How does ReShade handle driver settings?
- Arkana
- Topic Author
I'm kind of new to this whole shader thing; I've always been content with tweaking the settings of my NVIDIA driver to the max and never knew that something like ReShade even exists. Now that I do, I want to get started ASAP but the first question already pops up: how does ReShade handle my driver settings? Does it overwrite or reset them entirely? Just what does it do with them?
I appreciate any help I can get with that, as it's pretty much the only thing that's holding me back right now.
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- crosire
It pretty much works like this:
Game output -> ReShade (this is where ReShade applies) -> Microsoft DirectX runtime or WGL (for OpenGL) -> Driver (this is where your driver settings are applied) -> GPU -> Monitor
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- Arkana
- Topic Author
Thanks for the fast reply, crosire! It seems I'll have to start anew, then. I wonder in which order I should proceed, though. Should I begin with changing the Reshade settings and change driver settings afterwards? Or vice versa? What do you guys suggest?crosire wrote: It doesn't do anything with them. They continue to exist, although there can be conflicts sometimes (driver antialiasing often messes up rendering with ReShade).
It pretty much works like this:
Game output -> ReShade (this is where ReShade applies) -> Microsoft DirectX runtime or WGL (for OpenGL) -> Driver (this is where your driver settings are applied) -> GPU -> Monitor
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- crosire
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- Arkana
- Topic Author
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- logout20
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