Framework mediator places reshade.fx wrong folder

  • Posts: 7
5 years 4 weeks ago #1 by 1Kebab
One of the features I really enjoyed about the Framework Mediator
was that you could change how the shaders behaved without restarting the game constantly.
Now the problem is that Counter Strike Source handles the dll's a little bit different.

In the bin folder is where all the dll's are located.
So practically the d3d9 and Reshade.fx should be put inside of the bin folder.
But that will automatically remove the ability for me to change how the shaders behave live.

tldr: Is there some way to tell Framework Mediator to put d3d9.dll and Reshade.fx into the bin folder while you are running the game in a separate/different folder?

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  • Posts: 790
5 years 4 weeks ago - 5 years 4 weeks ago #2 by Ganossa
You will need to move the files manually but that should be easy since there are only two (ReShade.fx link and your binary [eg d3d9.dll])

:-)

Maybe in the future we will be able to tell automatically where the binaries are loaded from but its not implemented at the moment.

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  • Posts: 7
5 years 4 weeks ago #3 by 1Kebab

LuciferHawk wrote: You will need to move the files manually but that should be easy since there are only two (ReShade.fx link and your binary [eg d3d9.dll])

:-)

Maybe in the future we will be able to tell automatically where the binaries are loaded from but its not implemented at the moment.


Alright, also good job with the program. : )
Having a blast messing around with different type of games with it.

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