No Man's Sky Worlds update VR has no Reshade

  • MusicalCat
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1 year 2 months ago #1 by MusicalCat No Man's Sky Worlds update VR has no Reshade was created by MusicalCat
I'm on 6.2 reshade using Vulcan during installation. Desktop is working perfectly. In VR though, no reshade is running on the VR headset. Taking off the headset and looking at my monitor, reshade is running on the flat screen so it's just VR that's affected.

Any solutions to this or has anyone got it working? 

 

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  • neogetter
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1 year 2 months ago #2 by neogetter Replied by neogetter on topic No Man's Sky Worlds update VR has no Reshade
same problem, i tried to do everything with no success... reshade in VR for the game is a must! great improvemets, like sharpness, anti aliasing with sharpness without stress gpu, etc..i don't know if depends from reshade that need an immediately update for this new overhaul, :(

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  • bongodoctor
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1 year 1 month ago - 1 year 1 month ago #3 by bongodoctor Replied by bongodoctor on topic No Man's Sky Worlds update VR has no Reshade
I have also run into this issue - unable to get ReShade to work with the current version of NMS - using the VULKAN API - without a sharpening filter NMS is just so blurry it gives me a headache, and I am already having to run it at a lower resolution since the latest batch of updates. Did either of you find a solution or workaround for this as NMS is currently unplayable for me... :(

I did a quick search of my C drive and there are 28 different versions of vulkan.dll - with various names - mostly vulkan- 1.dll but also vulkan-1-999-0-0-0.dll, vulkan-1-64.dll, vulkan-1-x86.dll, vulkan-1-1-0-65-1.dll - maybe if we could work out which version it was using and where it was stored it might help. I was assuming it used the one in the NMS binaries directory, but maybe that is just a copy - could it be that ReShade and NMS are now expecting a different name for the .dll and renaming one might make it work?
Last edit: 1 year 1 month ago by bongodoctor. Reason: Extra info

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  • bongodoctor
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1 year 1 month ago #4 by bongodoctor Replied by bongodoctor on topic No Man's Sky Worlds update VR has no Reshade
I have done more testing - from the log ReShade is running and loading correctly in the background but it is loaded using the Vulkan API on the desktop window not the VR headset. Not sure if this is something that can be manually edited or not - could just be a question of the display number being 0 or 1 etc...

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