Screenshot Thread
- Zyrusticae
All in all... eh, it's alright. It'd be great if it weren't for the lack of shadows. Missed opportunities.
Please Log in or Create an account to join the conversation.
- DeMondo
Please Log in or Create an account to join the conversation.
- Elimina
Please Log in or Create an account to join the conversation.
- Ryuken
Please Log in or Create an account to join the conversation.
- MakeNX
Please Log in or Create an account to join the conversation.
- FriskyNoodle
Ryuken wrote: Dark souls 3
How did you get depth buffer to work? I would love to know or is this ingame DOF? Care to share the preset?
Please Log in or Create an account to join the conversation.
- JBeckman
(You can set it in the game options now, no need to firewall block the game exe. )
Please Log in or Create an account to join the conversation.
- Ryuken
Please Log in or Create an account to join the conversation.
- Yaruosu
Please Log in or Create an account to join the conversation.
- FriskyNoodle
JBeckman wrote: Depth detection works just fine in Dark Souls 3 but you have to be in offline mode as ReShade doesn't allow depth buffer detection when there's active network traffic.
(You can set it in the game options now, no need to firewall block the game exe. )
I wondered why it doesnt work online. Someone was making something to force depth detection with a network connection active, but it only works with Guild Wars 2. Can anyone give me an answer as to why this was disabled while "online" essentially for any game?
Please Log in or Create an account to join the conversation.
- Edudu47
Please Log in or Create an account to join the conversation.
- FriskyNoodle
Edudu47 wrote:
Can you post DoF settings? That looks great!
Or even just share the preset?
Please Log in or Create an account to join the conversation.
- Ryuken
Please Log in or Create an account to join the conversation.
- WLHM15
Shaders used :
MXAO - Well, i port this by myself for my personal use, so if you want to use it, wait for Marty's work.
Magic DOF
FXGB
SweetFX Tonemap, Curve, and Vibrance
FXAA
Please Log in or Create an account to join the conversation.
- Razed
Please Log in or Create an account to join the conversation.
- Tom Yum 72
Razed: Is it the same preset like in your videos, or did you update it again?
Please Log in or Create an account to join the conversation.
- WLHM15
Tom Yum 72 wrote: WLHM15 : This is Cod , right? Great preset, please release it.
Well, I want to release it. It fits into all COD MW Series, but on that screenshots i use Marty McFly's Ambient Obscurance (MXAO) which that AO method not implemented yet by Marty on newest ReShade Framework, he still working on it. I just port that AO manually for my personal use.. it mean i cant release this preset until Marty Implemented his AO into newest ReShade Framework..
Please Log in or Create an account to join the conversation.
- Razed
Tom Yum 72 wrote: WLHM15 : This is Cod , right? Great preset, please release it.
Razed: Is it the same preset like in your videos, or did you update it again?
I've updated it numerous times since the video, so it's much better in my opinion. On a side note, there are some nice screenshots in this thread but I'm not sure how I feel about DoF in Dark Souls 3. I fiddled with it for a while last week but it always blurred part of the HUD, which only makes it good for screenshots...
Please Log in or Create an account to join the conversation.
- Tom Yum 72
WLHM15 wrote:
Tom Yum 72 wrote: WLHM15 : This is Cod , right? Great preset, please release it.
Well, I want to release it. It fits into all COD MW Series, but on that screenshots i use Marty McFly's Ambient Obscurance (MXAO) which that AO method not implemented yet by Marty on newest ReShade Framework, he still working on it. I just port that AO manually for my personal use.. it mean i cant release this preset until Marty Implemented his AO into newest ReShade Framework..
Hmmm, is Marty having a Problem with it ? Maybe a readme inside the folder with a note? Would love to test it
@Razed Thank you ...you really did a wonderful job.
Please Log in or Create an account to join the conversation.
- DeMondo
being applied to Batman™: Arkham Knight..
Please Log in or Create an account to join the conversation.