I mentioned this in the SuperDepth thread, but I've tested more thoroughly all the way back to Reshade 4.91. There were issues with CP2077 crashing on depth-map detection in the past, and it is back. 4.91 will not detect depth in the game, and newer versions of Reshade immediately crash when depth is detected. Other than SuperDepth I'm not sure what other shaders actually detect depth, but I tested basics like FXAA and MSAA and they seem to work fine.
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