It's probably an issue of Dosbox-x, so just as a remark: I already posted the following in the Dosbox-x github:When using the current (6.3.3) Reshade with the current (2025.02.01) Dosbox-x SDL2, the black bars left and right (4:3 ratio of DOS) turn into white (with ghosting of the Reshade interface; however a screenshot shows only black bars). This happens both with OpenGL and Direct3D9. In Dosbox-Staging, the bars remain black.
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