Framework mediator places reshade.fx wrong folder

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7 years 2 months ago #1 by 1Kebab Framework mediator places reshade.fx wrong folder was created by 1Kebab
One of the features I really enjoyed about the Framework Mediator
was that you could change how the shaders behaved without restarting the game constantly.
Now the problem is that Counter Strike Source handles the dll's a little bit different.

In the bin folder is where all the dll's are located.
So practically the d3d9 and Reshade.fx should be put inside of the bin folder.
But that will automatically remove the ability for me to change how the shaders behave live.

tldr: Is there some way to tell Framework Mediator to put d3d9.dll and Reshade.fx into the bin folder while you are running the game in a separate/different folder?

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7 years 2 months ago - 7 years 2 months ago #2 by Ganossa Replied by Ganossa on topic Framework mediator places reshade.fx wrong folder
You will need to move the files manually but that should be easy since there are only two (ReShade.fx link and your binary [eg d3d9.dll])

:-)

Maybe in the future we will be able to tell automatically where the binaries are loaded from but its not implemented at the moment.
Last edit: 7 years 2 months ago by Ganossa.

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7 years 2 months ago #3 by 1Kebab Replied by 1Kebab on topic Framework mediator places reshade.fx wrong folder

LuciferHawk wrote: You will need to move the files manually but that should be easy since there are only two (ReShade.fx link and your binary [eg d3d9.dll])

:-)

Maybe in the future we will be able to tell automatically where the binaries are loaded from but its not implemented at the moment.


Alright, also good job with the program. : )
Having a blast messing around with different type of games with it.

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