Screenshot Thread

  • aufkrawall
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10 years 3 days ago #1405 by aufkrawall Replied by aufkrawall on topic Screenshot Thread
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  • Rone
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10 years 3 days ago - 10 years 3 days ago #1406 by Rone Replied by Rone on topic Screenshot Thread
Last edit: 10 years 3 days ago by Rone.
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  • aufkrawall
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10 years 3 days ago #1407 by aufkrawall Replied by aufkrawall on topic Screenshot Thread

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  • Quentin-Tarantino
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10 years 3 days ago #1408 by Quentin-Tarantino Replied by Quentin-Tarantino on topic AC Revelations

Rone wrote: GTA V - thanks for your fast reply qeuntin, that helped me alot!!!



[img


No Problem mate and nice screens :)
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  • ThundeR422
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10 years 3 days ago #1409 by ThundeR422 Replied by ThundeR422 on topic AC Revelations
Tell me what you think guys.Some before and after shots + Altair - the man of the hour with his wife. I love this serial...up until the Black flag ^^
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  • Elimina
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10 years 3 days ago - 10 years 3 days ago #1410 by Elimina Replied by Elimina on topic AC Revelations
Ok, it posted my comment twice, note to self: don't click submit twice on slow internet
Last edit: 10 years 3 days ago by Elimina.

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  • Elimina
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10 years 3 days ago #1411 by Elimina Replied by Elimina on topic AC Revelations

ThundeR422 wrote: Tell me what you think guys.Some before and after shots + Altair - the man of the hour with his wife. I love this serial...up until the Black flag ^^


It looks pretty good. I would definitely use it if I ever wanted to reinstall AC: 2-Revelations again. IMO, in the 3rd shot, the bloom is a bit too saturated but overall it looks good :)
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  • aufkrawall
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10 years 3 days ago #1412 by aufkrawall Replied by aufkrawall on topic Screenshot Thread
It makes this old game look quite nice.
The trees in Syndicate are still looking very similar, they should really integrate foliage stuff from Watch Dogs/Far Cry 4 into Anvil Next engine.

[img


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[img
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  • Elimina
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10 years 3 days ago #1413 by Elimina Replied by Elimina on topic Screenshot Thread

aufkrawall wrote: It makes this old game look quite nice.
The trees in Syndicate are still looking very similar, they should really integrate foliage stuff from Watch Dogs/Far Cry 4 into Anvil Next Engine


I find it funny how they made the Disrupt engine to be based around driving for Watch Dogs and then in Assassins Creed Syndicate they implemented driving into the game anyways using Anvil Next. What is funny about it is that Syndicates driving physics are still better than Watch Dogs :P

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  • GroinShooter
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10 years 3 days ago - 10 years 3 days ago #1414 by GroinShooter Replied by GroinShooter on topic Screenshot Thread
Killing Floor 2



Last edit: 10 years 3 days ago by GroinShooter.
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  • ThundeR422
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10 years 3 days ago #1415 by ThundeR422 Replied by ThundeR422 on topic AC Revelations

Elimina wrote:

ThundeR422 wrote: Tell me what you think guys.Some before and after shots + Altair - the man of the hour with his wife. I love this serial...up until the Black flag ^^


It looks pretty good. I would definitely use it if I ever wanted to reinstall AC: 2-Revelations again. IMO, in the 3rd shot, the bloom is a bit too saturated but overall it looks good :)


Thank you my friend. Yes it is saturated but i like that look. It is semi realistic preset so not full realism and i love the mornings where it blinds you for example ^^

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  • ThundeR422
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10 years 3 days ago #1416 by ThundeR422 Replied by ThundeR422 on topic Screenshot Thread

aufkrawall wrote:



[img


[img


[img



Very nice brother. That first pic when i saw it..i thought that it was a painting ^^

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  • aufkrawall
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10 years 3 days ago #1417 by aufkrawall Replied by aufkrawall on topic Screenshot Thread
Thanks! I find Avalanche's physically based shading attempt very convincing and I agree that it looks totally amazing together with the artists' work.
Just look how detailed the different parts of Rico's outfit are and how they react to light sources. And the faces look very natural too, absolutely stunning work in every aspect. :woohoo:
Only munmun's color correction and Marty's ported MPV deband filter were active. :)
sfx.thelazy.net/games/preset/4799/
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  • Ryuken
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10 years 3 days ago #1418 by Ryuken Replied by Ryuken on topic Screenshot Thread
Dirt Rally


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  • ThundeR422
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10 years 3 days ago - 10 years 3 days ago #1419 by ThundeR422 Replied by ThundeR422 on topic Screenshot Thread

aufkrawall wrote: Thanks! I find Avalanche's physically based shading attempt very convincing and I agree that it looks totally amazing together with the artists' work.
Just look how detailed the different parts of Rico's outfit are and how they react to light sources. And the faces look very natural too, absolutely stunning work in every aspect. :woohoo:
Only munmun's color correction and Marty's ported MPV deband filter were active. :)
sfx.thelazy.net/games/preset/4799/


Exactly! I see that the game has some redish filter, but that engine can simulate some pretty realistic lightning and shading.
Last edit: 10 years 3 days ago by ThundeR422.

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  • Ryuken
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10 years 2 days ago #1420 by Ryuken Replied by Ryuken on topic Screenshot Thread
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  • Quentin-Tarantino
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10 years 2 days ago - 10 years 2 days ago #1421 by Quentin-Tarantino Replied by Quentin-Tarantino on topic Screenshot Thread
New Settings :) First shot is the Settings added to a Ubisoft Screen





Keep It Flowing
Last edit: 10 years 2 days ago by Quentin-Tarantino.
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  • GERgta
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10 years 2 days ago #1422 by GERgta Replied by GERgta on topic Screenshot Thread
Second Life (Ambient Light, Fake DoF, SweetFX's HDR, Curves and FXAA):

Well... Needless to say, my GPU is dying right now; 10 FPS.
Which is still alright for Second Life, mind you! :p
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  • Tom Yum 72
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10 years 2 days ago - 10 years 2 days ago #1423 by Tom Yum 72 Replied by Tom Yum 72 on topic Screenshot Thread
Ryse (Thx to janitor)











Last edit: 10 years 2 days ago by Tom Yum 72. Reason: credit 4 Hudtoggle
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  • Ryuken
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10 years 2 days ago #1424 by Ryuken Replied by Ryuken on topic Screenshot Thread
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