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TOPIC: Screenshot Thread

Screenshot Thread 4 years 7 months ago #61

FC4



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Screenshot Thread 4 years 7 months ago #62

Dead Space




͡° ͜ʖ ͡° Unreal Witcher 3 sfx.thelazy.net/games/preset/3911/
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Screenshot Thread 4 years 7 months ago #63

  • Wicked Sick
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  • Die young or suffer (Forgive my poor English)
It's like seeing an entirely different game.
Finding relief somewhere between a tree's branch and its shade.
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Screenshot Thread 4 years 7 months ago #64

True ;) 1st raw screen to compare :D
͡° ͜ʖ ͡° Unreal Witcher 3 sfx.thelazy.net/games/preset/3911/
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Screenshot Thread 4 years 7 months ago #65

  • Wicked Sick
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It is really amazing what some people can do. I feel so much envy lol
Finding relief somewhere between a tree's branch and its shade.
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Screenshot Thread 4 years 7 months ago #66

Doom 1 with Zandronum with DOF and Sharpening

Doom 1 DOF with ReShade by brandon.hortman, on Flickr
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Screenshot Thread 4 years 7 months ago #67

͡° ͜ʖ ͡° Unreal Witcher 3 sfx.thelazy.net/games/preset/3911/
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Screenshot Thread 4 years 7 months ago #68

F.E.A.R. Had to disable Soft Shadows in order to let the depth buffer works 100% of the time.
 















Hard to believe this game was released in 2005 :)
Last Edit: 4 years 7 months ago by calafate.
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Screenshot Thread 4 years 7 months ago #69

Any other tips for F.E.A.R. since I'm currently playing through Condemned: Criminal Origins and I think it uses the same engine? So far the only concession I've had to make is disabling Volumetric Lighting in order to not conflict with the forced HBAO+ through NVIDIA Inspector.
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Screenshot Thread 4 years 7 months ago #70

Sleeping Dogs DE



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Screenshot Thread 4 years 7 months ago #71

Twilight Princess

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Screenshot Thread 4 years 7 months ago #72

Zelda: TP



The more cartoony look reminds me of Dark Cloud 2
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Screenshot Thread 4 years 7 months ago #73

So many great pictures, keep up the good work.^^

Added some new effects, made some minor changes and different way to add bloom to my fx file :P
Some Final Fantasy XIII 4k screenies








Last Edit: 4 years 7 months ago by Mikan. Reason: Ooops wrong ones:>
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Screenshot Thread 4 years 7 months ago #74

͡° ͜ʖ ͡° Unreal Witcher 3 sfx.thelazy.net/games/preset/3911/
Last Edit: 4 years 7 months ago by piterrrxd.
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Screenshot Thread 4 years 7 months ago #75

piterrrxd : Fantastic Dead Space preset, will you share it please ?
So many great screenshots and presets here, keep them coming guys.
Last Edit: 4 years 7 months ago by Tom Yum 72.
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Screenshot Thread 4 years 7 months ago #76

@up yep, but i wait for DOF fade timer in MasterEffect (autofocus is too fast).






͡° ͜ʖ ͡° Unreal Witcher 3 sfx.thelazy.net/games/preset/3911/
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Screenshot Thread 4 years 7 months ago #77

I'm far from being adept at this sort of thing, but I was absolutely blown away by the quality of these shaders. Easily better than ENB, in my opinion. If anybody has any tips, I'm listening.

Screenies for Dark Souls II:

Warning: Spoiler! [ Click to expand ]


I'm not very good at screenshots, sorry.
Last Edit: 4 years 7 months ago by Avitus.
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Screenshot Thread 4 years 7 months ago #78

Avitus wrote:
I'm far from being adept at this sort of thing, but I was absolutely blown away by the quality of these shaders. Easily better than ENB, in my opinion. If anybody has any tips, I'm listening.


Use gedosato to downsample your screenshots, run in windowed mode and use SRWE for fake fullscreen and when you use print screen, sweetfx will capture render resolution for screenshots.

Also you can find a CE table for Cheat Engine (for singleplayer of course) for camera and fov modifiers for some really cool screenshots.

Cant really say its better than ENB, because ive seen some fantastic ENB even for 0.79 (First release) for GTAIV. You just have to do it right/write the code properly because its game specific. Whats nice is adding Reshade on top of ENB as the icing on the cake, if you need those few extra effects that arent in a game specific ENB profile.
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Screenshot Thread 4 years 7 months ago #79

FriskyNoodle wrote:

Use gedosato to downsample your screenshots, run in windowed mode and use SRWE for fake fullscreen and when you use print screen, sweetfx will capture render resolution for screenshots.

I do use dedosato's downsampling but I don't know if I'm interested in installing another program just for the sake of screenshotting. It's been difficult enough getting the game to run right as it is, despite having plenty of processing/video power. Still can't ENB to work with DSII. As far as tips go, I was more referring to the adjustment of the shaders and effects themselves.
FriskyNoodle wrote:
Cant really say its better than ENB, because ive seen some fantastic ENB even for 0.79 (First release) for GTAIV. You just have to do it right/write the code properly because its game specific. Whats nice is adding Reshade on top of ENB as the icing on the cake, if you need those few extra effects that arent in a game specific ENB profile.

Maybe that's my problem. From shitty, way too much lens flare presets off of nexus and the like, I haven't had much luck adjusting ENB myself. The controls are not intuitive to me. On the other hand, I found adjusting reshade to incredibly easy, even if a little time consuming. And it has the merit of working. ENB crashes 90% of the time but I haven't had a single issue as a result of reshade. If I could get enb + reshade working, even if just for DSII, I'd shit myself.
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Screenshot Thread 4 years 7 months ago #80

Twilight Princess

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