Screenshot Thread
- DeMondo
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- Elimina
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- Marty McFly
MXAO goes WoW:
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- DeMondo
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- Marty McFly
DeMondo You can actually play as those characters or is that a modification? And is that a free cam mode or how do you take the shots?
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- DeMondo
Marty McFly wrote: DeMondo You can actually play as those characters or is that a modification? And is that a free cam mode or how do you take the shots?
MXAO goes WoW:
Indeed wow for the MXAO
And yes those characters are all playable (some 10+ different ones)
Here is the code:
(make a new BmInput.ini and put it in dir: C:\Program Files (x86)\Steam\steamapps\common\Batman Arkham Knight\DLC\356474\Content\BmGame\Config)
.Bindings=(Name="PageUp",Command="exec Console.txt")
.Bindings=(Name="BackSpace", Command="Set RPawnPlayer bCanDiveBoost 1 | Set RPawnPlayer bCanCapeGlide 1")
.Bindings=(Name="f1", Command="start batentry?area=CityZ_17,CityX_02,CityX_03,CityZ_13,CityZ_14,CityZ_16,CityZ_18,CityZ_T17?Flags=Debug_Freeroam,Debug_Freeroam_Population,IsFreeRoam?Chapter=3?Players=Playable_DLCRedHood?createsave")
.Bindings=(Name="f2", Command="start batentry?area=CityZ_17,CityX_02,CityX_03,CityZ_13,CityZ_14,CityZ_16,CityZ_18,CityZ_T17?Flags=Debug_Freeroam,Debug_Freeroam_Population,IsFreeRoam?Chapter=3?Players=Playable_DLCHarleyQuinn?createsave")
.Bindings=(Name="f3", Command="start batentry?area=CityZ_17,CityX_02,CityX_03,CityZ_13,CityZ_14,CityZ_16,CityZ_18,CityZ_T17?Flags=Debug_Freeroam,Debug_Freeroam_Population,IsFreeRoam?Chapter=3?Players=Playable_Nightwing?createsave")
.Bindings=(Name="f4", Command="start batentry?area=CityZ_17,CityX_02,CityX_03,CityZ_13,CityZ_14,CityZ_16,CityZ_18,CityZ_T17?Flags=Debug_Freeroam,Debug_Freeroam_Population,IsFreeRoam?Chapter=3?Players=Playable_Robin_DickGrson52?createsave")
.Bindings=(Name="f5", Command="start batentry?area=CityZ_17,CityX_02,CityX_03,CityZ_13,CityZ_14,CityZ_16,CityZ_18,CityZ_T17?Flags=Debug_Freeroam,Debug_Freeroam_Population,IsFreeRoam?Chapter=3?Players=Playable_Azrael?createsave")
.Bindings=(Name="f6", Command="start batentry?area=CityZ_17,CityX_02,CityX_03,CityZ_13,CityZ_14,CityZ_16,CityZ_18,CityZ_T17?Flags=Debug_Freeroam,Debug_Freeroam_Population,IsFreeRoam?Chapter=3?Players=Playable_BruceWayne?createsave")
.Bindings=(Name="f7", Command="start batentry?area=CityZ_17,CityX_02,CityX_03,CityZ_13,CityZ_14,CityZ_16,CityZ_18,CityZ_T17?Flags=Debug_Freeroam,Debug_Freeroam_Population,IsFreeRoam?Chapter=3?Players=Playable_Catwoman?createsave")
.Bindings=(Name="f8", Command="start batentry?area=CityZ_17,CityX_02,CityX_03,CityZ_13,CityZ_14,CityZ_16,CityZ_18,CityZ_T17?Flags=Debug_Freeroam,Debug_Freeroam_Population,IsFreeRoam?Chapter=3?Players=Playable_Gordon?createsave")
.Bindings=(Name="f9", Command="start batentry?area=CityZ_17,CityX_02,CityX_03,CityZ_13,CityZ_14,CityZ_16,CityZ_18,CityZ_T17?Flags=Debug_Freeroam,Debug_Freeroam_Population,IsFreeRoam?Chapter=3?Players=Playable_Joker?createsave")
.Bindings=(Name="f10", Command="start batentry?area=CityZ_17,CityX_02,CityX_03,CityZ_13,CityZ_14,CityZ_16,CityZ_18,CityZ_T17?Flags=Debug_Freeroam,Debug_Freeroam_Population,IsFreeRoam?Chapter=3?Players=Playable_DLCBatgirl?createsave")
.Bindings=(Name="f11", Command="start batentry?area=CityZ_17,CityX_02,CityX_03,CityZ_13,CityZ_14,CityZ_16,CityZ_18,CityZ_T17?Flags=Debug_Freeroam,Debug_Freeroam_Population,IsFreeRoam?Chapter=3?Players=Playable_Batman_GothamKnight?createsave")
Source: pcgamer.com/batman-arkham-knight-mod-unlocks-ten-playable-characters/
F1 - Red Hood [Require DLC]
F2 - Harley Quinn
F3 - Nightwing
F4 - Robin
F5 - Azrael
F6 - Bruce Wayne
F7 - Catwoman
F8 - Commissioner Gordon
F9 - Joker
F10 - GCPD Officer Owens
F11 - Batman
Flying through some tweak sites, there are some very rare (hidden) tweaks, like reverse gravity etc, etc. Im planning to make a new upgrade mod to gather all those tweaks + engine tweaks in one place.
Code for reverse gravity:
(place this in BmInput.ini @ end of section: [Engine.PlayerInput] // this different BmInput.ini file is located in:
C:\Program Files (x86)\Steam\steamapps\common\Batman Arkham Knight\BmGame\Config)
Bindings=(Name="NumPadNine",Command="set engine.worldinfo worldgravityz 99")
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- DeMondo
Matrix Déjà vu: Part Deux
Bat's bad batmobile zero-gravity crash:
@Marty McFly: no free-camera is used while taking the shots only the horrific-limited-photo-mode from the game itself, but I use the zero-gravity tweak to go (fly) to places otherwise not reachable.
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- SunBroDave
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- MakeNX
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- DeMondo
(UE3 tweaks + ReShade 1.1)
Reverse gravity tweak enabled + playable character Harley Quinn:
Some examples of ReShades Reflective Bump Mapping [Marty McFly RMB] (notice the color blending and reflections on the edges from the gargoyle:
(Reflective Bump Mapping a great feature because it can definately make a game looking more realistic)
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- Tom Yum 72
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- DeMondo
Tom Yum 72 wrote: @ DeMondo: will you share your preset and tweaks for Batman please ?
--> Yes I will definately share the preset and tweaks, but as Im a perfectionist ( who isnt when it comes to ReShade tweakings [?] ), it takes more time this time, I follow the same proces I did with the Remember Me upgrade mod, but Batman Arkham Knight has some very specific cvars not common for other UE3-based games.
And BAK is missing the Lightmass.ini file, so Im focussing on other tweaks, gameplay-wise (this via BmInput.ini for gravity control etc, different playable characters) but also graphic-wise (this via BmEngine.ini + BmSystemSettings.ini), I think around next weekend, Im ready, wrapping up the mod and publishing the guide on Steam, the gameplay-wise tweaks arent mine, Im just flying through alot of tweak-sites, and gather the tweaks into one place (my upcoming Steam guide).
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- DeMondo
example of Reflective Bump Mapping [RBM]:
example 1:
ReShade 1.1: disabled DOF & disabled RBM
example 2:
ReShade 1.1: disabled DOF & enabled RBM (black lines are appearing sometimes at certain view-angles with RBM)
example 3:
ReShade 1.1: enabled DOF & enabled RBM
(black lines in the background are reduced greatly almost to zero because of the DOF)
(RBM --> color blending and reflections see edges face + jacket etc // like in real life light is bending around corners [diffraction] )
(BAK is one of the games with noticeable black lines with RBM enabled while some other games dont have this issue)
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- Elimina
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- Apocalypso
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- WLHM15
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- Elimina
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- DeMondo
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- DeMondo
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- Quentin-Tarantino
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