Reshade menu not showing up

  • Rhyader
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1 year 6 months ago #1 by Rhyader Reshade menu not showing up was created by Rhyader
Hi, I'm trying to add reshare to BudgieLoader.exe in Teknoparrot (OpenGL api) in order to play lindbergh games that haven't a proper .exe. I've done carefully all the steps more and more times, changed all api but can't get reshade menu to show. Here the is the log file: hope someone can help, thanks!

21:15:56:777 [08892] | INFO  | Initializing crosire's ReShade version '6.0.1.1826' (32-bit) loaded from "D:\TeknoParrot\TeknoParrot\OPENGL32.dll" into "D:\TeknoParrot\TeknoParrot\BudgieLoader.exe" (0xf4efa34) ...
21:15:56:777 [08892] | INFO  | Registering hooks for "user32.dll" ...
21:15:56:778 [08892] | INFO  | > Libraries loaded.
21:15:56:778 [08892] | INFO  | > Found 14 match(es). Installing ...
21:15:56:790 [08892] | INFO  | Registering hooks for "C:\WINDOWS\system32\dinput.dll" ...
21:15:56:792 [08892] | INFO  | > Delayed.
21:15:56:792 [08892] | INFO  | Registering hooks for "C:\WINDOWS\system32\opengl32.dll" ...
21:15:56:792 [08892] | INFO  | > Delayed until first call to an exported function.
21:15:56:793 [08892] | INFO  | Registering hooks for "vrclient.dll" ...
21:15:56:793 [08892] | INFO  | > Delayed.
21:15:56:793 [08892] | INFO  | Initialized.
21:16:18:997 [08892] | INFO  | Installing export hooks for "C:\WINDOWS\system32\opengl32.dll" ...
21:16:18:999 [08892] | INFO  | > Found 360 match(es). Installing ...
21:16:19:010 [08892] | INFO  | Redirecting RegisterClassA(lpWndClass = 01843DE0 { "FREEGLUT", style = 0x23 }) ...
21:16:19:014 [08892] | INFO  | Redirecting wglChoosePixelFormat(hdc = 3901072F, ppfd = 018433EC) ...
21:16:19:014 [08892] | INFO  | > Dumping pixel format descriptor:
21:16:19:014 [08892] | INFO  |   +
+
+
21:16:19:014 [08892] | INFO  |   | Name                                    | Value                                   |
21:16:19:014 [08892] | INFO  |   +
+
+
21:16:19:015 [08892] | INFO  |   | Flags                                   | 0x24                                    |
21:16:19:015 [08892] | INFO  |   | ColorBits                               | 32                                      |
21:16:19:015 [08892] | INFO  |   | DepthBits                               | 24                                      |
21:16:19:015 [08892] | INFO  |   | StencilBits                             | 8                                       |
21:16:19:015 [08892] | INFO  |   +
+
+
21:16:19:015 [08892] | WARN  | Single buffered OpenGL contexts are not supported.
21:16:19:104 [08892] | INFO  | Returning pixel format: 3
21:16:19:105 [08892] | INFO  | Redirecting wglSetPixelFormat(hdc = 3901072F, iPixelFormat = 3, ppfd = 018433EC) ...
21:16:19:105 [08892] | INFO  | Searching for add-ons (*.addon, *.addon32) in "D:\TeknoParrot\TeknoParrot" ...
21:16:19:106 [08892] | INFO  | Redirecting wglCreateContext(hdc = 3901072F) ...
21:16:19:106 [08892] | INFO  | > Passing on to wglCreateLayerContext:
21:16:19:106 [08892] | INFO  | Redirecting wglCreateLayerContext(hdc = 3901072F, iLayerPlane = 0) ...
21:16:19:507 [08892] | INFO  | Searching for add-ons (*.addon, *.addon32) in "D:\TeknoParrot\TeknoParrot" ...
21:16:19:864 [08892] | INFO  | Redirecting wglChoosePixelFormat(hdc = 7B010D80, ppfd = 018433F4) ...
21:16:19:866 [08892] | INFO  | > Dumping pixel format descriptor:
21:16:19:866 [08892] | INFO  |   +
+
+
21:16:19:867 [08892] | INFO  |   | Name                                    | Value                                   |
21:16:19:867 [08892] | INFO  |   +
+
+
21:16:19:867 [08892] | INFO  |   | Flags                                   | 0x24                                    |
21:16:19:867 [08892] | INFO  |   | ColorBits                               | 32                                      |
21:16:19:867 [08892] | INFO  |   | DepthBits                               | 24                                      |
21:16:19:867 [08892] | INFO  |   | StencilBits                             | 8                                       |
21:16:19:867 [08892] | INFO  |   +
+
+
21:16:19:868 [08892] | WARN  | Single buffered OpenGL contexts are not supported.
21:16:19:958 [08892] | INFO  | Returning pixel format: 3
21:16:19:959 [08892] | INFO  | Redirecting wglSetPixelFormat(hdc = 7B010D80, iPixelFormat = 3, ppfd = 018433F4) ...
21:16:19:959 [08892] | INFO  | Redirecting wglCreateContext(hdc = 7B010D80) ...
21:16:19:959 [08892] | INFO  | > Passing on to wglCreateLayerContext:
21:16:19:959 [08892] | INFO  | Redirecting wglCreateLayerContext(hdc = 7B010D80, iLayerPlane = 0) ...
 

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  • Rhyader
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1 year 6 months ago #2 by Rhyader Replied by Rhyader on topic Reshade menu not showing up
There is that message : "WARN | Single buffered OpenGL contexts are not supported." that make me think to a corrupted opengl in my pc but I just downloaded the latest nvidia drivers and made a fresh install..

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  • crosire
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1 year 6 months ago #3 by crosire Replied by crosire on topic Reshade menu not showing up
Means the app is creating a single buffered OpenGL context, rather than a double buffered one, but ReShade only supports the latter. That's not a problem with your system, just the way the app was coded, which you can't fix unfortunately. That would need to be fixed in the app.

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