Replied by lowenz on topic Dishonored depth buffer bug
Just try the "full" version: reshade.me/downloads/ReShade_Setup_5.3.0_Addon.exe (there are TWO ReShade versions for every release, the Addon version unlocks more capabilites but beware you can be banned in multiplayer games)
Last edit: 3 weeks 3 days ago by lowenz.

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3 weeks 3 days ago #3 by Illuzio
Replied by Illuzio on topic Dishonored depth buffer bug
I've already tried the Normal and Addon versions and the problem is still there.

I asked a friend to try, and he has exactly the same problem with the depth buffer in Dishonored with version 5.2 and 5.3...

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