Screenshot Thread
- GroinShooter
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- piterrrxd
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- Wicked Sick
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- piterrrxd
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- Wicked Sick
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- BrandonHortman
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- piterrrxd
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- calafate
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Hard to believe this game was released in 2005
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- robgrab
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- GroinShooter
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- SunBroDave
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- SunBroDave
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- Mikan
Added some new effects, made some minor changes and different way to add bloom to my fx file
Some Final Fantasy XIII 4k screenies
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- piterrrxd
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- Tom Yum 72
So many great screenshots and presets here, keep them coming guys.
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- piterrrxd
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- Avitus
Screenies for Dark Souls II:
I'm not very good at screenshots, sorry.
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- FriskyNoodle
Avitus wrote: I'm far from being adept at this sort of thing, but I was absolutely blown away by the quality of these shaders. Easily better than ENB, in my opinion. If anybody has any tips, I'm listening.
Use gedosato to downsample your screenshots, run in windowed mode and use SRWE for fake fullscreen and when you use print screen, sweetfx will capture render resolution for screenshots.
Also you can find a CE table for Cheat Engine (for singleplayer of course) for camera and fov modifiers for some really cool screenshots.
Cant really say its better than ENB, because ive seen some fantastic ENB even for 0.79 (First release) for GTAIV. You just have to do it right/write the code properly because its game specific. Whats nice is adding Reshade on top of ENB as the icing on the cake, if you need those few extra effects that arent in a game specific ENB profile.
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- Avitus
FriskyNoodle wrote:
Use gedosato to downsample your screenshots, run in windowed mode and use SRWE for fake fullscreen and when you use print screen, sweetfx will capture render resolution for screenshots.
I do use dedosato's downsampling but I don't know if I'm interested in installing another program just for the sake of screenshotting. It's been difficult enough getting the game to run right as it is, despite having plenty of processing/video power. Still can't ENB to work with DSII. As far as tips go, I was more referring to the adjustment of the shaders and effects themselves.
FriskyNoodle wrote: Cant really say its better than ENB, because ive seen some fantastic ENB even for 0.79 (First release) for GTAIV. You just have to do it right/write the code properly because its game specific. Whats nice is adding Reshade on top of ENB as the icing on the cake, if you need those few extra effects that arent in a game specific ENB profile.
Maybe that's my problem. From shitty, way too much lens flare presets off of nexus and the like, I haven't had much luck adjusting ENB myself. The controls are not intuitive to me. On the other hand, I found adjusting reshade to incredibly easy, even if a little time consuming. And it has the merit of working. ENB crashes 90% of the time but I haven't had a single issue as a result of reshade. If I could get enb + reshade working, even if just for DSII, I'd shit myself.
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- SunBroDave
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