0.18

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4 years 10 months ago #81 by BrandonHortman
bit.ly/ReShadeBeta-0-18-5
bit.ly/ReShadeBeta-0-18-5-Framework

It has problems with windows 8 right now. He is still working on it.
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4 years 10 months ago #82 by MonarchX
No word on this still? Were my tracelogs helpful? Anything else I can do?
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4 years 10 months ago #83 by crosire
I'm really sorry, but due to some personal and job related pressure I won't have much time to look into it before next week. I hope that's understandable =).
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4 years 10 months ago #84 by Wicked Sick
Completely.
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4 years 10 months ago #85 by MonarchX
No problems :D. We all know how addictive Witcher 3 is, so just take your time, but pace yourself. Please don't overdose on it! My sisters works in a hospital and ever since May 19th, they've been getting a dozen of patients each day, coming in with 2 swords/knives, hair dyed with peroxide, and speaking in a deep monotonous voice about unfinished business in Novigrad...
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4 years 10 months ago #86 by crosire
Haha, yeah, that too =D
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4 years 10 months ago #87 by crosire
Update: Just checked with MonarchX and the gamma bug in 0.18.5 is now fixed in upcoming 0.18.6.
The following user(s) said Thank You: Wicked Sick
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4 years 10 months ago #88 by crosire
Update 2: Fixed key input not working under Witcher 3.
Game uses RawInput and disables legacy input messages, thus ReShade's keyboard hook no longer recieved any updates.
The following user(s) said Thank You: Dr4Wm4N, padolamap, BillyAlt, BrandonHortman
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4 years 10 months ago #89 by Martigen

crosire wrote: Update 2: Fixed key input not working under Witcher 3.
Game uses RawInput and disables legacy input messages, thus ReShade's keyboard hook no longer recieved any updates.

Has anyone told you today how awsome you are?

You're awesome.

With cherries on top.
The following user(s) said Thank You: crosire
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4 years 10 months ago #90 by Nerd
Thank you! I got used to tweaking this game without it but I'm glad its back.
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4 years 10 months ago - 4 years 10 months ago #91 by Bishi
18.6 crashes when I start BF4, 18.4 is fine


04/06/2015 07:43:25:008 [07548] | INFO  | Initializing Crosire's ReShade version '0.18.6.867' built on '2015-06-03 20:41:22' loaded from "D:\Games\Battlefield 4\dxgi.dll" to "D:\Games\Battlefield 4\bf4.exe" ...
04/06/2015 07:43:25:034 [07548] | INFO  | Registering hooks for "C:\Windows\system32\d3d8.dll" ...
04/06/2015 07:43:25:034 [07548] | INFO  | > Delayed.
04/06/2015 07:43:25:034 [07548] | INFO  | Registering hooks for "C:\Windows\system32\d3d9.dll" ...
04/06/2015 07:43:25:034 [07548] | INFO  | > Delayed.
04/06/2015 07:43:25:034 [07548] | INFO  | Registering hooks for "C:\Windows\system32\d3d10.dll" ...
04/06/2015 07:43:25:034 [07548] | INFO  | > Delayed.
04/06/2015 07:43:25:034 [07548] | INFO  | Registering hooks for "C:\Windows\system32\d3d10_1.dll" ...
04/06/2015 07:43:25:034 [07548] | INFO  | > Delayed.
04/06/2015 07:43:25:034 [07548] | INFO  | Registering hooks for "C:\Windows\system32\d3d11.dll" ...
04/06/2015 07:43:25:034 [07548] | INFO  | > Delayed.
04/06/2015 07:43:25:034 [07548] | INFO  | Registering hooks for "C:\Windows\system32\dxgi.dll" ...
04/06/2015 07:43:25:034 [07548] | INFO  | > Delayed.
04/06/2015 07:43:25:034 [07548] | INFO  | Registering hooks for "C:\Windows\system32\opengl32.dll" ...
04/06/2015 07:43:25:034 [07548] | INFO  | > Delayed.
04/06/2015 07:43:25:034 [07548] | INFO  | Registering hooks for "C:\Windows\system32\user32.dll" ...
04/06/2015 07:43:25:034 [07548] | INFO  | > Libraries loaded.
04/06/2015 07:43:25:042 [07548] | INFO  | > Found 5 match(es). Installing ...
04/06/2015 07:43:25:073 [07548] | INFO  | > Installed 5 hook(s).
04/06/2015 07:43:25:073 [07548] | INFO  | Registering hooks for "C:\Windows\system32\ws2_32.dll" ...
04/06/2015 07:43:25:073 [07548] | INFO  | > Delayed.
04/06/2015 07:43:25:073 [07548] | INFO  | Initialized.
04/06/2015 07:43:25:074 [07548] | INFO  | Installing delayed hooks for "C:\Windows\system32\d3d11.dll" (Just loaded via 'LoadLibraryA("d3d11.dll")') ...
04/06/2015 07:43:25:074 [07548] | INFO  | > Found 2 match(es). Installing ...
04/06/2015 07:43:25:087 [07548] | INFO  | > Installed 2 hook(s).
04/06/2015 07:43:25:088 [07548] | INFO  | Installing delayed hooks for "C:\Windows\system32\ws2_32.dll" (Just loaded via 'LoadLibraryA("WS2_32.dll")') ...
04/06/2015 07:43:25:090 [07548] | INFO  | > Found 8 match(es). Installing ...
04/06/2015 07:43:25:140 [07548] | INFO  | > Installed 8 hook(s).
04/06/2015 07:43:25:414 [07548] | INFO  | Installing delayed hooks for "C:\Windows\system32\dxgi.dll" ...
04/06/2015 07:43:25:414 [07548] | INFO  | > Found 3 match(es). Installing ...
04/06/2015 07:43:25:414 [07548] | INFO  | > Installed 3 hook(s).
04/06/2015 07:43:30:247 [05000] | INFO  | Redirecting 'CreateDXGIFactory1({7B7166EC-21C7-44AE-B21A-C9AE321AE369}, 000000006FC66120)' ...
04/06/2015 07:43:30:322 [07548] | INFO  | Redirecting 'RegisterClassExA(000000000013F120)' ...
04/06/2015 07:43:30:322 [07548] | INFO  | > Adding 'CS_OWNDC' window class style flag to 'Battlefield 4'.
04/06/2015 07:43:30:407 [05000] | INFO  | Redirecting 'RegisterRawInputDevices(000000006F14F8F0, 1, 16)' ...
04/06/2015 07:43:30:407 [05000] | INFO  | Redirecting 'D3D11CreateDevice(0000000001CBBF50, 0, 0000000000000000, 0x80, 000000006F14F6F0, 1, 7, 000000006F14F6E8, 000000006F14F6E0, 000000006F14F6F8)' ...
04/06/2015 07:43:30:407 [05000] | INFO  | > Passing on to 'D3D11CreateDeviceAndSwapChain':
04/06/2015 07:43:30:407 [05000] | INFO  | Redirecting 'D3D11CreateDeviceAndSwapChain(0000000001CBBF50, 0, 0000000000000000, 0x80, 000000006F14F6F0, 1, 7, 0000000000000000, 0000000000000000, 000000006F14F6E8, 000000006F14F6E0, 000000006F14F6F8)' ...
04/06/2015 07:43:30:408 [05000] | WARN  | > 'D3D11CreateDeviceAndSwapChain' failed with 'DXGI_ERROR_UNSUPPORTED'!
04/06/2015 07:43:30:409 [05000] | INFO  | Redirecting 'D3D11CreateDevice(0000000001CBBF50, 0, 0000000000000000, 0x80, 000000006F14F458, 1, 7, 000000006F14F6E8, 000000006F14F6F0, 000000006F14F6F8)' ...
04/06/2015 07:43:30:409 [05000] | INFO  | > Passing on to 'D3D11CreateDeviceAndSwapChain':
04/06/2015 07:43:30:409 [05000] | INFO  | Redirecting 'D3D11CreateDeviceAndSwapChain(0000000001CBBF50, 0, 0000000000000000, 0x80, 000000006F14F458, 1, 7, 0000000000000000, 0000000000000000, 000000006F14F6E8, 000000006F14F6F0, 000000006F14F6F8)' ...
04/06/2015 07:43:30:421 [05000] | INFO  | Redirecting 'IDXGIFactory::CreateSwapChain(0000000001CB4CD0, 0000000001CA5E30, 000000006F14F7F0, 000000006FC6AF80)' ...
04/06/2015 07:43:30:424 [05000] | INFO  | Recreated effect environment on runtime 00000000718B6530.
04/06/2015 07:43:37:951 [07548] | INFO  | Redirecting 'RegisterRawInputDevices(000000000013ECF0, 1, 16)' ...
04/06/2015 07:43:37:951 [07548] | WARN  | > Removing 'RIDEV_NOLEGACY' flag from mouse device targeting window 0000000000280C68.
04/06/2015 07:43:37:951 [07548] | INFO  | Redirecting 'RegisterRawInputDevices(000000000013EB60, 1, 16)' ...
04/06/2015 07:43:37:955 [07548] | INFO  | Redirecting 'RegisterRawInputDevices(000000000013DF60, 1, 16)' ...
04/06/2015 07:43:37:955 [07548] | WARN  | > Removing 'RIDEV_NOLEGACY' flag from mouse device targeting window 0000000000280C68.
04/06/2015 07:43:37:955 [07548] | INFO  | Redirecting 'RegisterRawInputDevices(000000000013DDD0, 1, 16)' ...
04/06/2015 07:43:37:974 [06868] | INFO  | Redirecting 'IDXGISwapChain::ResizeBuffers(00000000718C0740, 3, 2560, 1440, 28, 0x2)' ...
04/06/2015 07:43:37:974 [06868] | WARN  | > 'IDXGISwapChain::ResizeBuffers' failed with 'DXGI_ERROR_INVALID_CALL'!
04/06/2015 07:43:37:976 [06868] | INFO  | Recreated effect environment on runtime 00000000718B6530.
04/06/2015 07:43:46:986 [07548] | INFO  | Redirecting 'RegisterRawInputDevices(000000000013E6F0, 1, 16)' ...
04/06/2015 07:43:46:986 [07548] | INFO  | Redirecting 'RegisterRawInputDevices(000000000013E540, 1, 16)' ...
04/06/2015 07:43:48:088 [07548] | INFO  | Redirecting 'RegisterRawInputDevices(000000000013ECF0, 1, 16)' ...
04/06/2015 07:43:48:088 [07548] | WARN  | > Removing 'RIDEV_NOLEGACY' flag from mouse device targeting window 0000000000280C68.
04/06/2015 07:43:48:088 [07548] | INFO  | Redirecting 'RegisterRawInputDevices(000000000013EB60, 1, 16)' ...
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4 years 10 months ago #92 by tampy
Thank you very much for the latest version. I can finally use my K70 volume control.
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4 years 10 months ago #93 by sajittarius
hotkeys working for Final Fantasy 14 fullscreen but not borderless windowed. I know it's already a Won't Fix; I just checked in case it was the same issue as Witcher 3 hotkeys not working. :)

They are releasing DX11 client in a couple weeks and reshade works in the benchmark (hotkeys too i think!) so ill switch to that when it comes out. I'm just surprised more games aren't having the issue, lol.
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4 years 10 months ago #94 by crosire

Bishi wrote: 18.6 crashes when I start BF4, 18.4 is fine

Think I found it, memory leak in the D3D11 renderer. Fixed with the next update.
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4 years 10 months ago #95 by Bishi

crosire wrote:

Bishi wrote: 18.6 crashes when I start BF4, 18.4 is fine

Think I found it, memory leak in the D3D11 renderer. Fixed with the next update.


Nice one, seems fine in other non DX11 games
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4 years 10 months ago #96 by Bishi
Yep can confirm BF4 DX11 is ok with 18.7!
The following user(s) said Thank You: crosire
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4 years 10 months ago #97 by BeTa

crosire wrote: Update 2: Fixed key input not working under Witcher 3.
Game uses RawInput and disables legacy input messages, thus ReShade's keyboard hook no longer recieved any updates.


soooo, this is why i couldnt take screenshots and toggle?
i guess thats also the reason why afterburner keys didnt work...

nice find, and awesome work on fixing it.. finally i can make screenshots in witcher 3, haha...

Gonna test it and report back tomorow... greetz and gn8...
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4 years 10 months ago #98 by Prodousier
v0.19 when cca ?
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4 years 10 months ago #99 by MonarchX

Prodousier wrote: v0.19 when cca ?


0.18.7 is already extremely good. I have no issues at all now! Performance rocks, toggling works in every game I have, no crashes or freezes or gamma issues of any kind!
The following user(s) said Thank You: crosire
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4 years 9 months ago #100 by crosire
There are no new features planned before 1.0, so a 0.19 is unlikely. It's only bug fixing currently.
The following user(s) said Thank You: Aelius Maximus
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