SMAA 1x, SMAA 2Tx, SMAA 4x
- Topic Author
- Posts: 15
I would like to ask, if there is possibility to set in config file of SweetFX 2.0 values for SMAA, to be equal to: SMAA 1x, SMAA 2Tx, SMAA 4x? So in file SweetFX_settings.txt I should set: #define USE_SMAA 1 and what values should I set to have SMAA 1x, SMAA 2Tx, SMAA 4x?
// -- Advanced SMAA settings --
// -- SMAA Predication settings --
// -- Debug SMAA settings --
Are there any possibility to disable all ReShade and SweetFX informations, when game is loading (those in the left up corner of the screen)?
Thank you in advance for your reply and support.
- Posts: 405
(I'm not too good with what exactly is required but it's not easy to implement the temporal part of the T modes and 2X and 4X in addition use MSAA which might not be something you can just "inject" via a utility like ReShade but would instead need game specific code changes or how to say.)