Hi,
I tried to make the game a bit better looking, and there is a good ReShade preset for it.
The problem is this, the game has yellow graphic glitches in its natural state, due to having problems with AMD graphic cards. Driver updates doesn't change anything.
So I found a solution for the problem via a graphics wrapper, specifically DXVK. As I understand it, basically the wrapper translatesDirectx9 commands to Vulkan, which AMD offers much better support for.
If I use this, the glitches are gone, but of course that means I already use the d3d9.dll coming from the wrapper. As such I can't use ReShade. If I use ReShade and overwrite the d3d9.dll, I get the glitches again. The glitches are not only jarring, but they really mess up the map and the menu. I can't imagine playing the whole game like this, but without ReShade the game looks so dull.
Full disclosure, I now how to inject ReShade into a game and how to set up specific presets (not that this is in any way complicated), but I myself don't know how to use it apart from that.
That's why my question is, is there a solution for this, where ReShade does what the wrapper does or is there a way to integrate both functions into the d3d9.dll?
Please Log in or Create an account to join the conversation.