Screenshot Thread
- Elimina
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- Tom Yum 72
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- Wicked Sick
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- Tom Yum 72
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- Quentin-Tarantino
Constantine PC wrote: I'm starting to think they are edited.
Never seen any GTA V preset or settings ever look that photorealistic.
Me too because i can see where the clean white is coming from. But the rest is to clean.
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- AeroFX

This is my Call of Duty 4 : Modern Warfare screenshots .... with MasterEffect Reborn
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- Ryuken
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- Quentin-Tarantino
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- Tom Yum 72
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- Ryuken
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- Elimina
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- Marty McFly
Marty McFly wrote: GeorgeRNS
We shader guys spend way too long time developing shaders and no time using them and enjoying them. I came here to request your config for GTA V as I cannot spare time to create a config on myself and yours is by far better than any "photorealistic" stuff I have yet seen here. Apparently you are ignoring requests usually, hope you make an excuse.
Just to be not off-topic:
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- Boulotaur2024
Nice.Marty McFly wrote:
What algorithm is that ? I'd say HBAO but it looks a bit more defined and "spread out" than HBAO. You'd need to add a bit more "bias" to avoid running into self occlusion like on your screen. Usually HBAO and SAO (Alchemy AO) provide that setting.
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- Marty McFly
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- Elimina
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- teringlijer
Those AC: Unity screens: Amazing!
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- Ryuken
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- Elimina
Ryuken wrote: Assassin's Creed Unity
How did you get the Depth of Field effects to work in AC: U? I tried to get it to work but it didn't have access to the depth buffer (I had no AA active)
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- NattyDread
reshade.me/forum/suggestions/601-manual-...r-flip?start=12#8269
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