Installation Procedure
- LancerSolurus
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- bopper2010
Github Shader's: github.com/crosire/reshade-shaders/tree/master/Shaders
Next choose the game you want to install ReShade to using the tool supplied, select the exe and the API i.e dxgi, opengl,d3d9 etc depending on your game and then hit Launch and it should place the files where you need them. All you need to do then is launch the game and hit Shift+F2 and open the in game GUI and follow the tutorial, I suggest placing the .fx files and the ReShade.fxh file in the main directory of the game just keep it simple as this is the default location. You can specify a different location using the in game tool once you are familiar with it all.
Im not sure if this is the correct method but it worked for me with the Github shaders anyways and some older MasterEffect files.
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- LancerSolurus
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- bopper2010
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- crosire
Don't. There is a big green "Clone or download" button on GitHub. Click on that and choose "Download ZIP". That gets you all the files in correct encoding and format. You can go and pick the shaders you want from the downloaded archive then.bopper2010 wrote: There are some posted on this Github page, just copy all the text and paste it into a blank txt file, and name it for example for LumaSharpen.fx. These must be saved as .fx and as All Files not txt file.
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- bopper2010
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- LancerSolurus
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For those wondering, no, V2 is not required at all, use V3 by itself. If you have previously installed V2, remove it before installing V3. Download the zip from the Github page (Green button on the page). Extract it. Copy the 'Shaders' and 'Textures' folder to your folder containing the EXE. Then once in the game, open up the interface and add those 2 folders to the folders searched. Restart the game and re-enter the interface and select which effects you wish to use. Also if the 2 DLLs aren't present in the EXE folder, you will need to copy them over from the extracted Reshade V3 folder, as I had to do.
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- HarveyKrumpet
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- crosire
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- Ranhcase
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