Effects and Settings for Thief: Deadly Shadows

  • Posts: 4
10 months 2 weeks ago #1 by creaseycj
Hello everyone! I have a few questions regarding the most effective effects to use for Theif: Deadly Shadows. I've tried using MXAO, FXAA and SMAA to which I was unable to see any noticeable difference, aside from MXAO, which only affected the HUD by blacking it out which is non-beneficial. Is antialiasing worth trying to use for this game as well as MXAO? If you have settings that work for you with these effects please let me know, also if there are other effects worth using. Any screen shot comparisons would also be greatly appreciated. Much thanks!!!

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  • Posts: 525
10 months 2 weeks ago - 10 months 2 weeks ago #2 by lowenz
You must use a wrapper (d3d8to9 by Crosire himself -> dx9 / dgVoodoo2 ->dxgi)

Depth buffer detection is not working right (the depth buffer is kind of strange in wrapped Unreal Warfare engine games, like Deus Ex Invisible War of Thief Deadly Shadows), so forget MXAO and other depth-related effects.
For TDS remember to use SneakyUpgrade (see TTLG forum about that) ;)

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