DOSBox Staging with its presentation mode set to CFR (constant frame rate) allows for using ReShade in older DOS adventure games. Until this new update 6.0, I had no issues with it. It worked like a charm for most DOS adventure games, but now it just hangs up. I can't even view the cursor; it just hangs, then crashes. I had a backup of 5.9 (the last release), which works beautifully well, just not with 6.0. Also, I'm using OpenGL, and no other (non-DOSBox) games have any issues on my system using ReShade.
Last edit: 1 year 8 months ago by lafami91.
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