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TOPIC: Screenshot Thread

Screenshot Thread 3 years 2 weeks ago #2017

Batman: Arkham Knight
(UE3 tweaks + ReShade 1.1)











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Screenshot Thread 3 years 1 week ago #2018

Fallout 4:



Last Edit: 3 years 1 week ago by Elimina.
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Screenshot Thread 3 years 1 week ago #2019

DeMondo You can actually play as those characters or is that a modification? And is that a free cam mode or how do you take the shots?

MXAO goes WoW:

Last Edit: 3 years 1 week ago by Marty McFly.
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Screenshot Thread 3 years 1 week ago #2020

Batman: Arkham Knight
(UE3 tweaks + ReShade 1.1)





Matrix Déjà vu:






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Screenshot Thread 3 years 1 week ago #2021

DeMondo You can actually play as those characters or is that a modification? And is that a free cam mode or how do you take the shots?
Last Edit: 3 years 1 week ago by Marty McFly.
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Screenshot Thread 3 years 1 week ago #2022

Marty McFly wrote:
DeMondo You can actually play as those characters or is that a modification? And is that a free cam mode or how do you take the shots?

MXAO goes WoW:


Indeed wow for the MXAO

And yes those characters are all playable (some 10+ different ones)

Here is the code:
(make a new BmInput.ini and put it in dir: C:\Program Files (x86)\Steam\steamapps\common\Batman Arkham Knight\DLC\356474\Content\BmGame\Config)

Warning: Spoiler! [ Click to expand ]


Source: pcgamer.com/batman-arkham-knight-mod-unlocks-ten-playable-characters/

F1 - Red Hood [Require DLC]
F2 - Harley Quinn
F3 - Nightwing
F4 - Robin
F5 - Azrael
F6 - Bruce Wayne
F7 - Catwoman
F8 - Commissioner Gordon
F9 - Joker
F10 - GCPD Officer Owens
F11 - Batman

Flying through some tweak sites, there are some very rare (hidden) tweaks, like reverse gravity etc, etc. Im planning to make a new upgrade mod to gather all those tweaks + engine tweaks in one place.

Code for reverse gravity:
(place this in BmInput.ini @ end of section: [Engine.PlayerInput] // this different BmInput.ini file is located in:
C:\Program Files (x86)\Steam\steamapps\common\Batman Arkham Knight\BmGame\Config)

Bindings=(Name="NumPadNine",Command="set engine.worldinfo worldgravityz 99")
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Screenshot Thread 3 years 1 week ago #2023

Some examples of reverse gravity:

Matrix Déjà vu: Part Deux



Bat's bad batmobile zero-gravity crash:


@Marty McFly: no free-camera is used while taking the shots only the horrific-limited-photo-mode from the game itself, but I use the zero-gravity tweak to go (fly) to places otherwise not reachable.
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ROTTR 3 years 1 week ago #2024

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Screenshot Thread 3 years 1 week ago #2025

the division



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Screenshot Thread 3 years 1 week ago #2026

Batman: Arkham Knight
(UE3 tweaks + ReShade 1.1)




Reverse gravity tweak enabled + playable character Harley Quinn:



Some examples of ReShades Reflective Bump Mapping [Marty McFly RMB] (notice the color blending and reflections on the edges from the gargoyle:
(Reflective Bump Mapping a great feature because it can definately make a game looking more realistic)






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Screenshot Thread 3 years 1 week ago #2027

@ DeMondo: will you share your preset and tweaks for Batman please ?
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Screenshot Thread 3 years 1 week ago #2028

Tom Yum 72 wrote:
@ DeMondo: will you share your preset and tweaks for Batman please ?

--> Yes I will definately share the preset and tweaks, but as Im a perfectionist ( who isnt when it comes to ReShade tweakings [?] ), it takes more time this time, I follow the same proces I did with the Remember Me upgrade mod, but Batman Arkham Knight has some very specific cvars not common for other UE3-based games.

And BAK is missing the Lightmass.ini file, so Im focussing on other tweaks, gameplay-wise (this via BmInput.ini for gravity control etc, different playable characters) but also graphic-wise (this via BmEngine.ini + BmSystemSettings.ini), I think around next weekend, Im ready, wrapping up the mod and publishing the guide on Steam, the gameplay-wise tweaks arent mine, Im just flying through alot of tweak-sites, and gather the tweaks into one place (my upcoming Steam guide).
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Screenshot Thread 3 years 1 week ago #2029

"Inside the kitchen"-how things work out:
example of Reflective Bump Mapping [RBM]:

example 1:
ReShade 1.1: disabled DOF & disabled RBM



example 2:
ReShade 1.1: disabled DOF & enabled RBM
(black lines are appearing sometimes at certain view-angles with RBM)


example 3:
ReShade 1.1: enabled DOF & enabled RBM

(black lines in the background are reduced greatly almost to zero because of the DOF)
(RBM --> color blending and reflections see edges face + jacket etc // like in real life light is bending around corners [diffraction] )
(BAK is one of the games with noticeable black lines with RBM enabled while some other games dont have this issue)
Last Edit: 3 years 1 week ago by DeMondo.
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Screenshot Thread 3 years 1 week ago #2030

Fallout 4:



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Screenshot Thread 3 years 1 week ago #2031

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Screenshot Thread 3 years 1 week ago #2032

  • WLHM15
  • WLHM15's Avatar
  • Offline
  • Everything started from the end
Shaders Used :

- Ambient Occlusion (HBAO)
- FXAA
- Euda's Bloom
- Tonemap, Vibrance, and Curve

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Screenshot Thread 3 years 1 week ago #2033

@WLHM15: Something about your profile picture seems very familiar :whistle:
Last Edit: 3 years 1 week ago by Elimina.
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Screenshot Thread 3 years 1 week ago #2034

Elimina wrote:
Fallout 4:


--> Great shot + atmosphere
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Screenshot Thread 3 years 1 week ago #2035

BA(c)K.. with minor engine tweaks + ReShade 1.1











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Screenshot Thread 3 years 1 week ago #2036

CrystalReality NextGen



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