Issues with Reshade and Elite Dangerous

  • AstraObscura
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6 months 1 week ago - 6 months 1 week ago #1 by AstraObscura Issues with Reshade and Elite Dangerous was created by AstraObscura
I used reshade/EDFX many years ago with Elite Dangerous. I took a 3 year hiatus from the game and only recently gotten back into it. From my understanding EDFX was replaced with Reshade. (EDFX was a sort of plugin/app that used reshade shaders, and now it just uses Reshade).

I got reshade to install and work just fine, but when I used the EDFX version years ago, there were some other shaders I really loved. I found my old reshade folder on my old HDD from years ago and moved the shaders into the new Reshade folder but getting some errors and they don't load now.

Here is an example of one of the errors: 
I tried looking into the .fx files for any obvious errors.

One example is the use of #include EFFECT_CONFIG_UNDEF(CeeJay)


I assume it can't find this file but where do I get it? I am looking in my old reshade folder but not sure what file(s) I am looking for.
Last edit: 6 months 1 week ago by AstraObscura.

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  • crosire
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6 months 1 day ago #2 by crosire Replied by crosire on topic Issues with Reshade and Elite Dangerous
I tried to load the last version of ReShade Framework (which EDFX was based on, at github.com/crosire/reshade-shaders/tree/...f2af54046c5d750a4941 ) into current day ReShade and it compiles through without trouble.
The errors you are seeing would indicate that the "EFFECT_CONFIG" and "EFFECT_CONFIG_UNDEF" macros are not defined, those do exist in ReShade.fx: github.com/crosire/reshade-shaders/blob/...4941/ReShade.fx#L120 . So not sure what's up with your version of the effect files. If you can upload them somewhere I can take a look.

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