[SOLVED] 6.0 Locking Up Games \ 5.9.2 Works Fine

  • errorunknown
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1 year 8 months ago #1 by errorunknown 6.0 Locking Up Games \ 5.9.2 Works Fine was created by errorunknown
Games are locking up using version 6.0 and I have to open Task Manager to terminate the game's process.

Games I have run into this issue with so far are; System Shock, Tony Hawk Pro Skater 1&2, Trepang2, and The Talos Principle 2.

When I switch to version 5.9.2 they work just fine.

Log example for 6.0:
16:38:53:641 [33612] | INFO  | Initializing crosire's ReShade version '6.0.0.1814' (64-bit) loaded from "E:\SteamLibrary\steamapps\common\System Shock Remake\SystemShock\Binaries\Win64\dxgi.dll" into "E:\SteamLibrary\steamapps\common\System Shock Remake\SystemShock\Binaries\Win64\SystemReShock-Win64-Shipping.exe" (0x2ab9ecf9) ...
16:38:53:660 [33612] | INFO  | Registering hooks for "user32.dll" ...
16:38:53:660 [33612] | INFO  | > Libraries loaded.
16:38:53:661 [33612] | INFO  | > Found 14 match(es). Installing ...
16:38:53:680 [33612] | INFO  | Registering hooks for "C:\Windows\system32\dinput.dll" ...
16:38:53:680 [33612] | INFO  | > Delayed.
16:38:53:680 [33612] | INFO  | Registering hooks for "ws2_32.dll" ...
16:38:53:681 [33612] | INFO  | > Libraries loaded.
16:38:53:681 [33612] | INFO  | > Found 8 match(es). Installing ...
16:38:53:699 [33612] | INFO  | Registering hooks for "C:\Windows\system32\d2d1.dll" ...
16:38:53:700 [33612] | INFO  | > Delayed.
16:38:53:700 [33612] | INFO  | Registering hooks for "C:\Windows\system32\d3d9.dll" ...
16:38:53:700 [33612] | INFO  | > Libraries loaded.
16:38:53:700 [33612] | INFO  | > Found 11 match(es). Installing ...
16:38:53:719 [33612] | INFO  | Registering hooks for "C:\Windows\system32\d3d10.dll" ...
16:38:53:719 [33612] | INFO  | > Delayed.
16:38:53:720 [33612] | INFO  | Registering hooks for "C:\Windows\system32\d3d10_1.dll" ...
16:38:53:720 [33612] | INFO  | > Delayed.
16:38:53:720 [33612] | INFO  | Registering hooks for "C:\Windows\system32\d3d11.dll" ...
16:38:53:720 [33612] | INFO  | > Libraries loaded.
16:38:53:721 [33612] | INFO  | > Found 3 match(es). Installing ...
16:38:53:738 [33612] | INFO  | Registering hooks for "C:\Windows\system32\d3d12.dll" ...
16:38:53:739 [33612] | INFO  | > Delayed.
16:38:53:739 [33612] | INFO  | Registering hooks for "C:\Windows\system32\dxgi.dll" ...
16:38:53:739 [33612] | INFO  | > Delayed until first call to an exported function.
16:38:53:739 [33612] | INFO  | Registering hooks for "vrclient_x64.dll" ...
16:38:53:739 [33612] | INFO  | > Delayed.
16:38:53:739 [33612] | INFO  | Initialized.
16:38:53:897 [33612] | INFO  | Redirecting RegisterClassExW(lpWndClassEx = 000000FF1BE4CE90 { "SteamWinsockInitFakeClass_1", style = 0 }) ...
16:38:54:083 [33612] | INFO  | Redirecting CreateDXGIFactory1(riid = {770AAE78-F26F-4DBA-A829-253C83D1B387}, ppFactory = 000000FF1BE4D8F0) ...
16:38:54:084 [33612] | INFO  | Installing export hooks for "C:\Windows\system32\dxgi.dll" ...
16:38:54:084 [33612] | INFO  | > Found 5 match(es). Installing ...
16:38:54:090 [33612] | INFO  | Redirecting D3D11CreateDevice(pAdapter = 000002A2AEB0ECF0, DriverType = 0, Software = 0000000000000000, Flags = 0x21, pFeatureLevels = 000000FF1BE4D83C, FeatureLevels = 1, SDKVersion = 7, ppDevice = 000000FF1BE4D840, pFeatureLevel = 000000FF1BE4D8B8, ppImmediateContext = 000000FF1BE4D848) ...
16:38:54:090 [33612] | INFO  | > Passing on to D3D11CreateDeviceAndSwapChain:
16:38:54:090 [33612] | INFO  | Redirecting D3D11CreateDeviceAndSwapChain(pAdapter = 000002A2AEB0ECF0, DriverType = 0, Software = 0000000000000000, Flags = 0x21, pFeatureLevels = 000000FF1BE4D83C, FeatureLevels = 1, SDKVersion = 7, pSwapChainDesc = 0000000000000000, ppSwapChain = 0000000000000000, ppDevice = 000000FF1BE4D840, pFeatureLevel = 000000FF1BE4D8B8, ppImmediateContext = 000000FF1BE4D848) ...
16:38:54:196 [33612] | INFO  | Using feature level 0xb000.
16:38:54:196 [33612] | INFO  | Searching for add-ons (*.addon, *.addon64) in "E:\SteamLibrary\steamapps\common\System Shock Remake\SystemShock\Binaries\Win64" ...
16:38:54:710 [33612] | INFO  | Redirecting D3D11CreateDevice(pAdapter = 000002A2B6B22BE0, DriverType = 0, Software = 0000000000000000, Flags = 0x21, pFeatureLevels = 000000FF1BE4D83C, FeatureLevels = 1, SDKVersion = 7, ppDevice = 000000FF1BE4D840, pFeatureLevel = 000000FF1BE4D8B8, ppImmediateContext = 000000FF1BE4D848) ...
16:38:54:711 [33612] | INFO  | > Passing on to D3D11CreateDeviceAndSwapChain:
16:38:54:711 [33612] | INFO  | Redirecting D3D11CreateDeviceAndSwapChain(pAdapter = 000002A2B6B22BE0, DriverType = 0, Software = 0000000000000000, Flags = 0x21, pFeatureLevels = 000000FF1BE4D83C, FeatureLevels = 1, SDKVersion = 7, pSwapChainDesc = 0000000000000000, ppSwapChain = 0000000000000000, ppDevice = 000000FF1BE4D840, pFeatureLevel = 000000FF1BE4D8B8, ppImmediateContext = 000000FF1BE4D848) ...
16:38:54:772 [27820] | WARN  | Ignoring LoadLibrary("api-ms-win-appmodel-runtime-l1-1-2") call to avoid possible deadlock.
16:38:54:772 [36104] | WARN  | Ignoring LoadLibrary("api-ms-win-appmodel-runtime-l1-1-2") call to avoid possible deadlock.
16:38:54:772 [32532] | WARN  | Ignoring LoadLibrary("api-ms-win-appmodel-runtime-l1-1-2") call to avoid possible deadlock.
16:38:54:774 [22544] | WARN  | Ignoring LoadLibrary("api-ms-win-appmodel-runtime-l1-1-2") call to avoid possible deadlock.
16:38:54:774 [35368] | WARN  | Ignoring LoadLibrary("api-ms-win-appmodel-runtime-l1-1-2") call to avoid possible deadlock.
16:38:54:774 [30812] | WARN  | Ignoring LoadLibrary("api-ms-win-appmodel-runtime-l1-1-2") call to avoid possible deadlock.
16:38:54:774 [27308] | WARN  | Ignoring LoadLibrary("api-ms-win-appmodel-runtime-l1-1-2") call to avoid possible deadlock.
16:38:54:775 [33460] | WARN  | Ignoring LoadLibrary("api-ms-win-appmodel-runtime-l1-1-2") call to avoid possible deadlock.
16:38:54:775 [16944] | WARN  | Ignoring LoadLibrary("api-ms-win-appmodel-runtime-l1-1-2") call to avoid possible deadlock.
16:38:54:776 [15068] | WARN  | Ignoring LoadLibrary("api-ms-win-appmodel-runtime-l1-1-2") call to avoid possible deadlock.
16:38:54:785 [33612] | INFO  | Using feature level 0xb000.
16:38:54:785 [33612] | INFO  | Searching for add-ons (*.addon, *.addon64) in "E:\SteamLibrary\steamapps\common\System Shock Remake\SystemShock\Binaries\Win64" ...
16:38:54:791 [33612] | INFO  | Redirecting D3D11CreateDevice(pAdapter = 000002A2AEC7FD70, DriverType = 0, Software = 0000000000000000, Flags = 0x21, pFeatureLevels = 000000FF1BE4D83C, FeatureLevels = 1, SDKVersion = 7, ppDevice = 000000FF1BE4D840, pFeatureLevel = 000000FF1BE4D8B8, ppImmediateContext = 000000FF1BE4D848) ...
16:38:54:792 [33612] | INFO  | > Passing on to D3D11CreateDeviceAndSwapChain:
16:38:54:792 [33612] | INFO  | Redirecting D3D11CreateDeviceAndSwapChain(pAdapter = 000002A2AEC7FD70, DriverType = 0, Software = 0000000000000000, Flags = 0x21, pFeatureLevels = 000000FF1BE4D83C, FeatureLevels = 1, SDKVersion = 7, pSwapChainDesc = 0000000000000000, ppSwapChain = 0000000000000000, ppDevice = 000000FF1BE4D840, pFeatureLevel = 000000FF1BE4D8B8, ppImmediateContext = 000000FF1BE4D848) ...
16:38:54:795 [33612] | INFO  | Using feature level 0xb000.
16:38:54:795 [33612] | WARN  | Skipping device because it uses the Microsoft Basic Render Driver.
16:38:54:902 [33612] | INFO  | Redirecting CreateDXGIFactory1(riid = {770AAE78-F26F-4DBA-A829-253C83D1B387}, ppFactory = 000000FF1BE4D7E8) ...
16:38:54:905 [33612] | INFO  | Redirecting D3D11CreateDevice(pAdapter = 000002A2AEC7FD70, DriverType = 0, Software = 0000000000000000, Flags = 0, pFeatureLevels = 000000FF1BE4C5D0, FeatureLevels = 1, SDKVersion = 7, ppDevice = 000000FF1BE4C5A0, pFeatureLevel = 000000FF1BE4C5C8, ppImmediateContext = 000000FF1BE4C5D8) ...
16:38:54:905 [33612] | INFO  | > Passing on to D3D11CreateDeviceAndSwapChain:
16:38:54:905 [33612] | INFO  | Redirecting D3D11CreateDeviceAndSwapChain(pAdapter = 000002A2AEC7FD70, DriverType = 0, Software = 0000000000000000, Flags = 0, pFeatureLevels = 000000FF1BE4C5D0, FeatureLevels = 1, SDKVersion = 7, pSwapChainDesc = 0000000000000000, ppSwapChain = 0000000000000000, ppDevice = 000000FF1BE4C5A0, pFeatureLevel = 000000FF1BE4C5C8, ppImmediateContext = 000000FF1BE4C5D8) ...
16:38:54:997 [33612] | INFO  | Using feature level 0xb000.
16:38:54:997 [33612] | INFO  | Searching for add-ons (*.addon, *.addon64) in "E:\SteamLibrary\steamapps\common\System Shock Remake\SystemShock\Binaries\Win64" ...
16:38:55:021 [33612] | INFO  | Redirecting D3D11CreateDevice(pAdapter = 000002A2AEBC4F80, DriverType = 0, Software = 0000000000000000, Flags = 0, pFeatureLevels = 000000FF1BE4D630, FeatureLevels = 1, SDKVersion = 7, ppDevice = 000000FF1BE4D600, pFeatureLevel = 000000FF1BE4D628, ppImmediateContext = 000000FF1BE4D638) ...
16:38:55:021 [33612] | INFO  | > Passing on to D3D11CreateDeviceAndSwapChain:
16:38:55:021 [33612] | INFO  | Redirecting D3D11CreateDeviceAndSwapChain(pAdapter = 000002A2AEBC4F80, DriverType = 0, Software = 0000000000000000, Flags = 0, pFeatureLevels = 000000FF1BE4D630, FeatureLevels = 1, SDKVersion = 7, pSwapChainDesc = 0000000000000000, ppSwapChain = 0000000000000000, ppDevice = 000000FF1BE4D600, pFeatureLevel = 000000FF1BE4D628, ppImmediateContext = 000000FF1BE4D638) ...
16:38:55:071 [38792] | WARN  | Ignoring LoadLibrary("api-ms-win-appmodel-runtime-l1-1-2") call to avoid possible deadlock.
16:38:55:071 [08308] | WARN  | Ignoring LoadLibrary("api-ms-win-appmodel-runtime-l1-1-2") call to avoid possible deadlock.
16:38:55:071 [30300] | WARN  | Ignoring LoadLibrary("api-ms-win-appmodel-runtime-l1-1-2") call to avoid possible deadlock.
16:38:55:072 [25380] | WARN  | Ignoring LoadLibrary("api-ms-win-appmodel-runtime-l1-1-2") call to avoid possible deadlock.
16:38:55:072 [31704] | WARN  | Ignoring LoadLibrary("api-ms-win-appmodel-runtime-l1-1-2") call to avoid possible deadlock.
16:38:55:072 [14684] | WARN  | Ignoring LoadLibrary("api-ms-win-appmodel-runtime-l1-1-2") call to avoid possible deadlock.
16:38:55:073 [36920] | WARN  | Ignoring LoadLibrary("api-ms-win-appmodel-runtime-l1-1-2") call to avoid possible deadlock.
16:38:55:073 [04232] | WARN  | Ignoring LoadLibrary("api-ms-win-appmodel-runtime-l1-1-2") call to avoid possible deadlock.
16:38:55:073 [21288] | WARN  | Ignoring LoadLibrary("api-ms-win-appmodel-runtime-l1-1-2") call to avoid possible deadlock.
16:38:55:074 [15208] | WARN  | Ignoring LoadLibrary("api-ms-win-appmodel-runtime-l1-1-2") call to avoid possible deadlock.
16:38:55:074 [38244] | WARN  | Ignoring LoadLibrary("api-ms-win-appmodel-runtime-l1-1-2") call to avoid possible deadlock.
16:38:55:084 [33612] | INFO  | Using feature level 0xb000.
16:38:55:084 [33612] | INFO  | Searching for add-ons (*.addon, *.addon64) in "E:\SteamLibrary\steamapps\common\System Shock Remake\SystemShock\Binaries\Win64" ...
16:38:55:355 [33612] | INFO  | Redirecting RegisterClassW(lpWndClass = 000000FF1BE4EC40 { "UnrealWindow", style = 0x8 }) ...
16:38:55:355 [29736] | INFO  | Redirecting RegisterClassW(lpWndClass = 000000FF2DF0FD20 { "SplashScreenClass", style = 0x3 }) ...
16:38:55:355 [33612] | INFO  | > Adding 'CS_OWNDC' window class style flag to "UnrealWindow".
16:38:55:355 [29736] | INFO  | > Adding 'CS_OWNDC' window class style flag to "SplashScreenClass".
16:38:55:499 [33612] | INFO  | Redirecting D3D11CreateDevice(pAdapter = 000002A2AEB0ECF0, DriverType = 0, Software = 0000000000000000, Flags = 0x20, pFeatureLevels = 000002A2B9CF26A0, FeatureLevels = 1, SDKVersion = 7, ppDevice = 000002A2B9CF0170, pFeatureLevel = 000000FF1BE4CB48, ppImmediateContext = 000002A2B9CF0158) ...
16:38:55:500 [33612] | INFO  | > Passing on to D3D11CreateDeviceAndSwapChain:
16:38:55:500 [33612] | INFO  | Redirecting D3D11CreateDeviceAndSwapChain(pAdapter = 000002A2AEB0ECF0, DriverType = 0, Software = 0000000000000000, Flags = 0x20, pFeatureLevels = 000002A2B9CF26A0, FeatureLevels = 1, SDKVersion = 7, pSwapChainDesc = 0000000000000000, ppSwapChain = 0000000000000000, ppDevice = 000002A2B9CF0170, pFeatureLevel = 000000FF1BE4CB48, ppImmediateContext = 000002A2B9CF0158) ...
16:38:55:594 [33612] | INFO  | Using feature level 0xb000.
16:38:55:594 [33612] | INFO  | Searching for add-ons (*.addon, *.addon64) in "E:\SteamLibrary\steamapps\common\System Shock Remake\SystemShock\Binaries\Win64" ...
16:38:55:728 [33612] | INFO  | Redirecting IDXGIFactory2::CreateSwapChainForHwnd(this = 000002A2AEAFD370, pDevice = 000002A2BAC794F8, hWnd = 00000000000814D4, pDesc = 000000FF1BE4DB10, pFullscreenDesc = 000000FF1BE4DB70, pRestrictToOutput = 0000000000000000, ppSwapChain = 000000FF1BE4DAA0) ...
16:38:55:728 [33612] | INFO  | > Dumping swap chain description:
16:38:55:728 [33612] | INFO  |   +-----------------------------------------+-----------------------------------------+
16:38:55:729 [33612] | INFO  |   | Parameter                               | Value                                   |
16:38:55:729 [33612] | INFO  |   +-----------------------------------------+-----------------------------------------+
16:38:55:729 [33612] | INFO  |   | Width                                   | 3840                                    |
16:38:55:729 [33612] | INFO  |   | Height                                  | 2160                                    |
16:38:55:729 [33612] | INFO  |   | RefreshRate                             | 0                   0                   |
16:38:55:730 [33612] | INFO  |   | Format                                  | DXGI_FORMAT_R10G10B10A2_UNORM           |
16:38:55:730 [33612] | INFO  |   | Stereo                                  | FALSE                                   |
16:38:55:730 [33612] | INFO  |   | ScanlineOrdering                        | 0                                       |
16:38:55:730 [33612] | INFO  |   | Scaling                                 | 0                                       |
16:38:55:730 [33612] | INFO  |   | SampleCount                             | 1                                       |
16:38:55:731 [33612] | INFO  |   | SampleQuality                           | 0                                       |
16:38:55:731 [33612] | INFO  |   | BufferUsage                             | 0x30                                    |
16:38:55:731 [33612] | INFO  |   | BufferCount                             | 2                                       |
16:38:55:731 [33612] | INFO  |   | Windowed                                | TRUE                                    |
16:38:55:731 [33612] | INFO  |   | SwapEffect                              | 4                                       |
16:38:55:731 [33612] | INFO  |   | AlphaMode                               | 0                                       |
16:38:55:731 [33612] | INFO  |   | Flags                                   | 0x802                                   |
16:38:55:732 [33612] | INFO  |   +-----------------------------------------+-----------------------------------------+
16:38:55:736 [33612] | INFO  | Running on NVIDIA GeForce RTX 4090 Driver 546.65.
16:38:55:906 [33612] | INFO  | Recreated runtime environment on runtime 000002A2BAFEF9C0 ("E:\SteamLibrary\steamapps\common\System Shock Remake\SystemShock\Binaries\Win64\ReShade.ini").
16:38:55:924 [31684] | WARN  | Failed to resolve search path "E:\SteamLibrary\steamapps\common\System Shock Remake\SystemShock\Binaries\Win64\reshade-shaders\Shaders\luluco250" with error code 2.
16:38:55:925 [31684] | WARN  | Failed to resolve search path "E:\SteamLibrary\steamapps\common\System Shock Remake\SystemShock\Binaries\Win64\reshade-shaders\Shaders\Radegast" with error code 2.
16:38:55:935 [31684] | ERROR | Failed to load font from "E:\SteamLibrary\steamapps\common\System Shock Remake\SystemShock\Binaries\Win64\ProggyClean.ttf" with error code 2!
16:38:56:082 [33612] | INFO  | Redirecting D3D11CreateDevice(pAdapter = 000002A2AEB0ECF0, DriverType = 0, Software = 0000000000000000, Flags = 0, pFeatureLevels = 0000000000000000, FeatureLevels = 0, SDKVersion = 7, ppDevice = 000002A2B0BD7B48, pFeatureLevel = 000000FF1BE4E300, ppImmediateContext = 000002A2B0BD7B50) ...
16:38:56:085 [33612] | INFO  | > Passing on to D3D11CreateDeviceAndSwapChain:
16:38:56:087 [33612] | INFO  | Redirecting D3D11CreateDeviceAndSwapChain(pAdapter = 000002A2AEB0ECF0, DriverType = 0, Software = 0000000000000000, Flags = 0, pFeatureLevels = 0000000000000000, FeatureLevels = 0, SDKVersion = 7, pSwapChainDesc = 0000000000000000, ppSwapChain = 0000000000000000, ppDevice = 000002A2B0BD7B48, pFeatureLevel = 000000FF1BE4E300, ppImmediateContext = 000002A2B0BD7B50) ...
16:38:56:104 [21544] | INFO  | Successfully compiled "E:\SteamLibrary\steamapps\common\System Shock Remake\SystemShock\Binaries\Win64\reshade-shaders\Shaders\CAS.fx" in 0.025 s.
16:38:56:128 [33612] | INFO  | Using feature level 0xb000.
16:38:56:230 [21544] | INFO  | Successfully compiled "E:\SteamLibrary\steamapps\common\System Shock Remake\SystemShock\Binaries\Win64\reshade-shaders\Shaders\Curves.fx" in 0.025 s.
16:38:58:147 [33092] | WARN  | Ignoring LoadLibrary("libvorbisfile_64.dll") call to avoid possible deadlock.
16:38:58:148 [36724] | WARN  | Ignoring LoadLibrary("libvorbisfile_64.dll") call to avoid possible deadlock.
16:38:58:148 [34728] | WARN  | Ignoring LoadLibrary("libvorbisfile_64.dll") call to avoid possible deadlock.
16:38:58:148 [37008] | WARN  | Ignoring LoadLibrary("libvorbisfile_64.dll") call to avoid possible deadlock.
16:38:58:149 [30348] | WARN  | Ignoring LoadLibrary("libvorbisfile_64.dll") call to avoid possible deadlock.
16:38:58:149 [21784] | WARN  | Ignoring LoadLibrary("libvorbisfile_64.dll") call to avoid possible deadlock.
16:38:58:150 [31408] | WARN  | Ignoring LoadLibrary("libvorbisfile_64.dll") call to avoid possible deadlock.
16:38:58:150 [32108] | WARN  | Ignoring LoadLibrary("libvorbisfile_64.dll") call to avoid possible deadlock.
16:38:58:151 [35296] | WARN  | Ignoring LoadLibrary("libvorbisfile_64.dll") call to avoid possible deadlock.
16:38:58:151 [21976] | WARN  | Ignoring LoadLibrary("libvorbisfile_64.dll") call to avoid possible deadlock.
16:38:59:144 [35852] | WARN  | Ignoring LoadLibrary("api-ms-win-appmodel-runtime-l1-1-2") call to avoid possible deadlock.
16:38:59:350 [33612] | WARN  | Ignoring LoadLibrary("msasn1.dll") call to avoid possible deadlock.
16:38:59:351 [33612] | WARN  | Ignoring LoadLibrary("cryptnet.dll") call to avoid possible deadlock.
16:38:59:351 [33612] | WARN  | Ignoring LoadLibrary("drvstore.dll") call to avoid possible deadlock.
16:38:59:352 [33612] | WARN  | Ignoring LoadLibrary("devobj.dll") call to avoid possible deadlock.
16:38:59:352 [33612] | WARN  | Ignoring LoadLibrary("wldp.dll") call to avoid possible deadlock.
16:38:59:352 [33612] | WARN  | Ignoring LoadLibrary("cryptbase.dll") call to avoid possible deadlock.
16:38:59:353 [35852] | WARN  | Ignoring LoadLibrary("wldp.dll") call to avoid possible deadlock.
16:38:59:353 [35852] | WARN  | Ignoring LoadLibrary("cryptbase.dll") call to avoid possible deadlock.
16:39:06:955 [33612] | INFO  | Redirecting IDXGISwapChain::SetFullscreenState(this = 000002A2BB240920, Fullscreen = TRUE, pTarget = 0000000000000000) ...
16:39:07:253 [33612] | INFO  | Redirecting IDXGISwapChain::ResizeBuffers(this = 000002A2BB240920, BufferCount = 0, Width = 3840, Height = 2160, NewFormat = 24, SwapChainFlags = 0x802) ...
16:39:07:263 [33612] | INFO  | Destroyed runtime environment on runtime 000002A2BAFEF9C0 ("E:\SteamLibrary\steamapps\common\System Shock Remake\SystemShock\Binaries\Win64\ReShade.ini").
16:39:07:264 [33612] | INFO  | Recreated runtime environment on runtime 000002A2BAFEF9C0 ("E:\SteamLibrary\steamapps\common\System Shock Remake\SystemShock\Binaries\Win64\ReShade.ini").
16:39:07:265 [31652] | WARN  | Failed to resolve search path "E:\SteamLibrary\steamapps\common\System Shock Remake\SystemShock\Binaries\Win64\reshade-shaders\Shaders\luluco250" with error code 2.
16:39:07:265 [31652] | WARN  | Failed to resolve search path "E:\SteamLibrary\steamapps\common\System Shock Remake\SystemShock\Binaries\Win64\reshade-shaders\Shaders\Radegast" with error code 2.
16:39:07:275 [31652] | ERROR | Failed to load font from "E:\SteamLibrary\steamapps\common\System Shock Remake\SystemShock\Binaries\Win64\ProggyClean.ttf" with error code 2!
16:39:07:442 [36496] | INFO  | Successfully compiled "E:\SteamLibrary\steamapps\common\System Shock Remake\SystemShock\Binaries\Win64\reshade-shaders\Shaders\CAS.fx" in 0.025 s.
16:39:07:569 [36496] | INFO  | Successfully compiled "E:\SteamLibrary\steamapps\common\System Shock Remake\SystemShock\Binaries\Win64\reshade-shaders\Shaders\Curves.fx" in 0.024 s.


Log example for 5.9.2:
16:36:11:560 [37516] | INFO  | Initializing crosire's ReShade version '5.9.2.1758' (64-bit) loaded from "E:\SteamLibrary\steamapps\common\System Shock Remake\SystemShock\Binaries\Win64\dxgi.dll" into "E:\SteamLibrary\steamapps\common\System Shock Remake\SystemShock\Binaries\Win64\SystemReShock-Win64-Shipping.exe" SystemShock  (0x2ab9ecf9) ...
16:36:11:579 [37516] | INFO  | Registering hooks for "user32.dll" ...
16:36:11:579 [37516] | INFO  | > Libraries loaded.
16:36:11:579 [37516] | INFO  | > Found 14 match(es). Installing ...
16:36:11:599 [37516] | INFO  | Registering hooks for "C:\Windows\system32\dinput.dll" ...
16:36:11:600 [37516] | INFO  | > Delayed.
16:36:11:600 [37516] | INFO  | Registering hooks for "ws2_32.dll" ...
16:36:11:600 [37516] | INFO  | > Libraries loaded.
16:36:11:600 [37516] | INFO  | > Found 8 match(es). Installing ...
16:36:11:618 [37516] | INFO  | Registering hooks for "C:\Windows\system32\d2d1.dll" ...
16:36:11:618 [37516] | INFO  | > Delayed.
16:36:11:619 [37516] | INFO  | Registering hooks for "C:\Windows\system32\d3d9.dll" ...
16:36:11:619 [37516] | INFO  | > Libraries loaded.
16:36:11:619 [37516] | INFO  | > Found 11 match(es). Installing ...
16:36:11:637 [37516] | INFO  | Registering hooks for "C:\Windows\system32\d3d10.dll" ...
16:36:11:638 [37516] | INFO  | > Delayed.
16:36:11:638 [37516] | INFO  | Registering hooks for "C:\Windows\system32\d3d10_1.dll" ...
16:36:11:638 [37516] | INFO  | > Delayed.
16:36:11:638 [37516] | INFO  | Registering hooks for "C:\Windows\system32\d3d11.dll" ...
16:36:11:638 [37516] | INFO  | > Libraries loaded.
16:36:11:639 [37516] | INFO  | > Found 3 match(es). Installing ...
16:36:11:657 [37516] | INFO  | Registering hooks for "C:\Windows\system32\d3d12.dll" ...
16:36:11:658 [37516] | INFO  | > Delayed.
16:36:11:658 [37516] | INFO  | Registering hooks for "C:\Windows\system32\dxgi.dll" ...
16:36:11:658 [37516] | INFO  | > Delayed until first call to an exported function.
16:36:11:658 [37516] | INFO  | Registering hooks for "vrclient_x64.dll" ...
16:36:11:658 [37516] | INFO  | > Delayed.
16:36:11:659 [37516] | INFO  | Initialized.
16:36:11:823 [37516] | INFO  | Redirecting RegisterClassExW(lpWndClassEx = 000000D18C64CA10 { "SteamWinsockInitFakeClass_1", style = 0 }) ...
16:36:12:034 [37516] | INFO  | Redirecting CreateDXGIFactory1(riid = {770AAE78-F26F-4DBA-A829-253C83D1B387}, ppFactory = 000000D18C64D470) ...
16:36:12:035 [37516] | INFO  | Installing export hooks for "C:\Windows\system32\dxgi.dll" ...
16:36:12:037 [37516] | INFO  | > Found 5 match(es). Installing ...
16:36:12:042 [37516] | INFO  | Redirecting D3D11CreateDevice(pAdapter = 00000279640616D0, DriverType = 0, Software = 0000000000000000, Flags = 0x21, pFeatureLevels = 000000D18C64D3BC, FeatureLevels = 1, SDKVersion = 7, ppDevice = 000000D18C64D3C0, pFeatureLevel = 000000D18C64D438, ppImmediateContext = 000000D18C64D3C8) ...
16:36:12:042 [37516] | INFO  | > Passing on to D3D11CreateDeviceAndSwapChain:
16:36:12:042 [37516] | INFO  | Redirecting D3D11CreateDeviceAndSwapChain(pAdapter = 00000279640616D0, DriverType = 0, Software = 0000000000000000, Flags = 0x21, pFeatureLevels = 000000D18C64D3BC, FeatureLevels = 1, SDKVersion = 7, pSwapChainDesc = 0000000000000000, ppSwapChain = 0000000000000000, ppDevice = 000000D18C64D3C0, pFeatureLevel = 000000D18C64D438, ppImmediateContext = 000000D18C64D3C8) ...
16:36:12:144 [37516] | INFO  | Using feature level 0xb000.
16:36:12:145 [37516] | INFO  | Searching for add-ons (*.addon, *.addon64) in "E:\SteamLibrary\steamapps\common\System Shock Remake\SystemShock\Binaries\Win64" ...
16:36:12:152 [37516] | INFO  | Redirecting D3D11CreateDevice(pAdapter = 00000279641A0AB0, DriverType = 0, Software = 0000000000000000, Flags = 0x21, pFeatureLevels = 000000D18C64D3BC, FeatureLevels = 1, SDKVersion = 7, ppDevice = 000000D18C64D3C0, pFeatureLevel = 000000D18C64D438, ppImmediateContext = 000000D18C64D3C8) ...
16:36:12:152 [37516] | INFO  | > Passing on to D3D11CreateDeviceAndSwapChain:
16:36:12:152 [37516] | INFO  | Redirecting D3D11CreateDeviceAndSwapChain(pAdapter = 00000279641A0AB0, DriverType = 0, Software = 0000000000000000, Flags = 0x21, pFeatureLevels = 000000D18C64D3BC, FeatureLevels = 1, SDKVersion = 7, pSwapChainDesc = 0000000000000000, ppSwapChain = 0000000000000000, ppDevice = 000000D18C64D3C0, pFeatureLevel = 000000D18C64D438, ppImmediateContext = 000000D18C64D3C8) ...
16:36:12:211 [34580] | WARN  | Ignoring LoadLibrary("api-ms-win-appmodel-runtime-l1-1-2") call to avoid possible deadlock.
16:36:12:211 [30028] | WARN  | Ignoring LoadLibrary("api-ms-win-appmodel-runtime-l1-1-2") call to avoid possible deadlock.
16:36:12:212 [25516] | WARN  | Ignoring LoadLibrary("api-ms-win-appmodel-runtime-l1-1-2") call to avoid possible deadlock.
16:36:12:212 [33484] | WARN  | Ignoring LoadLibrary("api-ms-win-appmodel-runtime-l1-1-2") call to avoid possible deadlock.
16:36:12:212 [35596] | WARN  | Ignoring LoadLibrary("api-ms-win-appmodel-runtime-l1-1-2") call to avoid possible deadlock.
16:36:12:213 [06212] | WARN  | Ignoring LoadLibrary("api-ms-win-appmodel-runtime-l1-1-2") call to avoid possible deadlock.
16:36:12:213 [27636] | WARN  | Ignoring LoadLibrary("api-ms-win-appmodel-runtime-l1-1-2") call to avoid possible deadlock.
16:36:12:214 [38596] | WARN  | Ignoring LoadLibrary("api-ms-win-appmodel-runtime-l1-1-2") call to avoid possible deadlock.
16:36:12:214 [25772] | WARN  | Ignoring LoadLibrary("api-ms-win-appmodel-runtime-l1-1-2") call to avoid possible deadlock.
16:36:12:214 [03312] | WARN  | Ignoring LoadLibrary("api-ms-win-appmodel-runtime-l1-1-2") call to avoid possible deadlock.
16:36:12:224 [37516] | INFO  | Using feature level 0xb000.
16:36:12:224 [37516] | INFO  | Searching for add-ons (*.addon, *.addon64) in "E:\SteamLibrary\steamapps\common\System Shock Remake\SystemShock\Binaries\Win64" ...
16:36:12:230 [37516] | INFO  | Redirecting D3D11CreateDevice(pAdapter = 0000027964170C50, DriverType = 0, Software = 0000000000000000, Flags = 0x21, pFeatureLevels = 000000D18C64D3BC, FeatureLevels = 1, SDKVersion = 7, ppDevice = 000000D18C64D3C0, pFeatureLevel = 000000D18C64D438, ppImmediateContext = 000000D18C64D3C8) ...
16:36:12:231 [37516] | INFO  | > Passing on to D3D11CreateDeviceAndSwapChain:
16:36:12:231 [37516] | INFO  | Redirecting D3D11CreateDeviceAndSwapChain(pAdapter = 0000027964170C50, DriverType = 0, Software = 0000000000000000, Flags = 0x21, pFeatureLevels = 000000D18C64D3BC, FeatureLevels = 1, SDKVersion = 7, pSwapChainDesc = 0000000000000000, ppSwapChain = 0000000000000000, ppDevice = 000000D18C64D3C0, pFeatureLevel = 000000D18C64D438, ppImmediateContext = 000000D18C64D3C8) ...
16:36:12:233 [37516] | INFO  | Using feature level 0xb000.
16:36:12:233 [37516] | WARN  | Skipping device because it uses the Microsoft Basic Render Driver.
16:36:12:342 [37516] | INFO  | Redirecting CreateDXGIFactory1(riid = {770AAE78-F26F-4DBA-A829-253C83D1B387}, ppFactory = 000000D18C64D368) ...
16:36:12:344 [37516] | INFO  | Redirecting D3D11CreateDevice(pAdapter = 00000279641A0AB0, DriverType = 0, Software = 0000000000000000, Flags = 0, pFeatureLevels = 000000D18C64C150, FeatureLevels = 1, SDKVersion = 7, ppDevice = 000000D18C64C120, pFeatureLevel = 000000D18C64C148, ppImmediateContext = 000000D18C64C158) ...
16:36:12:344 [37516] | INFO  | > Passing on to D3D11CreateDeviceAndSwapChain:
16:36:12:344 [37516] | INFO  | Redirecting D3D11CreateDeviceAndSwapChain(pAdapter = 00000279641A0AB0, DriverType = 0, Software = 0000000000000000, Flags = 0, pFeatureLevels = 000000D18C64C150, FeatureLevels = 1, SDKVersion = 7, pSwapChainDesc = 0000000000000000, ppSwapChain = 0000000000000000, ppDevice = 000000D18C64C120, pFeatureLevel = 000000D18C64C148, ppImmediateContext = 000000D18C64C158) ...
16:36:12:435 [37516] | INFO  | Using feature level 0xb000.
16:36:12:435 [37516] | INFO  | Searching for add-ons (*.addon, *.addon64) in "E:\SteamLibrary\steamapps\common\System Shock Remake\SystemShock\Binaries\Win64" ...
16:36:12:459 [37516] | INFO  | Redirecting D3D11CreateDevice(pAdapter = 000002796C0173C0, DriverType = 0, Software = 0000000000000000, Flags = 0, pFeatureLevels = 000000D18C64D1B0, FeatureLevels = 1, SDKVersion = 7, ppDevice = 000000D18C64D180, pFeatureLevel = 000000D18C64D1A8, ppImmediateContext = 000000D18C64D1B8) ...
16:36:12:459 [37516] | INFO  | > Passing on to D3D11CreateDeviceAndSwapChain:
16:36:12:459 [37516] | INFO  | Redirecting D3D11CreateDeviceAndSwapChain(pAdapter = 000002796C0173C0, DriverType = 0, Software = 0000000000000000, Flags = 0, pFeatureLevels = 000000D18C64D1B0, FeatureLevels = 1, SDKVersion = 7, pSwapChainDesc = 0000000000000000, ppSwapChain = 0000000000000000, ppDevice = 000000D18C64D180, pFeatureLevel = 000000D18C64D1A8, ppImmediateContext = 000000D18C64D1B8) ...
16:36:12:509 [36764] | WARN  | Ignoring LoadLibrary("api-ms-win-appmodel-runtime-l1-1-2") call to avoid possible deadlock.
16:36:12:511 [32500] | WARN  | Ignoring LoadLibrary("api-ms-win-appmodel-runtime-l1-1-2") call to avoid possible deadlock.
16:36:12:511 [27572] | WARN  | Ignoring LoadLibrary("api-ms-win-appmodel-runtime-l1-1-2") call to avoid possible deadlock.
16:36:12:512 [24948] | WARN  | Ignoring LoadLibrary("api-ms-win-appmodel-runtime-l1-1-2") call to avoid possible deadlock.
16:36:12:512 [22144] | WARN  | Ignoring LoadLibrary("api-ms-win-appmodel-runtime-l1-1-2") call to avoid possible deadlock.
16:36:12:512 [28444] | WARN  | Ignoring LoadLibrary("api-ms-win-appmodel-runtime-l1-1-2") call to avoid possible deadlock.
16:36:12:513 [28588] | WARN  | Ignoring LoadLibrary("api-ms-win-appmodel-runtime-l1-1-2") call to avoid possible deadlock.
16:36:12:513 [30456] | WARN  | Ignoring LoadLibrary("api-ms-win-appmodel-runtime-l1-1-2") call to avoid possible deadlock.
16:36:12:513 [01916] | WARN  | Ignoring LoadLibrary("api-ms-win-appmodel-runtime-l1-1-2") call to avoid possible deadlock.
16:36:12:514 [26620] | WARN  | Ignoring LoadLibrary("api-ms-win-appmodel-runtime-l1-1-2") call to avoid possible deadlock.
16:36:12:524 [37516] | INFO  | Using feature level 0xb000.
16:36:12:524 [37516] | INFO  | Searching for add-ons (*.addon, *.addon64) in "E:\SteamLibrary\steamapps\common\System Shock Remake\SystemShock\Binaries\Win64" ...
16:36:12:795 [37516] | INFO  | Redirecting RegisterClassW(lpWndClass = 000000D18C64E7C0 { "UnrealWindow", style = 0x8 }) ...
16:36:12:795 [32476] | INFO  | Redirecting RegisterClassW(lpWndClass = 000000D19DA0F5F0 { "SplashScreenClass", style = 0x3 }) ...
16:36:12:795 [37516] | INFO  | > Adding 'CS_OWNDC' window class style flag to "UnrealWindow".
16:36:12:795 [32476] | INFO  | > Adding 'CS_OWNDC' window class style flag to "SplashScreenClass".
16:36:12:937 [37516] | INFO  | Redirecting D3D11CreateDevice(pAdapter = 00000279640616D0, DriverType = 0, Software = 0000000000000000, Flags = 0x20, pFeatureLevels = 00000279741326A0, FeatureLevels = 1, SDKVersion = 7, ppDevice = 0000027974130170, pFeatureLevel = 000000D18C64C6C8, ppImmediateContext = 0000027974130158) ...
16:36:12:937 [37516] | INFO  | > Passing on to D3D11CreateDeviceAndSwapChain:
16:36:12:937 [37516] | INFO  | Redirecting D3D11CreateDeviceAndSwapChain(pAdapter = 00000279640616D0, DriverType = 0, Software = 0000000000000000, Flags = 0x20, pFeatureLevels = 00000279741326A0, FeatureLevels = 1, SDKVersion = 7, pSwapChainDesc = 0000000000000000, ppSwapChain = 0000000000000000, ppDevice = 0000027974130170, pFeatureLevel = 000000D18C64C6C8, ppImmediateContext = 0000027974130158) ...
16:36:13:036 [37516] | INFO  | Using feature level 0xb000.
16:36:13:036 [37516] | INFO  | Searching for add-ons (*.addon, *.addon64) in "E:\SteamLibrary\steamapps\common\System Shock Remake\SystemShock\Binaries\Win64" ...
16:36:13:167 [37516] | INFO  | Redirecting IDXGIFactory2::CreateSwapChainForHwnd(this = 000002795D227EC0, pDevice = 000002796BFA8098, hWnd = 00000000000D155C, pDesc = 000000D18C64D690, pFullscreenDesc = 000000D18C64D6F0, pRestrictToOutput = 0000000000000000, ppSwapChain = 000000D18C64D620) ...
16:36:13:167 [37516] | INFO  | > Dumping swap chain description:
16:36:13:167 [37516] | INFO  |   +-----------------------------------------+-----------------------------------------+
16:36:13:168 [37516] | INFO  |   | Parameter                               | Value                                   |
16:36:13:168 [37516] | INFO  |   +-----------------------------------------+-----------------------------------------+
16:36:13:168 [37516] | INFO  |   | Width                                   | 3840                                    |
16:36:13:168 [37516] | INFO  |   | Height                                  | 2160                                    |
16:36:13:168 [37516] | INFO  |   | RefreshRate                             | 0                   0                   |
16:36:13:168 [37516] | INFO  |   | Format                                  | DXGI_FORMAT_R10G10B10A2_UNORM           |
16:36:13:168 [37516] | INFO  |   | Stereo                                  | FALSE                                   |
16:36:13:169 [37516] | INFO  |   | ScanlineOrdering                        | 0                                       |
16:36:13:169 [37516] | INFO  |   | Scaling                                 | 0                                       |
16:36:13:169 [37516] | INFO  |   | SampleCount                             | 1                                       |
16:36:13:169 [37516] | INFO  |   | SampleQuality                           | 0                                       |
16:36:13:169 [37516] | INFO  |   | BufferUsage                             | 0x30                                    |
16:36:13:169 [37516] | INFO  |   | BufferCount                             | 2                                       |
16:36:13:172 [37516] | INFO  |   | Windowed                                | TRUE                                    |
16:36:13:172 [37516] | INFO  |   | SwapEffect                              | 4                                       |
16:36:13:172 [37516] | INFO  |   | AlphaMode                               | 0                                       |
16:36:13:172 [37516] | INFO  |   | Flags                                   | 0x802                                   |
16:36:13:172 [37516] | INFO  |   +-----------------------------------------+-----------------------------------------+
16:36:13:337 [37516] | INFO  | Running on NVIDIA GeForce RTX 4090.
16:36:13:339 [37516] | INFO  | Recreated runtime environment on runtime 000002797130CDE0 ("E:\SteamLibrary\steamapps\common\System Shock Remake\SystemShock\Binaries\Win64\ReShade.ini").
16:36:13:357 [34752] | WARN  | Failed to resolve search path "E:\SteamLibrary\steamapps\common\System Shock Remake\SystemShock\Binaries\Win64\.\reshade-shaders\Shaders\luluco250" with error code 2.
16:36:13:358 [34752] | WARN  | Failed to resolve search path "E:\SteamLibrary\steamapps\common\System Shock Remake\SystemShock\Binaries\Win64\.\reshade-shaders\Shaders\Radegast" with error code 2.
16:36:13:368 [34752] | ERROR | Failed to load font from "ProggyClean.ttf" with error code 2!
16:36:13:369 [34752] | ERROR | Failed to load editor font from "ProggyClean.ttf" with error code 2!
16:36:13:527 [37516] | INFO  | Redirecting D3D11CreateDevice(pAdapter = 00000279640616D0, DriverType = 0, Software = 0000000000000000, Flags = 0, pFeatureLevels = 0000000000000000, FeatureLevels = 0, SDKVersion = 7, ppDevice = 0000027965FE7B48, pFeatureLevel = 000000D18C64DE80, ppImmediateContext = 0000027965FE7B50) ...
16:36:13:530 [37516] | INFO  | > Passing on to D3D11CreateDeviceAndSwapChain:
16:36:13:532 [37516] | INFO  | Redirecting D3D11CreateDeviceAndSwapChain(pAdapter = 00000279640616D0, DriverType = 0, Software = 0000000000000000, Flags = 0, pFeatureLevels = 0000000000000000, FeatureLevels = 0, SDKVersion = 7, pSwapChainDesc = 0000000000000000, ppSwapChain = 0000000000000000, ppDevice = 0000027965FE7B48, pFeatureLevel = 000000D18C64DE80, ppImmediateContext = 0000027965FE7B50) ...
16:36:13:540 [19768] | INFO  | Successfully compiled "E:\SteamLibrary\steamapps\common\System Shock Remake\SystemShock\Binaries\Win64\reshade-shaders\Shaders\CAS.fx" in 0.026 s.
16:36:13:568 [37516] | INFO  | Using feature level 0xb000.
16:36:13:662 [19768] | INFO  | Successfully compiled "E:\SteamLibrary\steamapps\common\System Shock Remake\SystemShock\Binaries\Win64\reshade-shaders\Shaders\Curves.fx" in 0.026 s.
16:36:14:662 [25060] | WARN  | Ignoring LoadLibrary("libvorbisfile_64.dll") call to avoid possible deadlock.
16:36:14:662 [36260] | WARN  | Ignoring LoadLibrary("libvorbisfile_64.dll") call to avoid possible deadlock.
16:36:14:662 [26504] | WARN  | Ignoring LoadLibrary("libvorbisfile_64.dll") call to avoid possible deadlock.
16:36:14:663 [19204] | WARN  | Ignoring LoadLibrary("libvorbisfile_64.dll") call to avoid possible deadlock.
16:36:14:664 [32184] | WARN  | Ignoring LoadLibrary("libvorbisfile_64.dll") call to avoid possible deadlock.
16:36:14:664 [38216] | WARN  | Ignoring LoadLibrary("libvorbisfile_64.dll") call to avoid possible deadlock.
16:36:14:665 [28428] | WARN  | Ignoring LoadLibrary("libvorbisfile_64.dll") call to avoid possible deadlock.
16:36:14:665 [27384] | WARN  | Ignoring LoadLibrary("libvorbisfile_64.dll") call to avoid possible deadlock.
16:36:14:666 [30416] | WARN  | Ignoring LoadLibrary("libvorbisfile_64.dll") call to avoid possible deadlock.
16:36:14:667 [15308] | WARN  | Ignoring LoadLibrary("libvorbisfile_64.dll") call to avoid possible deadlock.
16:36:15:671 [35132] | WARN  | Ignoring LoadLibrary("api-ms-win-appmodel-runtime-l1-1-2") call to avoid possible deadlock.
16:36:15:867 [37516] | WARN  | Ignoring LoadLibrary("msasn1.dll") call to avoid possible deadlock.
16:36:15:868 [37516] | WARN  | Ignoring LoadLibrary("cryptnet.dll") call to avoid possible deadlock.
16:36:15:869 [37516] | WARN  | Ignoring LoadLibrary("drvstore.dll") call to avoid possible deadlock.
16:36:15:869 [37516] | WARN  | Ignoring LoadLibrary("devobj.dll") call to avoid possible deadlock.
16:36:15:870 [35132] | WARN  | Ignoring LoadLibrary("devobj.dll") call to avoid possible deadlock.
16:36:15:870 [35132] | WARN  | Ignoring LoadLibrary("wldp.dll") call to avoid possible deadlock.
16:36:15:871 [35132] | WARN  | Ignoring LoadLibrary("cryptbase.dll") call to avoid possible deadlock.
16:36:15:871 [37516] | WARN  | Ignoring LoadLibrary("nvapi64.dll") call to avoid possible deadlock.
16:36:16:139 [37516] | INFO  | Redirecting IDXGISwapChain::SetFullscreenState(this = 0000027971290AD0, Fullscreen = TRUE, pTarget = 0000000000000000) ...
16:36:16:389 [37516] | INFO  | Redirecting IDXGISwapChain::ResizeBuffers(this = 0000027971290AD0, BufferCount = 0, Width = 3840, Height = 2160, NewFormat = 24, SwapChainFlags = 0x802) ...
16:36:16:390 [37516] | INFO  | Destroyed runtime environment on runtime 000002797130CDE0 ("E:\SteamLibrary\steamapps\common\System Shock Remake\SystemShock\Binaries\Win64\ReShade.ini").
16:36:16:391 [37516] | INFO  | Recreated runtime environment on runtime 000002797130CDE0 ("E:\SteamLibrary\steamapps\common\System Shock Remake\SystemShock\Binaries\Win64\ReShade.ini").
16:36:16:686 [35360] | WARN  | Failed to resolve search path "E:\SteamLibrary\steamapps\common\System Shock Remake\SystemShock\Binaries\Win64\.\reshade-shaders\Shaders\luluco250" with error code 2.
16:36:16:687 [35360] | WARN  | Failed to resolve search path "E:\SteamLibrary\steamapps\common\System Shock Remake\SystemShock\Binaries\Win64\.\reshade-shaders\Shaders\Radegast" with error code 2.
16:36:17:934 [04248] | INFO  | Successfully compiled "E:\SteamLibrary\steamapps\common\System Shock Remake\SystemShock\Binaries\Win64\reshade-shaders\Shaders\CAS.fx" in 0.027 s.
16:36:18:063 [04248] | INFO  | Successfully compiled "E:\SteamLibrary\steamapps\common\System Shock Remake\SystemShock\Binaries\Win64\reshade-shaders\Shaders\Curves.fx" in 0.025 s.
16:36:47:009 [37516] | INFO  | Redirecting IDXGISwapChain::SetFullscreenState(this = 0000027971290AD0, Fullscreen = FALSE, pTarget = 0000000000000000) ...
16:36:47:342 [37516] | INFO  | Redirecting IDXGISwapChain::ResizeBuffers(this = 0000027971290AD0, BufferCount = 0, Width = 3840, Height = 2160, NewFormat = 24, SwapChainFlags = 0x802) ...
16:36:47:343 [37516] | INFO  | Destroyed runtime environment on runtime 000002797130CDE0 ("E:\SteamLibrary\steamapps\common\System Shock Remake\SystemShock\Binaries\Win64\ReShade.ini").
16:36:47:348 [37516] | INFO  | Recreated runtime environment on runtime 000002797130CDE0 ("E:\SteamLibrary\steamapps\common\System Shock Remake\SystemShock\Binaries\Win64\ReShade.ini").
16:36:47:350 [35360] | WARN  | Failed to resolve search path "E:\SteamLibrary\steamapps\common\System Shock Remake\SystemShock\Binaries\Win64\.\reshade-shaders\Shaders\luluco250" with error code 2.
16:36:47:350 [35360] | WARN  | Failed to resolve search path "E:\SteamLibrary\steamapps\common\System Shock Remake\SystemShock\Binaries\Win64\.\reshade-shaders\Shaders\Radegast" with error code 2.
16:36:47:560 [33864] | INFO  | Successfully compiled "E:\SteamLibrary\steamapps\common\System Shock Remake\SystemShock\Binaries\Win64\reshade-shaders\Shaders\CAS.fx" in 0.03 s.
16:36:47:707 [33864] | INFO  | Successfully compiled "E:\SteamLibrary\steamapps\common\System Shock Remake\SystemShock\Binaries\Win64\reshade-shaders\Shaders\Curves.fx" in 0.03 s.
16:36:53:194 [36700] | INFO  | Redirecting IDXGISwapChain::SetFullscreenState(this = 0000027971290AD0, Fullscreen = FALSE, pTarget = 0000000000000000) ...

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  • Mologz
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1 year 8 months ago #2 by Mologz Replied by Mologz on topic 6.0 Locking Up Games \ 5.9.2 Works Fine
I'm also experiencing this issue.

It's hanging / freezing / locking up games and something as obscure as Virt-A-Mate as well (virtual reality simulation sandbox game), which runs on DX11 if that's important to mention.

I've experienced two lock-ups in Elden Ring as well. I reverted to 5.9.2 and - so far - it seems more stable.

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  • Mologz
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1 year 8 months ago #3 by Mologz Replied by Mologz on topic 6.0 Locking Up Games \ 5.9.2 Works Fine
I just wanted to 'update' this by saying that I tried the recent version 6.0.1, and while it was stable for a longer period of time than 6.0.0, it still locked my Virt-A-Mate session every time I tried it. And reverting to 5.9.2 is 100% stable.

Just in case it matters to mention, Virt-A-Mate is primarily a VR program, but it has a 'Desktop' mode, and can be played like a normal non-VR game, in what I believe is Borderless Windowed mode, since it doesn't have a true Fullscreen mode, and runs on DX11).

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  • errorunknown
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1 year 8 months ago #4 by errorunknown Replied by errorunknown on topic 6.0 Locking Up Games \ 5.9.2 Works Fine
I concur that I was able to get a little further and then experience the lockup again. The only game I have retested this with is System Shock so far.

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  • errorunknown
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1 year 8 months ago #5 by errorunknown Replied by errorunknown on topic 6.0 Locking Up Games \ 5.9.2 Works Fine
I was able to resolve my issue. I had to just delete the ReShade.ini and let it create a new one in-game. For some reason this now allows it to work. There may have been a bad setting(s) in the file that causes it to not work in some games.

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