crosire wrote:
Do a manual installation =). The fact that the game seems to be published for Linux too points to it using OpenGL for rendering, so try "opengl32.dll" as DLL name.
The setup is just for convenience, it can only autodetect the correct DLL name under certain circumstances ... Though it may even work using "dxgi.dll" (the one for D3D10/11), as long as that DLL is loaded into the process, which it appearently did because otherwise autodetection wouldn't have chosen it.
I tried the various naming conventions disclosed in the readme but nothing took. Each time I launched the game ReShade wouldn't load and the log files would simply contain "log closed." Hopefully someone else with the game can provide some input.
Thank you.