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TOPIC: Arma 3 Depth-Buffer switches when moving in FP

Arma 3 Depth-Buffer switches when moving in FP 1 year 4 months ago #1

Arma 3's depth-buffer seems to swtich similar to what happens in Skyrim when moving in first person.
It makes the DOF flip out and the AO dissapears for a half-second then re-appears.
Third person has no issues with this switching depth-buffer.
Can anything done about this? Or is this simply an issue with the game?
If the latter I would like the Games page to be updated to reflect my findings.

EDIT: Actually the flip is so fast that DOF stays the same, but AO "re-applies" it's self to the new Depth-buffer. (it vanishes completely then re-appears in a split-second).

Thanks! :cheer:
I'm always learning.
Last Edit: 1 year 4 months ago by Constantine PC.
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Arma 3 Depth-Buffer switches when moving in FP 1 year 4 months ago #2

  • ninjafada
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depth buffer from reshade switch off if it detects a online game, perhaps it's that
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Arma 3 Depth-Buffer switches when moving in FP 1 year 4 months ago #3

ninjafada wrote:
depth buffer from reshade switch off if it detects a online game, perhaps it's that

Sorry I should of been more specific this is in single player.
I'm always learning.
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Arma 3 Depth-Buffer switches when moving in FP 1 year 4 months ago #4

  • crosire
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I'm guessing the first person view adds another depth buffer to rendering for FPS hands or such and ReShade cannot decide which one to choose, thus the flickering. Updated the compatibility list.
Cheers, crosire =)
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