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Best way to hide mouse cursor?
- ICEKING
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I'm running ReShade with Depth3D to play non-VR strategy games in 3D through Bigscreen. To game like this you have to enable a Cross Cursor to still be able to control the game. All of this works fine.
The problem is that the ingame cursor is now very distracting, it tracks around the screen and bounces between your eyes. Is there a setting or shader which can hide the cursor? I've considered replacing the texture of the cursor in my games with a transparent jpg but that doesn't seem the smartest way to handle things and may cause other issues(assuming I can find it to begin with.)
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- BlueSkyKnight
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ICEKING wrote: I've tried searching Google for this but turned up empty on results.
I'm running ReShade with Depth3D to play non-VR strategy games in 3D through Bigscreen. To game like this you have to enable a Cross Cursor to still be able to control the game. All of this works fine.
The problem is that the ingame cursor is now very distracting, it tracks around the screen and bounces between your eyes. Is there a setting or shader which can hide the cursor? I've considered replacing the texture of the cursor in my games with a transparent jpg but that doesn't seem the smartest way to handle things and may cause other issues(assuming I can find it to begin with.)
You can just download a tiny mouse cursor pack online and use that.
www.rw-designer.com/cursor-set/mini-mousepointer
or here
www.rw-designer.com/cursor-set/smalldot
You can also read my guide here if you want more control over the mouse Cursor.
reshade.me/forum/shader-troubleshooting/...2-mouse-cursor#33700
Hope you enjoy my shader

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- ICEKING
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- BlueSkyKnight
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ICEKING wrote: Excellent, this works perfectly. Just saved the default in rw-designer and it's a perfectly invisible mouse. You wouldn't happen to know how to modify the crosshair from the shader would you? I'm assuming its buried somewhere in the .fx file?
Submit any code changes to me. It's located here.
github.com/BlueSkyDefender/reshade-shade...Depth3D.fx#L227-L283
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