I like to use ReShade with a game called "TK17". When I try to run it in it's own built-in "DX9 + Shaders" mode with RS 6.2, it spontaneously closes on launch.
I had to go back to using RS 6.11. Not sure what's wrong.
TK17 works fine in the normal (Non-Shaders) modes.under RS 6.2. It's only when attempting to use it's own shaders does it crash when using 6.2.
Just a heads up on a possible bug.
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