Welcome, Guest.
Username: Password: Remember me

TOPIC: AO in Witcher 3 ( seems reversed? )

AO in Witcher 3 ( seems reversed? ) 1 year 6 months ago #1

Is it just me or does the AO shadow the object and not the area around the object?

Is there a way to reverse this?
The administrator has disabled public write access.

AO in Witcher 3 ( seems reversed? ) 1 year 6 months ago #2

  • Martigen
  • Martigen's Avatar
  • Offline
  • Posts: 147
  • Thank you received: 35
Wondering this too, just started experimenting with AO using the framework in W3 (coz, you know, we can :) ). I enabled the logarthimic depth buffer option, but not getting the expected results. Also, for what it's worth, F12 for showing the depth buffer doesn't work (I'm presuming no toggle keys work with W3 at the moment).
The administrator has disabled public write access.
The following user(s) said Thank You: BrandonHortman

AO in Witcher 3 ( seems reversed? ) 1 year 6 months ago #3

Martigen wrote:
Wondering this too, just started experimenting with AO using the framework in W3 (coz, you know, we can :) ). I enabled the logarthimic depth buffer option, but not getting the expected results. Also, for what it's worth, F12 for showing the depth buffer doesn't work (I'm presuming no toggle keys work with W3 at the moment).

LogDepth basically reverses how Dof and AO works, Dof can be worked with as values can work forward/backward so to speak

But AO can only work when not reversed
The administrator has disabled public write access.
The following user(s) said Thank You: BrandonHortman

AO in Witcher 3 ( seems reversed? ) 1 year 6 months ago #4

Sadness. Seems like there is no AO on the grass at all in this game.
The administrator has disabled public write access.