Search Results (Searched for: uninstall)
- Cdrbuck
17 Aug 2026 19:07
uninstall was created by Cdrbuck
How to uninstall
- Ajimi
29 Jun 2026 00:20 - 29 Jun 2026 00:24
Replied by Ajimi on topic Linux version
Hi sorry for the bump, I have a related but slightly different request :
Can the ReShade team provide an official way to install it on Linux ?
I am not asking for a full Linux support, it works fine with Proton, however it's a bit of a pain in the ass to install (= put the right files in the right places) and uninstall right now.
Basicaly we have two options :
- this script which is years old, and didn't work for me last time I tried (on Bazzite)
- LeShade , which is newer and kinda works, but is a one-man project not often updated
So having an official script usable on Linux (which the .exe is not) would be very great !
With the rise of Linux gaming and especially the new release of SteamOS, I expect it to be useful to a lot of people.
Thanks
Can the ReShade team provide an official way to install it on Linux ?
I am not asking for a full Linux support, it works fine with Proton, however it's a bit of a pain in the ass to install (= put the right files in the right places) and uninstall right now.
Basicaly we have two options :
- this script which is years old, and didn't work for me last time I tried (on Bazzite)
- LeShade , which is newer and kinda works, but is a one-man project not often updated
So having an official script usable on Linux (which the .exe is not) would be very great !
With the rise of Linux gaming and especially the new release of SteamOS, I expect it to be useful to a lot of people.
Thanks
- Exaercase
04 May 2026 16:25 - 04 May 2026 16:26
how Uninstall a no vulkan Game an err inst Vulkan ReShade V6.7.3 cause now CTD was created by Exaercase
Hello,
I have installed by error on a "NON VULKAN Game" with ReShade V6.7.3 the Vulkan Version of Shaders, now Game CTD near immediatly? I have try to reinstall a Dx11/12 by reshade no work, remove in ProgramData Reshade Folder no Work, Go in Regitry search Reshade/Vulkan Now find any topic else this two folder in HKCU & HKLM :
Windows Registry Editor Version 5.00
[HKEY_LOCAL_MACHINE\SOFTWARE\Khronos]
[HKEY_LOCAL_MACHINE\SOFTWARE\Khronos\Vulkan]
[HKEY_LOCAL_MACHINE\SOFTWARE\Khronos\Vulkan\ExplicitLayers]
"C:\\Program Files\\Rockstar Games\\Social Club\\SocialClubVulkanLayer.json"=dword:00000000
[HKEY_LOCAL_MACHINE\SOFTWARE\Khronos\Vulkan\ImplicitLayers]
"C:\\ProgramData\\GOG.com\\Galaxy\\redists\\overlay\\injected\\galaxy_overlay_vklayer_x64.json"=dword:00000000
"C:\\Program Files (x86)\\Epic Games\\Epic Online Services\\managedArtifacts\\98bc04bc842e4906993fd6d6644ffb8d\\EOSOverlayVkLayer-Win64.json"=dword:00000000
"C:\\ProgramData\\ReShade\\ReShade64.json"=dword:00000000
"C:\\ProgramData\\GamePPSdk\\1.2.1549.619\\vulkan\\GPP_VKLayer64.json"=dword:00000000
"C:\\Steam\\SteamOverlayVulkanLayer64.json"=dword:00000000
"C:\\Steam\\SteamFossilizeVulkanLayer64.json"=dword:00000000
remove it => no work else.
I have Rename the Root Folder of the Game => No Work
Rename the EXE of the Game => No Work
I have uninstall all the game remove folder and reinstall no work
Someone know Where is stock theinfo : This Game Exe => Appliy Vulkan Reshade ???????????????
Thank's in advance,
Best regards, ExA
NB : i forget i have try also DXtoVulkan DLL => No Work
I have installed by error on a "NON VULKAN Game" with ReShade V6.7.3 the Vulkan Version of Shaders, now Game CTD near immediatly? I have try to reinstall a Dx11/12 by reshade no work, remove in ProgramData Reshade Folder no Work, Go in Regitry search Reshade/Vulkan Now find any topic else this two folder in HKCU & HKLM :
Windows Registry Editor Version 5.00
[HKEY_LOCAL_MACHINE\SOFTWARE\Khronos]
[HKEY_LOCAL_MACHINE\SOFTWARE\Khronos\Vulkan]
[HKEY_LOCAL_MACHINE\SOFTWARE\Khronos\Vulkan\ExplicitLayers]
"C:\\Program Files\\Rockstar Games\\Social Club\\SocialClubVulkanLayer.json"=dword:00000000
[HKEY_LOCAL_MACHINE\SOFTWARE\Khronos\Vulkan\ImplicitLayers]
"C:\\ProgramData\\GOG.com\\Galaxy\\redists\\overlay\\injected\\galaxy_overlay_vklayer_x64.json"=dword:00000000
"C:\\Program Files (x86)\\Epic Games\\Epic Online Services\\managedArtifacts\\98bc04bc842e4906993fd6d6644ffb8d\\EOSOverlayVkLayer-Win64.json"=dword:00000000
"C:\\ProgramData\\ReShade\\ReShade64.json"=dword:00000000
"C:\\ProgramData\\GamePPSdk\\1.2.1549.619\\vulkan\\GPP_VKLayer64.json"=dword:00000000
"C:\\Steam\\SteamOverlayVulkanLayer64.json"=dword:00000000
"C:\\Steam\\SteamFossilizeVulkanLayer64.json"=dword:00000000
remove it => no work else.
I have Rename the Root Folder of the Game => No Work
Rename the EXE of the Game => No Work
I have uninstall all the game remove folder and reinstall no work
Someone know Where is stock theinfo : This Game Exe => Appliy Vulkan Reshade ???????????????
Thank's in advance,
Best regards, ExA
NB : i forget i have try also DXtoVulkan DLL => No Work
- Bartosz556
28 Apr 2026 17:04
Cyberpunk2077 camera stuck was created by Bartosz556
After entering into car i can change camera to 1st person but cannot change to third anymore. Fast tp, car change and more doesnt work at all. Please help me solve this problem. (After uninstalling reshade it works normally)
- d.greene
06 Mar 2026 01:13
Sims 4 - No Overlay In-Game was created by d.greene
I've been trying to get this to work for hours to no avail. I switched over from GShade to ReShade because the Clean UI addon wasn't working. I unistalled GShade from its uninstaller and made sure there were no other GShade assets in my computer, then installed Reshade to the Sim 4 C:\Program Files\EA Games\The Sims 4\Game\Bin pathway and specfically attached it to TS4_DX9_x64 application. Only downloaded first 3 shaders + presets, opened the game to no overlay. I've extracted the ReShade.dll too the Bin and renamed it, uninstalled and reinstallled ReShade, tried attaching it to different application paths, tried using Directx 10/11 instead of 9. Nothing. I think I'm just stupid please help.
- Pita426
28 Feb 2026 17:14
Reshade not installing or crashing game was created by Pita426
I had Reshade installed and working fine this morning. I tried uninstalling and reinstalling to the newer version ( was on 5.0.2) to either 5.2.1 or 6.7.2.
I am using reshade for FFXI.
After I installed 5.2.1, it still said 5.0.2 is installed. So I decided to uninstall all of reshade and do a clean install.
Uninstall doesn't work. It did not remove ANY FILES or folders from the destination folder. I had to manually delete every file n folder related to reshade in my FFXI folders.
Now here comes the problem, When I go to install either 5.2.1 or 5.0.2 or 6.7.2, FFXI isn't recognizing it.
I open reshade as admin, click on the game I want, select the DX I want, "select presets to install" part should be automatically navigating to my preset.ini, but it doesn't. I manually navigate to it. After selecting the folder, i click next and reshade installs. I can visibly see the files in my POL folder.
When I run the game, Reshade never starts. Not sure why, but the files are there. I had it working this morning so i'm not sure what i'm missing
if anyone can help with this i'd appreciate it.
I am using reshade for FFXI.
After I installed 5.2.1, it still said 5.0.2 is installed. So I decided to uninstall all of reshade and do a clean install.
Uninstall doesn't work. It did not remove ANY FILES or folders from the destination folder. I had to manually delete every file n folder related to reshade in my FFXI folders.
Now here comes the problem, When I go to install either 5.2.1 or 5.0.2 or 6.7.2, FFXI isn't recognizing it.
I open reshade as admin, click on the game I want, select the DX I want, "select presets to install" part should be automatically navigating to my preset.ini, but it doesn't. I manually navigate to it. After selecting the folder, i click next and reshade installs. I can visibly see the files in my POL folder.
When I run the game, Reshade never starts. Not sure why, but the files are there. I had it working this morning so i'm not sure what i'm missing
if anyone can help with this i'd appreciate it.
- crosire
11 Jan 2026 22:10 - 28 Feb 2026 18:58
6.7 was created by crosire
Changelog
6.7.0:
Features:
Bug fixes:
Miscellaneous:
Setup tool:
6.7.1:
6.7.2:
6.7.3:
6.7.0:
Features:
- Added proxy library option to ReShade.ini to support chaining of multiple wrappers:
[PROXY] EnableProxyLibrary=1 ProxyLibrary=d3d9_dxvk.dll
- Added JPEG XL screenshot support (including HDR)
- Added "match whole word" search and ctrl + click to jump to next word occurrence to code editor
- Added "_Pragma" operator to ReShade FX
- Added support for "min16int", "min16uint" and "min16float" matrix types to ReShade FX
- Added Slovenian translation (translated by anderlli0053)
- Added Turkish translation (translated by floge)
- Added Thai translation
- (Add-on support) Added support for add-ons to export "AUTHOR" variable which is displayed as author name in add-on list
Bug fixes:
- Fixed crash with vkd3d and DLSS
- Fixed crash in TRX - Tomb Raider I & II: Community Edition
- Fixed crash in OpenGL when base context is destroyed before shared context (e.g. Necesse)
- Fixed crash due to description of destroyed depth-stencil resources being queried during present by Generic Depth add-on
- Fixed huge performance hit in The Outer Worlds 2 caused by Generic Depth add-on
- Fixed performance overhead with DirectInput drivers that have expensive "IDirectInputDevice8::GetCapabilities" implementation
- Fixed D3D9 device reset failing with Generic Depth add-on
- Fixed Vulkan present queue synchronization (issues with games using present from compute)
- Fixed preview texture staying visible after disabling any effects using it
- Fixed code editor errors being removed when deleting lines
- Fixed error check in "GetRawInputBuffer" implementation
- Fixed potential crash in D3D10 when used with DXGI 1.1 and "IDXGIOutput1::DuplicateOutput"
- Fixed flickering when two Vulkan swapchains are presenting
- (Add-on support) Fixed D3D11 feature level upgrade
- (Add-on support) Fixed rendering in older Unreal Engine 4 games after D3D11 feature level upgrade
- (Add-on support) Fixed OpenGL pixel format descriptor for RGB10A2 format
- (Add-on support) Fixed push constant range offset calculation in Vulkan pipeline layout creation
- (Add-on support) Fixed format list information on Vulkan image creation when overriden by an add-on
- (Add-on support) Fixed Vulkan validation error when create image with both srgb and non-srgb format and storage usage
- (Add-on support) Fixed Vulkan translation of unbounded descriptor ranges
- (Add-on support) Fixed destination box in "copy_texture_region" event for "vkCmdBlitImage"
- (Add-on support) Fixed externally registered add-ons being loaded again when in add-on search path
Miscellaneous:
- Added missing d3d10.dll entry points (which fixes ReShade installation as d3d10.dll for some games)
- Added format bit depth for "r9g9b9e5"
- Changed HDR PNG screenshot saving to use internal encoding library, instead of relying on Windows Codecs
- Changed D3DCompiler and XInput loading to use delay-load mechanism
- Removed performance mode toggle key
- (Add-on support) Updated imgui to v1.92.5 (add-ons may now use v1.92.5, 1.92.2b, 1.91.8, 1.90.0-4, 1.89.7 or 1.86)
- (Add-on support) Improved Vulkan 1.4 support
- (Add-on support) Added automatic docking for add-on overlays
- (Add-on support) Added missing volume and cube texture copy implementation in D3D9
- (Add-on support) Added missing handling for "GL_NV_fragment_program"
- (Add-on support) Added forced enablement of "VK_EXT_swapchain_colorspace" extension when available
- (Add-on support) Added handling for D3D11 default usage resources with CPU access flags
- (Add-on support) Changed (unsafe) "LoadFromDllMain" option to take list of add-on modules to load
- (Add-on support) Changed Vulkan API version reported by "device::get_property" to be instance API version, rather than highest available
- (Add-on support) Changed Vulkan texture uploads to use "VK_EXT_host_image_copy" extension when available
- (Add-on support) Changed D3D9 meaning of "memory_heap::custom" to "D3DPOOL_MANAGED" (instead of "memory_heap::unknown")
- (Add-on support) Removed "SKID_IUnwrappedDXGISwapChain" again in favor of universal "IID_UnwrappedObject"
Setup tool:
- Added compatibility option to override 32-bit/64-bit selection during installation
- Added note on how to uninstall to final page
- Fixed Epic Games Launcher config path
- Fixed search path handling
6.7.1:
- Added DXVK detection to setup tool
- Fixed shader model 5.1 being used with D3D11 erroneously in some cases
- Fixed OSD text alpha
- Fixed DXVK hooking when used as proxy library
- Fixed effect cache not considering specialization constant values in performance mode
- Fixed toggling overlay always resetting to the home page
- Fixed uninstall note also showing up during uninstall in setup tool
- (Add-on support) Fixed Vulkan push constant ranges with offset
6.7.2:
- Added OpenXR swap chain description logging
- Fixed hooking of D3D libraries when other wrappers are present
- Fixed deadlock with DLSS Frame Generation in Vulkan
- Fixed mesh shader root signature flags being set when mesh shaders are unsupported
- Fixed duplicated DirectInput hooks with Steam overlay when steering wheel controller is connected
- Changed setup tool to automatically uninstall from banned applications
- (Add-on support) Added support for calling "update_buffer_region" with size "UINT64_MAX"
- (Add-on support) Fixed D3D9 "update_texture_region" targeting system memory texture
- (Add-on support) Fixed D3D9 auto depth-stencil communicated to add-ons before back buffer render target views
- (Add-on support) Fixed missing "init_resource_view" event for D3D9 shadow map textures
- (Add-on support) Fixed D3D12 "update_texture_region" targeting array texture
- (Add-on support) Fixed OpenGL copy from cubemap texture
- (Add-on support) Fixed Vulkan array texture copy dimensions
- (Add-on support) Fixed Vulkan heap offset for unbound descriptor ranges
- (Add-on support) Fixed default buffer size value for D3D11 "update_buffer_region" events
- (Add-on support) Changed D3D9 texture copies to always use "StretchRect" when possible
6.7.3:
- Fixed SPIR-V cache breaking when previous cache was read partially (causing "Failed to create pipeline ..." errors)
- Fixed usage of Vulkan host image copy extension forcing all resources into host coherent memory
- Fixed OpenComposite aborting with ReShade loaded
- Changed DirectInput hooks to not call any methods on DirectInput device during creation, to avoid potential interference with other DirectInput hooks like Steam Input
- Changed setup tool to only delete binary from banned applications, rather than performing full uninstall
- aaronth07
29 Dec 2025 02:17
Force Install Or Bypass Installer was created by aaronth07
When attempting to install Reshade it gives the error "Existing effect files found in non-default location. Please remove them first to avoid duplicates."
This is an asinine suggestion for multiple reasons.
First, if I want duplicate effects, that is no business of the Reshade installer.
Second, a warning for non-technically experienced users is fine, but blocking the install with no option to bypass is unnecessary.
Third, the installer scanning the file system beyond the installer's root directory and the selected game's path is completely unacceptable.
The installer scanning the file system beyond what is strictly necessary and selected and without any prompt or permission is a complete invasion of privacy and far oversteps the installer's bounds. This seems more like something like spyware or a trojan would do and if I had not been using Reshade for years at this point, I would have immediately uninstalled it.
I would like answers to the following questions:
Am I required to run the installer in a virtualized environment to protect my privacy?
Which servers does the Reshade installer connect to and communicate with? (Github, update checker, ...)
Does Reshade, at any time, send any data rather than receive?
These are serious privacy concerns, past simply an over-aggressive installer. At no time, did I ever give Reshade permission, nor agree to anything, regarding having all of my folders and files scanned, in order to search for these "duplicate" effects.
Looking past these extremely concerning privacy issues, Reshade should have nothing to do with the actual source shaders. Not only are there many good, valid reasons to load duplicate effects (e.g. multiple UI masks), but if I wanted to stack a hundred ambient occlusions, that is my choice, not the installer's. Reshade is simply a tool to load shaders into the game, not an actual shader manager. While the installer has moved more and more towards being a manager for better or worse (worse in my opinion), the actual Reshade injector works perfectly fine and sufficiently. There should be a way to bypass the installer or manually install the dll file without having to go through the installer, or at the very least, Reshade should warn rather than completely block the installation. Better yet, simply give the user the option.
The effects were, by the way, the only effects that you are forced to download and install. Again, a lack of options. I already had an existing installation which I deleted the dll of troubleshoot another issue. Even if I had backed the dll up, I would still never be able to update to a newer version of Reshade, since I would not have the dll for the new version. There is simply no reason to completely block the installation just like there is no reason to force download any shader.
This is an asinine suggestion for multiple reasons.
First, if I want duplicate effects, that is no business of the Reshade installer.
Second, a warning for non-technically experienced users is fine, but blocking the install with no option to bypass is unnecessary.
Third, the installer scanning the file system beyond the installer's root directory and the selected game's path is completely unacceptable.
The installer scanning the file system beyond what is strictly necessary and selected and without any prompt or permission is a complete invasion of privacy and far oversteps the installer's bounds. This seems more like something like spyware or a trojan would do and if I had not been using Reshade for years at this point, I would have immediately uninstalled it.
I would like answers to the following questions:
Am I required to run the installer in a virtualized environment to protect my privacy?
Which servers does the Reshade installer connect to and communicate with? (Github, update checker, ...)
Does Reshade, at any time, send any data rather than receive?
These are serious privacy concerns, past simply an over-aggressive installer. At no time, did I ever give Reshade permission, nor agree to anything, regarding having all of my folders and files scanned, in order to search for these "duplicate" effects.
Looking past these extremely concerning privacy issues, Reshade should have nothing to do with the actual source shaders. Not only are there many good, valid reasons to load duplicate effects (e.g. multiple UI masks), but if I wanted to stack a hundred ambient occlusions, that is my choice, not the installer's. Reshade is simply a tool to load shaders into the game, not an actual shader manager. While the installer has moved more and more towards being a manager for better or worse (worse in my opinion), the actual Reshade injector works perfectly fine and sufficiently. There should be a way to bypass the installer or manually install the dll file without having to go through the installer, or at the very least, Reshade should warn rather than completely block the installation. Better yet, simply give the user the option.
The effects were, by the way, the only effects that you are forced to download and install. Again, a lack of options. I already had an existing installation which I deleted the dll of troubleshoot another issue. Even if I had backed the dll up, I would still never be able to update to a newer version of Reshade, since I would not have the dll for the new version. There is simply no reason to completely block the installation just like there is no reason to force download any shader.
- Rising_Dynasty_
20 Dec 2025 17:14
Doom (2016) w/Vulkan API no longer works with Reshade was created by Rising_Dynasty_
Doom (2016) w/Vulkan API works perfectly with ReShade version '6.4.1.1968' (64-bit).
Doom (2016) w/Vulkan API does not work well with ReShade version '6.6.2.2083' (64-bit). The UI of reshade is not displaying correctly.
Adding Reshade.log in case it helps
18:08:31:980 [ 7720] | INFO | Initializing crosire's ReShade version '6.6.2.2083' (64-bit) loaded from 'C:\ProgramData\ReShade\ReShade64.dll' into 'L:\SteamLibrary\steamapps\common\DOOM\DOOMx64vk.exe' (0x8B0C2031) ...
18:08:32:041 [ 7720] | INFO | Registering hooks for 'user32.dll' ...
18:08:32:043 [ 7720] | INFO | > Libraries loaded.
18:08:32:043 [ 7720] | INFO | > Found 21 match(es). Installing ...
18:08:32:109 [ 7720] | INFO | Registering hooks for 'C:\WINDOWS\system32\dinput.dll' ...
18:08:32:109 [ 7720] | INFO | > Delayed.
18:08:32:109 [ 7720] | INFO | Registering hooks for 'C:\WINDOWS\system32\dinput8.dll' ...
18:08:32:109 [ 7720] | INFO | > Libraries loaded.
18:08:32:109 [ 7720] | INFO | > Found 2 match(es). Installing ...
18:08:32:166 [ 7720] | INFO | Registering hooks for 'ws2_32.dll' ...
18:08:32:166 [ 7720] | INFO | > Libraries loaded.
18:08:32:166 [ 7720] | INFO | > Found 8 match(es). Installing ...
18:08:32:216 [ 7720] | INFO | Registering hooks for 'C:\WINDOWS\system32\d2d1.dll' ...
18:08:32:216 [ 7720] | INFO | > Delayed.
18:08:32:217 [ 7720] | INFO | Registering hooks for 'C:\WINDOWS\system32\d3d9.dll' ...
18:08:32:217 [ 7720] | INFO | > Delayed.
18:08:32:217 [ 7720] | INFO | Registering hooks for 'C:\WINDOWS\system32\d3d10.dll' ...
18:08:32:217 [ 7720] | INFO | > Delayed.
18:08:32:217 [ 7720] | INFO | Registering hooks for 'C:\WINDOWS\system32\d3d10_1.dll' ...
18:08:32:217 [ 7720] | INFO | > Delayed.
18:08:32:217 [ 7720] | INFO | Registering hooks for 'C:\WINDOWS\system32\d3d11.dll' ...
18:08:32:218 [ 7720] | INFO | > Delayed.
18:08:32:218 [ 7720] | INFO | Registering hooks for 'C:\WINDOWS\system32\d3d12.dll' ...
18:08:32:218 [ 7720] | INFO | > Delayed.
18:08:32:218 [ 7720] | INFO | Registering hooks for 'C:\WINDOWS\system32\dxgi.dll' ...
18:08:32:218 [ 7720] | INFO | > Libraries loaded.
18:08:32:218 [ 7720] | INFO | > Found 5 match(es). Installing ...
18:08:32:269 [ 7720] | INFO | Registering hooks for 'C:\WINDOWS\system32\opengl32.dll' ...
18:08:32:269 [ 7720] | INFO | > Delayed.
18:08:32:269 [ 7720] | INFO | Registering hooks for 'openvr_api.dll' ...
18:08:32:271 [ 7720] | INFO | > Delayed.
18:08:32:271 [ 7720] | INFO | Initialized.
18:08:32:279 [ 7720] | INFO | Redirecting CreateDXGIFactory1(riid = {C1B6694F-FF09-44A9-B03C-77900A0A1D17}, ppFactory = 0000006D1DBF2050) ...
18:08:32:281 [ 7720] | INFO | Redirecting vkCreateInstance(pCreateInfo = 0000006D1DBF2320, pAllocator = 0000000000000000, pInstance = 0000006D1DBF2428) ...
18:08:32:281 [ 7720] | INFO | > Dumping enabled instance extensions:
18:08:32:281 [ 7720] | INFO | VK_KHR_surface
18:08:32:281 [ 7720] | INFO | VK_KHR_win32_surface
18:08:32:281 [ 7720] | INFO | Requesting new Vulkan instance for API version 1.0.
18:08:32:281 [ 7720] | INFO | > Replacing requested version with 1.1.
18:08:32:282 [ 7720] | INFO | Redirecting CreateDXGIFactory1(riid = {770AAE78-F26F-4DBA-A829-253C83D1B387}, ppFactory = 0000006D1DBE7938) ...
18:08:32:285 [ 7720] | INFO | Redirecting CreateDXGIFactory1(riid = {770AAE78-F26F-4DBA-A829-253C83D1B387}, ppFactory = 0000006D1DBE7968) ...
18:08:32:290 [ 7720] | INFO | Redirecting CreateDXGIFactory1(riid = {770AAE78-F26F-4DBA-A829-253C83D1B387}, ppFactory = 0000006D1DBE7968) ...
18:08:32:337 [ 7720] | INFO | Redirecting CreateDXGIFactory1(riid = {770AAE78-F26F-4DBA-A829-253C83D1B387}, ppFactory = 0000006D1DBE7418) ...
18:08:32:341 [ 7720] | INFO | Redirecting CreateDXGIFactory1(riid = {770AAE78-F26F-4DBA-A829-253C83D1B387}, ppFactory = 0000006D1DBE7418) ...
18:08:32:346 [ 7720] | INFO | Redirecting CreateDXGIFactory1(riid = {C1B6694F-FF09-44A9-B03C-77900A0A1D17}, ppFactory = 0000006D1DBF4E18) ...
18:08:32:347 [ 7720] | INFO | Redirecting IDXGIFactory6::EnumAdapterByGpuPreference(this = 0000023EA28BFDD0, Adapter = 0, GpuPreference = 0, riid = {29038F61-3839-4626-91FD-086879011A05}, ppvAdapter = 0000006D1DBF4E10) ...
18:08:32:348 [ 7720] | INFO | Redirecting IDXGIFactory6::EnumAdapterByGpuPreference(this = 0000023EA28BFDD0, Adapter = 1, GpuPreference = 0, riid = {29038F61-3839-4626-91FD-086879011A05}, ppvAdapter = 0000006D1DBF4E10) ...
18:08:32:349 [ 7720] | INFO | Redirecting IDXGIFactory6::EnumAdapterByGpuPreference(this = 0000023EA28BFDD0, Adapter = 2, GpuPreference = 0, riid = {29038F61-3839-4626-91FD-086879011A05}, ppvAdapter = 0000006D1DBF4E10) ...
18:08:32:350 [ 7720] | INFO | Redirecting CreateDXGIFactory1(riid = {C1B6694F-FF09-44A9-B03C-77900A0A1D17}, ppFactory = 0000006D1DBF4E18) ...
18:08:32:350 [ 7720] | INFO | Redirecting IDXGIFactory6::EnumAdapterByGpuPreference(this = 0000023EA28C01B0, Adapter = 0, GpuPreference = 0, riid = {29038F61-3839-4626-91FD-086879011A05}, ppvAdapter = 0000006D1DBF4E10) ...
18:08:32:351 [ 7720] | INFO | Redirecting IDXGIFactory6::EnumAdapterByGpuPreference(this = 0000023EA28C01B0, Adapter = 1, GpuPreference = 0, riid = {29038F61-3839-4626-91FD-086879011A05}, ppvAdapter = 0000006D1DBF4E10) ...
18:08:32:352 [ 7720] | INFO | Redirecting IDXGIFactory6::EnumAdapterByGpuPreference(this = 0000023EA28C01B0, Adapter = 2, GpuPreference = 0, riid = {29038F61-3839-4626-91FD-086879011A05}, ppvAdapter = 0000006D1DBF4E10) ...
18:08:32:352 [ 7720] | INFO | Redirecting CreateDXGIFactory1(riid = {C1B6694F-FF09-44A9-B03C-77900A0A1D17}, ppFactory = 0000006D1DBF4E18) ...
18:08:32:353 [ 7720] | INFO | Redirecting IDXGIFactory6::EnumAdapterByGpuPreference(this = 0000023EA28C0110, Adapter = 0, GpuPreference = 0, riid = {29038F61-3839-4626-91FD-086879011A05}, ppvAdapter = 0000006D1DBF4E10) ...
18:08:32:354 [ 7720] | INFO | Redirecting IDXGIFactory6::EnumAdapterByGpuPreference(this = 0000023EA28C0110, Adapter = 1, GpuPreference = 0, riid = {29038F61-3839-4626-91FD-086879011A05}, ppvAdapter = 0000006D1DBF4E10) ...
18:08:32:354 [ 7720] | INFO | Redirecting IDXGIFactory6::EnumAdapterByGpuPreference(this = 0000023EA28C0110, Adapter = 2, GpuPreference = 0, riid = {29038F61-3839-4626-91FD-086879011A05}, ppvAdapter = 0000006D1DBF4E10) ...
18:08:32:355 [ 7720] | INFO | Redirecting CreateDXGIFactory1(riid = {C1B6694F-FF09-44A9-B03C-77900A0A1D17}, ppFactory = 0000006D1DBF4E18) ...
18:08:32:356 [ 7720] | INFO | Redirecting IDXGIFactory6::EnumAdapterByGpuPreference(this = 0000023EA28C0110, Adapter = 0, GpuPreference = 0, riid = {29038F61-3839-4626-91FD-086879011A05}, ppvAdapter = 0000006D1DBF4E10) ...
18:08:32:356 [ 7720] | INFO | Redirecting IDXGIFactory6::EnumAdapterByGpuPreference(this = 0000023EA28C0110, Adapter = 1, GpuPreference = 0, riid = {29038F61-3839-4626-91FD-086879011A05}, ppvAdapter = 0000006D1DBF4E10) ...
18:08:32:357 [ 7720] | INFO | Redirecting IDXGIFactory6::EnumAdapterByGpuPreference(this = 0000023EA28C0110, Adapter = 2, GpuPreference = 0, riid = {29038F61-3839-4626-91FD-086879011A05}, ppvAdapter = 0000006D1DBF4E10) ...
18:08:32:358 [ 7720] | INFO | Redirecting vkCreateDevice(physicalDevice = 0000023EA28BFB90, pCreateInfo = 0000006D1DBF54E0, pAllocator = 0000000000000000, pDevice = 0000006D1DBF54B8) ...
18:08:32:358 [ 7720] | INFO | > Dumping enabled device extensions:
18:08:32:358 [ 7720] | INFO | VK_KHR_swapchain
18:08:32:358 [ 7720] | INFO | VK_AMD_shader_ballot
18:08:32:358 [ 7720] | INFO | VK_AMD_shader_trinary_minmax
18:08:32:358 [ 7720] | INFO | VK_AMD_gcn_shader
18:08:32:359 [ 7720] | WARN | Vulkan queue used for rendering has a low priority (0.000000).
18:08:32:377 [ 7720] | INFO | Redirecting CreateDXGIFactory1(riid = {770AAE78-F26F-4DBA-A829-253C83D1B387}, ppFactory = 0000006D1DBEA1D8) ...
18:08:32:383 [ 7720] | INFO | Redirecting CreateDXGIFactory1(riid = {770AAE78-F26F-4DBA-A829-253C83D1B387}, ppFactory = 0000006D1DBEA1D8) ...
18:08:32:387 [ 7720] | INFO | Searching for add-ons (*.addon, *.addon64) in 'L:\SteamLibrary\steamapps\common\DOOM' ...
18:08:32:459 [ 6136] | INFO | Redirecting vkCreateWin32SurfaceKHR(instance = 0000023EA2539B00, pCreateInfo = 0000006D205FB568, pAllocator = 0000000000000000, pSurface = 00007FF7AA525758) ...
18:08:32:460 [ 6136] | INFO | Redirecting vkCreateSwapchainKHR(device = 0000023EA28E5B30, pCreateInfo = 0000006D205FB590, pAllocator = 0000000000000000, pSwapchain = 00007FF7AA523198) ...
18:08:32:460 [ 6136] | INFO | > Dumping swap chain description:
18:08:32:460 [ 6136] | INFO | +
+
+
18:08:32:460 [ 6136] | INFO | | Parameter | Value |
18:08:32:461 [ 6136] | INFO | +
+
+
18:08:32:461 [ 6136] | INFO | | flags | 0x4 |
18:08:32:461 [ 6136] | INFO | | surface | 0000023E9A16B310 |
18:08:32:461 [ 6136] | INFO | | minImageCount | 2 |
18:08:32:461 [ 6136] | INFO | | imageFormat | VK_FORMAT_B8G8R8A8_UNORM |
18:08:32:461 [ 6136] | INFO | | imageColorSpace | VK_COLOR_SPACE_SRGB_NONLINEAR_KHR |
18:08:32:461 [ 6136] | INFO | | imageExtent | 2560 1440 |
18:08:32:461 [ 6136] | INFO | | imageArrayLayers | 1 |
18:08:32:462 [ 6136] | INFO | | imageUsage | 0x19 |
18:08:32:462 [ 6136] | INFO | | imageSharingMode | 0 |
18:08:32:462 [ 6136] | INFO | | queueFamilyIndexCount | 0 |
18:08:32:462 [ 6136] | INFO | | preTransform | 0x1 |
18:08:32:462 [ 6136] | INFO | | compositeAlpha | 0x1 |
18:08:32:462 [ 6136] | INFO | | presentMode | 2 |
18:08:32:462 [ 6136] | INFO | | clipped | true |
18:08:32:462 [ 6136] | INFO | | oldSwapchain | 0000000000000000 |
18:08:32:462 [ 6136] | INFO | +
+
+
18:08:32:466 [ 6136] | INFO | Installing delayed hooks for 'C:\WINDOWS\system32\d3d12.dll' (Just loaded via LoadLibrary('api-ms-win-core-synch-l1-2-0')) ...
18:08:32:466 [ 6136] | INFO | > Found 8 match(es). Installing ...
18:08:32:537 [ 6136] | INFO | Redirecting CreateDXGIFactory2(Flags = 0, riid = {50C83A1C-E072-4C48-87B0-3630FA36A6D0}, ppFactory = 0000023EA26684C8) ...
18:08:32:540 [ 6136] | INFO | Redirecting CreateDXGIFactory2(Flags = 0x80000000, riid = {1BC6EA02-EF36-464F-BF0C-21CA39E5168A}, ppFactory = 0000006D205F8878) ...
18:08:32:659 [ 6136] | INFO | Running on AMD Radeon RX 6700 XT Driver 2.0.
18:08:32:881 [ 6136] | INFO | Recreated runtime environment on runtime 0000027EB0A4C3B0 ('L:\SteamLibrary\steamapps\common\DOOM\ReShade.ini').
18:08:33:435 [ 7720] | INFO | Redirecting DirectInput8Create(hinst = 00007FF7A3550000, dwVersion = 800, riidltf = {BF798030-483A-4DA2-AA99-5D64ED369700}, ppvOut = 00007FF7A9C5DB28, pUnkOuter = 0000000000000000) ...
18:08:33:616 [ 7720] | INFO | Redirecting IDirectInput8A::CreateDevice(this = 0000027F724F90D0, rguid = {6F1D2B60-D5A0-11CF-BFC7-444553540000}, lplpDirectInputDevice = 00007FF7A8C60168, pUnkOuter = 0000000000000000) ...
18:08:33:639 [ 7720] | INFO | Redirecting IDirectInput8A::CreateDevice(this = 0000027F724F90D0, rguid = {6F1D2B61-D5A0-11CF-BFC7-444553540000}, lplpDirectInputDevice = 00007FF7A8C5D018, pUnkOuter = 0000000000000000) ...
18:08:42:572 [ 1944] | WARN | Ignoring LoadLibrary('api-ms-win-appmodel-runtime-l1-1-2') call to avoid possible deadlock.
18:08:42:572 [28100] | WARN | Ignoring LoadLibrary('api-ms-win-appmodel-runtime-l1-1-2') call to avoid possible deadlock.
18:08:42:574 [17456] | WARN | Ignoring LoadLibrary('api-ms-win-appmodel-runtime-l1-1-2') call to avoid possible deadlock.
18:08:42:574 [27316] | INFO | Successfully compiled 'L:\SteamLibrary\steamapps\common\DOOM\reshade-shaders\Shaders\Daltonize.fx' in 0.002000 s.
18:08:42:576 [28100] | INFO | Successfully compiled 'L:\SteamLibrary\steamapps\common\DOOM\reshade-shaders\Shaders\LUT.fx' in 0.002000 s.
18:08:42:576 [22472] | INFO | Successfully compiled 'L:\SteamLibrary\steamapps\common\DOOM\reshade-shaders\Shaders\UIMask.fx' in 0.002000 s.
18:08:42:576 [ 1944] | INFO | Successfully compiled 'L:\SteamLibrary\steamapps\common\DOOM\reshade-shaders\Shaders\DisplayDepth.fx' in 0.003000 s.
18:08:42:577 [22512] | INFO | Successfully compiled 'L:\SteamLibrary\steamapps\common\DOOM\reshade-shaders\Shaders\Deband.fx' in 0.003000 s.
18:08:42:582 [17456] | INFO | Successfully compiled 'L:\ReShade_Deployer\Shaders\LumeniteFX\LumaFlow.fx' in 0.008000 s.
18:08:42:589 [17552] | INFO | Successfully compiled 'L:\ReShade_Deployer\Shaders\LumeniteFX\RTAO.fx' in 0.014000 s.
18:09:35:156 [11728] | INFO | Saving screenshot to 'L:\SteamLibrary\steamapps\common\DOOM\.\DOOMx64vk 2025-12-20 18-09-35_157.png'.
18:11:02:688 [ 7720] | INFO | Redirecting vkDestroySwapchainKHR(device = 0000023EA28E5B30, swapchain = 0000023E9A194F40, pAllocator = 0000000000000000) ...
18:11:02:691 [ 7720] | INFO | Destroyed runtime environment on runtime 0000027EB0A4C3B0 ('L:\SteamLibrary\steamapps\common\DOOM\ReShade.ini').
18:11:02:695 [ 7720] | INFO | Redirecting vkDestroyDevice(device = 0000023EA28E5B30, pAllocator = 0000000000000000) ...
18:11:02:701 [ 7720] | INFO | Redirecting vkDestroyInstance(instance = 0000023EA2539B00, pAllocator = 0000000000000000) ...
18:11:02:766 [ 7720] | INFO | Exiting ...
18:11:02:766 [ 7720] | INFO | Uninstalling 53 hook(s) ...
18:11:03:807 [ 7720] | INFO | Finished exiting.
Doom (2016) w/Vulkan API does not work well with ReShade version '6.6.2.2083' (64-bit). The UI of reshade is not displaying correctly.
Adding Reshade.log in case it helps
18:08:31:980 [ 7720] | INFO | Initializing crosire's ReShade version '6.6.2.2083' (64-bit) loaded from 'C:\ProgramData\ReShade\ReShade64.dll' into 'L:\SteamLibrary\steamapps\common\DOOM\DOOMx64vk.exe' (0x8B0C2031) ...
18:08:32:041 [ 7720] | INFO | Registering hooks for 'user32.dll' ...
18:08:32:043 [ 7720] | INFO | > Libraries loaded.
18:08:32:043 [ 7720] | INFO | > Found 21 match(es). Installing ...
18:08:32:109 [ 7720] | INFO | Registering hooks for 'C:\WINDOWS\system32\dinput.dll' ...
18:08:32:109 [ 7720] | INFO | > Delayed.
18:08:32:109 [ 7720] | INFO | Registering hooks for 'C:\WINDOWS\system32\dinput8.dll' ...
18:08:32:109 [ 7720] | INFO | > Libraries loaded.
18:08:32:109 [ 7720] | INFO | > Found 2 match(es). Installing ...
18:08:32:166 [ 7720] | INFO | Registering hooks for 'ws2_32.dll' ...
18:08:32:166 [ 7720] | INFO | > Libraries loaded.
18:08:32:166 [ 7720] | INFO | > Found 8 match(es). Installing ...
18:08:32:216 [ 7720] | INFO | Registering hooks for 'C:\WINDOWS\system32\d2d1.dll' ...
18:08:32:216 [ 7720] | INFO | > Delayed.
18:08:32:217 [ 7720] | INFO | Registering hooks for 'C:\WINDOWS\system32\d3d9.dll' ...
18:08:32:217 [ 7720] | INFO | > Delayed.
18:08:32:217 [ 7720] | INFO | Registering hooks for 'C:\WINDOWS\system32\d3d10.dll' ...
18:08:32:217 [ 7720] | INFO | > Delayed.
18:08:32:217 [ 7720] | INFO | Registering hooks for 'C:\WINDOWS\system32\d3d10_1.dll' ...
18:08:32:217 [ 7720] | INFO | > Delayed.
18:08:32:217 [ 7720] | INFO | Registering hooks for 'C:\WINDOWS\system32\d3d11.dll' ...
18:08:32:218 [ 7720] | INFO | > Delayed.
18:08:32:218 [ 7720] | INFO | Registering hooks for 'C:\WINDOWS\system32\d3d12.dll' ...
18:08:32:218 [ 7720] | INFO | > Delayed.
18:08:32:218 [ 7720] | INFO | Registering hooks for 'C:\WINDOWS\system32\dxgi.dll' ...
18:08:32:218 [ 7720] | INFO | > Libraries loaded.
18:08:32:218 [ 7720] | INFO | > Found 5 match(es). Installing ...
18:08:32:269 [ 7720] | INFO | Registering hooks for 'C:\WINDOWS\system32\opengl32.dll' ...
18:08:32:269 [ 7720] | INFO | > Delayed.
18:08:32:269 [ 7720] | INFO | Registering hooks for 'openvr_api.dll' ...
18:08:32:271 [ 7720] | INFO | > Delayed.
18:08:32:271 [ 7720] | INFO | Initialized.
18:08:32:279 [ 7720] | INFO | Redirecting CreateDXGIFactory1(riid = {C1B6694F-FF09-44A9-B03C-77900A0A1D17}, ppFactory = 0000006D1DBF2050) ...
18:08:32:281 [ 7720] | INFO | Redirecting vkCreateInstance(pCreateInfo = 0000006D1DBF2320, pAllocator = 0000000000000000, pInstance = 0000006D1DBF2428) ...
18:08:32:281 [ 7720] | INFO | > Dumping enabled instance extensions:
18:08:32:281 [ 7720] | INFO | VK_KHR_surface
18:08:32:281 [ 7720] | INFO | VK_KHR_win32_surface
18:08:32:281 [ 7720] | INFO | Requesting new Vulkan instance for API version 1.0.
18:08:32:281 [ 7720] | INFO | > Replacing requested version with 1.1.
18:08:32:282 [ 7720] | INFO | Redirecting CreateDXGIFactory1(riid = {770AAE78-F26F-4DBA-A829-253C83D1B387}, ppFactory = 0000006D1DBE7938) ...
18:08:32:285 [ 7720] | INFO | Redirecting CreateDXGIFactory1(riid = {770AAE78-F26F-4DBA-A829-253C83D1B387}, ppFactory = 0000006D1DBE7968) ...
18:08:32:290 [ 7720] | INFO | Redirecting CreateDXGIFactory1(riid = {770AAE78-F26F-4DBA-A829-253C83D1B387}, ppFactory = 0000006D1DBE7968) ...
18:08:32:337 [ 7720] | INFO | Redirecting CreateDXGIFactory1(riid = {770AAE78-F26F-4DBA-A829-253C83D1B387}, ppFactory = 0000006D1DBE7418) ...
18:08:32:341 [ 7720] | INFO | Redirecting CreateDXGIFactory1(riid = {770AAE78-F26F-4DBA-A829-253C83D1B387}, ppFactory = 0000006D1DBE7418) ...
18:08:32:346 [ 7720] | INFO | Redirecting CreateDXGIFactory1(riid = {C1B6694F-FF09-44A9-B03C-77900A0A1D17}, ppFactory = 0000006D1DBF4E18) ...
18:08:32:347 [ 7720] | INFO | Redirecting IDXGIFactory6::EnumAdapterByGpuPreference(this = 0000023EA28BFDD0, Adapter = 0, GpuPreference = 0, riid = {29038F61-3839-4626-91FD-086879011A05}, ppvAdapter = 0000006D1DBF4E10) ...
18:08:32:348 [ 7720] | INFO | Redirecting IDXGIFactory6::EnumAdapterByGpuPreference(this = 0000023EA28BFDD0, Adapter = 1, GpuPreference = 0, riid = {29038F61-3839-4626-91FD-086879011A05}, ppvAdapter = 0000006D1DBF4E10) ...
18:08:32:349 [ 7720] | INFO | Redirecting IDXGIFactory6::EnumAdapterByGpuPreference(this = 0000023EA28BFDD0, Adapter = 2, GpuPreference = 0, riid = {29038F61-3839-4626-91FD-086879011A05}, ppvAdapter = 0000006D1DBF4E10) ...
18:08:32:350 [ 7720] | INFO | Redirecting CreateDXGIFactory1(riid = {C1B6694F-FF09-44A9-B03C-77900A0A1D17}, ppFactory = 0000006D1DBF4E18) ...
18:08:32:350 [ 7720] | INFO | Redirecting IDXGIFactory6::EnumAdapterByGpuPreference(this = 0000023EA28C01B0, Adapter = 0, GpuPreference = 0, riid = {29038F61-3839-4626-91FD-086879011A05}, ppvAdapter = 0000006D1DBF4E10) ...
18:08:32:351 [ 7720] | INFO | Redirecting IDXGIFactory6::EnumAdapterByGpuPreference(this = 0000023EA28C01B0, Adapter = 1, GpuPreference = 0, riid = {29038F61-3839-4626-91FD-086879011A05}, ppvAdapter = 0000006D1DBF4E10) ...
18:08:32:352 [ 7720] | INFO | Redirecting IDXGIFactory6::EnumAdapterByGpuPreference(this = 0000023EA28C01B0, Adapter = 2, GpuPreference = 0, riid = {29038F61-3839-4626-91FD-086879011A05}, ppvAdapter = 0000006D1DBF4E10) ...
18:08:32:352 [ 7720] | INFO | Redirecting CreateDXGIFactory1(riid = {C1B6694F-FF09-44A9-B03C-77900A0A1D17}, ppFactory = 0000006D1DBF4E18) ...
18:08:32:353 [ 7720] | INFO | Redirecting IDXGIFactory6::EnumAdapterByGpuPreference(this = 0000023EA28C0110, Adapter = 0, GpuPreference = 0, riid = {29038F61-3839-4626-91FD-086879011A05}, ppvAdapter = 0000006D1DBF4E10) ...
18:08:32:354 [ 7720] | INFO | Redirecting IDXGIFactory6::EnumAdapterByGpuPreference(this = 0000023EA28C0110, Adapter = 1, GpuPreference = 0, riid = {29038F61-3839-4626-91FD-086879011A05}, ppvAdapter = 0000006D1DBF4E10) ...
18:08:32:354 [ 7720] | INFO | Redirecting IDXGIFactory6::EnumAdapterByGpuPreference(this = 0000023EA28C0110, Adapter = 2, GpuPreference = 0, riid = {29038F61-3839-4626-91FD-086879011A05}, ppvAdapter = 0000006D1DBF4E10) ...
18:08:32:355 [ 7720] | INFO | Redirecting CreateDXGIFactory1(riid = {C1B6694F-FF09-44A9-B03C-77900A0A1D17}, ppFactory = 0000006D1DBF4E18) ...
18:08:32:356 [ 7720] | INFO | Redirecting IDXGIFactory6::EnumAdapterByGpuPreference(this = 0000023EA28C0110, Adapter = 0, GpuPreference = 0, riid = {29038F61-3839-4626-91FD-086879011A05}, ppvAdapter = 0000006D1DBF4E10) ...
18:08:32:356 [ 7720] | INFO | Redirecting IDXGIFactory6::EnumAdapterByGpuPreference(this = 0000023EA28C0110, Adapter = 1, GpuPreference = 0, riid = {29038F61-3839-4626-91FD-086879011A05}, ppvAdapter = 0000006D1DBF4E10) ...
18:08:32:357 [ 7720] | INFO | Redirecting IDXGIFactory6::EnumAdapterByGpuPreference(this = 0000023EA28C0110, Adapter = 2, GpuPreference = 0, riid = {29038F61-3839-4626-91FD-086879011A05}, ppvAdapter = 0000006D1DBF4E10) ...
18:08:32:358 [ 7720] | INFO | Redirecting vkCreateDevice(physicalDevice = 0000023EA28BFB90, pCreateInfo = 0000006D1DBF54E0, pAllocator = 0000000000000000, pDevice = 0000006D1DBF54B8) ...
18:08:32:358 [ 7720] | INFO | > Dumping enabled device extensions:
18:08:32:358 [ 7720] | INFO | VK_KHR_swapchain
18:08:32:358 [ 7720] | INFO | VK_AMD_shader_ballot
18:08:32:358 [ 7720] | INFO | VK_AMD_shader_trinary_minmax
18:08:32:358 [ 7720] | INFO | VK_AMD_gcn_shader
18:08:32:359 [ 7720] | WARN | Vulkan queue used for rendering has a low priority (0.000000).
18:08:32:377 [ 7720] | INFO | Redirecting CreateDXGIFactory1(riid = {770AAE78-F26F-4DBA-A829-253C83D1B387}, ppFactory = 0000006D1DBEA1D8) ...
18:08:32:383 [ 7720] | INFO | Redirecting CreateDXGIFactory1(riid = {770AAE78-F26F-4DBA-A829-253C83D1B387}, ppFactory = 0000006D1DBEA1D8) ...
18:08:32:387 [ 7720] | INFO | Searching for add-ons (*.addon, *.addon64) in 'L:\SteamLibrary\steamapps\common\DOOM' ...
18:08:32:459 [ 6136] | INFO | Redirecting vkCreateWin32SurfaceKHR(instance = 0000023EA2539B00, pCreateInfo = 0000006D205FB568, pAllocator = 0000000000000000, pSurface = 00007FF7AA525758) ...
18:08:32:460 [ 6136] | INFO | Redirecting vkCreateSwapchainKHR(device = 0000023EA28E5B30, pCreateInfo = 0000006D205FB590, pAllocator = 0000000000000000, pSwapchain = 00007FF7AA523198) ...
18:08:32:460 [ 6136] | INFO | > Dumping swap chain description:
18:08:32:460 [ 6136] | INFO | +
+
+
18:08:32:460 [ 6136] | INFO | | Parameter | Value |
18:08:32:461 [ 6136] | INFO | +
+
+
18:08:32:461 [ 6136] | INFO | | flags | 0x4 |
18:08:32:461 [ 6136] | INFO | | surface | 0000023E9A16B310 |
18:08:32:461 [ 6136] | INFO | | minImageCount | 2 |
18:08:32:461 [ 6136] | INFO | | imageFormat | VK_FORMAT_B8G8R8A8_UNORM |
18:08:32:461 [ 6136] | INFO | | imageColorSpace | VK_COLOR_SPACE_SRGB_NONLINEAR_KHR |
18:08:32:461 [ 6136] | INFO | | imageExtent | 2560 1440 |
18:08:32:461 [ 6136] | INFO | | imageArrayLayers | 1 |
18:08:32:462 [ 6136] | INFO | | imageUsage | 0x19 |
18:08:32:462 [ 6136] | INFO | | imageSharingMode | 0 |
18:08:32:462 [ 6136] | INFO | | queueFamilyIndexCount | 0 |
18:08:32:462 [ 6136] | INFO | | preTransform | 0x1 |
18:08:32:462 [ 6136] | INFO | | compositeAlpha | 0x1 |
18:08:32:462 [ 6136] | INFO | | presentMode | 2 |
18:08:32:462 [ 6136] | INFO | | clipped | true |
18:08:32:462 [ 6136] | INFO | | oldSwapchain | 0000000000000000 |
18:08:32:462 [ 6136] | INFO | +
+
+
18:08:32:466 [ 6136] | INFO | Installing delayed hooks for 'C:\WINDOWS\system32\d3d12.dll' (Just loaded via LoadLibrary('api-ms-win-core-synch-l1-2-0')) ...
18:08:32:466 [ 6136] | INFO | > Found 8 match(es). Installing ...
18:08:32:537 [ 6136] | INFO | Redirecting CreateDXGIFactory2(Flags = 0, riid = {50C83A1C-E072-4C48-87B0-3630FA36A6D0}, ppFactory = 0000023EA26684C8) ...
18:08:32:540 [ 6136] | INFO | Redirecting CreateDXGIFactory2(Flags = 0x80000000, riid = {1BC6EA02-EF36-464F-BF0C-21CA39E5168A}, ppFactory = 0000006D205F8878) ...
18:08:32:659 [ 6136] | INFO | Running on AMD Radeon RX 6700 XT Driver 2.0.
18:08:32:881 [ 6136] | INFO | Recreated runtime environment on runtime 0000027EB0A4C3B0 ('L:\SteamLibrary\steamapps\common\DOOM\ReShade.ini').
18:08:33:435 [ 7720] | INFO | Redirecting DirectInput8Create(hinst = 00007FF7A3550000, dwVersion = 800, riidltf = {BF798030-483A-4DA2-AA99-5D64ED369700}, ppvOut = 00007FF7A9C5DB28, pUnkOuter = 0000000000000000) ...
18:08:33:616 [ 7720] | INFO | Redirecting IDirectInput8A::CreateDevice(this = 0000027F724F90D0, rguid = {6F1D2B60-D5A0-11CF-BFC7-444553540000}, lplpDirectInputDevice = 00007FF7A8C60168, pUnkOuter = 0000000000000000) ...
18:08:33:639 [ 7720] | INFO | Redirecting IDirectInput8A::CreateDevice(this = 0000027F724F90D0, rguid = {6F1D2B61-D5A0-11CF-BFC7-444553540000}, lplpDirectInputDevice = 00007FF7A8C5D018, pUnkOuter = 0000000000000000) ...
18:08:42:572 [ 1944] | WARN | Ignoring LoadLibrary('api-ms-win-appmodel-runtime-l1-1-2') call to avoid possible deadlock.
18:08:42:572 [28100] | WARN | Ignoring LoadLibrary('api-ms-win-appmodel-runtime-l1-1-2') call to avoid possible deadlock.
18:08:42:574 [17456] | WARN | Ignoring LoadLibrary('api-ms-win-appmodel-runtime-l1-1-2') call to avoid possible deadlock.
18:08:42:574 [27316] | INFO | Successfully compiled 'L:\SteamLibrary\steamapps\common\DOOM\reshade-shaders\Shaders\Daltonize.fx' in 0.002000 s.
18:08:42:576 [28100] | INFO | Successfully compiled 'L:\SteamLibrary\steamapps\common\DOOM\reshade-shaders\Shaders\LUT.fx' in 0.002000 s.
18:08:42:576 [22472] | INFO | Successfully compiled 'L:\SteamLibrary\steamapps\common\DOOM\reshade-shaders\Shaders\UIMask.fx' in 0.002000 s.
18:08:42:576 [ 1944] | INFO | Successfully compiled 'L:\SteamLibrary\steamapps\common\DOOM\reshade-shaders\Shaders\DisplayDepth.fx' in 0.003000 s.
18:08:42:577 [22512] | INFO | Successfully compiled 'L:\SteamLibrary\steamapps\common\DOOM\reshade-shaders\Shaders\Deband.fx' in 0.003000 s.
18:08:42:582 [17456] | INFO | Successfully compiled 'L:\ReShade_Deployer\Shaders\LumeniteFX\LumaFlow.fx' in 0.008000 s.
18:08:42:589 [17552] | INFO | Successfully compiled 'L:\ReShade_Deployer\Shaders\LumeniteFX\RTAO.fx' in 0.014000 s.
18:09:35:156 [11728] | INFO | Saving screenshot to 'L:\SteamLibrary\steamapps\common\DOOM\.\DOOMx64vk 2025-12-20 18-09-35_157.png'.
18:11:02:688 [ 7720] | INFO | Redirecting vkDestroySwapchainKHR(device = 0000023EA28E5B30, swapchain = 0000023E9A194F40, pAllocator = 0000000000000000) ...
18:11:02:691 [ 7720] | INFO | Destroyed runtime environment on runtime 0000027EB0A4C3B0 ('L:\SteamLibrary\steamapps\common\DOOM\ReShade.ini').
18:11:02:695 [ 7720] | INFO | Redirecting vkDestroyDevice(device = 0000023EA28E5B30, pAllocator = 0000000000000000) ...
18:11:02:701 [ 7720] | INFO | Redirecting vkDestroyInstance(instance = 0000023EA2539B00, pAllocator = 0000000000000000) ...
18:11:02:766 [ 7720] | INFO | Exiting ...
18:11:02:766 [ 7720] | INFO | Uninstalling 53 hook(s) ...
18:11:03:807 [ 7720] | INFO | Finished exiting.
- Charon
28 Nov 2025 20:39 - 28 Nov 2025 20:41
Borderlands TPS Reshade not loading [LOG] was created by Charon
Reshade wont load with Borderlands The Pre Sequel, installed it multiple Times now.
Borderlands 2 works fine.
Borderlands 2 works fine.
Warning: Spoiler!
21:36:15:679 [ 9632] | INFO | Initializing crosire's ReShade version '6.6.2.2082' (32-bit) loaded from 'E:\Steam\steamapps\common\BorderlandsPreSequel\Binaries\Win32\d3d9.dll' into 'E:\Steam\steamapps\common\BorderlandsPreSequel\Binaries\Win32\Launcher.exe' (0xDF9244B1) ...
21:36:15:700 [ 9632] | INFO | Registering hooks for 'user32.dll' ...
21:36:15:700 [ 9632] | INFO | > Libraries loaded.
21:36:15:700 [ 9632] | INFO | > Found 21 match(es). Installing ...
21:36:15:719 [ 9632] | INFO | Registering hooks for 'C:\WINDOWS\system32\dinput.dll' ...
21:36:15:719 [ 9632] | INFO | > Delayed.
21:36:15:719 [ 9632] | INFO | Registering hooks for 'C:\WINDOWS\system32\dinput8.dll' ...
21:36:15:719 [ 9632] | INFO | > Delayed.
21:36:15:719 [ 9632] | INFO | Registering hooks for 'ws2_32.dll' ...
21:36:15:719 [ 9632] | INFO | > Libraries loaded.
21:36:15:719 [ 9632] | INFO | > Found 8 match(es). Installing ...
21:36:15:737 [ 9632] | INFO | Registering hooks for 'C:\WINDOWS\system32\d2d1.dll' ...
21:36:15:738 [ 9632] | INFO | > Delayed.
21:36:15:738 [ 9632] | INFO | Registering hooks for 'C:\WINDOWS\system32\d3d9.dll' ...
21:36:15:738 [ 9632] | INFO | > Delayed until first call to an exported function.
21:36:15:738 [ 9632] | INFO | Registering hooks for 'C:\WINDOWS\system32\d3d10.dll' ...
21:36:15:738 [ 9632] | INFO | > Delayed.
21:36:15:738 [ 9632] | INFO | Registering hooks for 'C:\WINDOWS\system32\d3d10_1.dll' ...
21:36:15:738 [ 9632] | INFO | > Delayed.
21:36:15:739 [ 9632] | INFO | Registering hooks for 'C:\WINDOWS\system32\d3d11.dll' ...
21:36:15:739 [ 9632] | INFO | > Delayed.
21:36:15:739 [ 9632] | INFO | Registering hooks for 'C:\WINDOWS\system32\d3d12.dll' ...
21:36:15:740 [ 9632] | INFO | > Delayed.
21:36:15:740 [ 9632] | INFO | Registering hooks for 'C:\WINDOWS\system32\dxgi.dll' ...
21:36:15:740 [ 9632] | INFO | > Delayed.
21:36:15:740 [ 9632] | INFO | Registering hooks for 'openvr_api.dll' ...
21:36:15:740 [ 9632] | INFO | > Delayed.
21:36:15:740 [ 9632] | INFO | Initialized.
21:36:15:743 [ 9632] | INFO | Installing export hooks for 'C:\WINDOWS\system32\d3d9.dll' ...
21:36:15:743 [ 9632] | INFO | > Found 11 match(es). Installing ...
21:36:15:743 [ 9632] | INFO | Redirecting Direct3DCreate9Ex(SDKVersion = 0x20, ppD3D = 09B2F874) ...
21:36:15:764 [ 9632] | INFO | Installing delayed hooks for 'C:\WINDOWS\system32\dxgi.dll' (Just loaded via LoadLibrary('dxgi.dll')) ...
21:36:15:764 [ 9632] | INFO | > Found 5 match(es). Installing ...
21:36:15:826 [21616] | INFO | Redirecting RegisterClassExW(lpWndClassEx = 0078DE3C { "HwndWrapper[Launcher.exe;;64097b9a-ec29-4bb7-aedd-d07af161c80e]", style = 0 }) ...
21:36:15:852 [21616] | INFO | Redirecting RegisterClassExW(lpWndClassEx = 0078E750 { "HwndWrapper[Launcher.exe;;4656118c-292a-4ec4-b743-7e6dea76fc59]", style = 0 }) ...
21:36:15:856 [21616] | INFO | Redirecting RegisterClassExW(lpWndClassEx = 0078E5C4 { "HwndWrapper[Launcher.exe;;5c08bfc8-03b6-4c25-aa14-17379d3f388a]", style = 0 }) ...
21:36:15:878 [ 9632] | INFO | Redirecting IDirect3D9Ex::CreateDeviceEx(this = 00BD5610, Adapter = 0, DeviceType = 1, hFocusWindow = 02010942, BehaviorFlags = 0x10002456, pPresentationParameters = 09B2F7B0, pFullscreenDisplayMode = 00000000, ppReturnedDeviceInterface = 09B2F538) ...
21:36:15:878 [ 9632] | INFO | Searching for add-ons (*.addon, *.addon32) in 'E:\Steam\steamapps\common\BorderlandsPreSequel\Binaries\Win32' ...
21:36:15:879 [ 9632] | INFO | Dumping presentation parameters:
21:36:15:879 [ 9632] | INFO | +
+
+
21:36:15:879 [ 9632] | INFO | | Parameter | Value |
21:36:15:879 [ 9632] | INFO | +
+
+
21:36:15:879 [ 9632] | INFO | | BackBufferWidth | 1 |
21:36:15:879 [ 9632] | INFO | | BackBufferHeight | 1 |
21:36:15:879 [ 9632] | INFO | | BackBufferFormat | D3DFMT_A8R8G8B8 |
21:36:15:879 [ 9632] | INFO | | BackBufferCount | 1 |
21:36:15:879 [ 9632] | INFO | | MultiSampleType | 0 |
21:36:15:879 [ 9632] | INFO | | MultiSampleQuality | 0 |
21:36:15:879 [ 9632] | INFO | | SwapEffect | 3 |
21:36:15:879 [ 9632] | INFO | | DeviceWindow | 02010942 |
21:36:15:879 [ 9632] | INFO | | Windowed | TRUE |
21:36:15:880 [ 9632] | INFO | | EnableAutoDepthStencil | FALSE |
21:36:15:880 [ 9632] | INFO | | AutoDepthStencilFormat | 0 |
21:36:15:880 [ 9632] | INFO | | Flags | 0x1 |
21:36:15:880 [ 9632] | INFO | | FullScreen_RefreshRateInHz | 0 |
21:36:15:880 [ 9632] | INFO | | PresentationInterval | 0x80000000 |
21:36:15:880 [ 9632] | INFO | +
+
+
21:36:15:931 [ 9632] | INFO | Running on AMD Radeon RX 7900 XTX Driver 600.16.
21:36:16:103 [ 9632] | INFO | Redirecting IDirect3DDevice9::CreateAdditionalSwapChain(this = 06A071D0, pPresentationParameters = 09B2F478, ppSwapChain = 09B2F438) ...
21:36:16:103 [ 9632] | INFO | Dumping presentation parameters:
21:36:16:103 [ 9632] | INFO | +
+
+
21:36:16:103 [ 9632] | INFO | | Parameter | Value |
21:36:16:104 [ 9632] | INFO | +
+
+
21:36:16:104 [ 9632] | INFO | | BackBufferWidth | 128 |
21:36:16:104 [ 9632] | INFO | | BackBufferHeight | 128 |
21:36:16:104 [ 9632] | INFO | | BackBufferFormat | D3DFMT_A8R8G8B8 |
21:36:16:104 [ 9632] | INFO | | BackBufferCount | 1 |
21:36:16:104 [ 9632] | INFO | | MultiSampleType | 0 |
21:36:16:104 [ 9632] | INFO | | MultiSampleQuality | 0 |
21:36:16:104 [ 9632] | INFO | | SwapEffect | 3 |
21:36:16:104 [ 9632] | INFO | | DeviceWindow | 02010942 |
21:36:16:104 [ 9632] | INFO | | Windowed | TRUE |
21:36:16:104 [ 9632] | INFO | | EnableAutoDepthStencil | FALSE |
21:36:16:104 [ 9632] | INFO | | AutoDepthStencilFormat | 0 |
21:36:16:104 [ 9632] | INFO | | Flags | 0x1 |
21:36:16:104 [ 9632] | INFO | | FullScreen_RefreshRateInHz | 0 |
21:36:16:105 [ 9632] | INFO | | PresentationInterval | 0x80000000 |
21:36:16:105 [ 9632] | INFO | +
+
+
21:36:16:110 [ 9632] | INFO | Running on AMD Radeon RX 7900 XTX Driver 600.16.
21:36:16:111 [ 9632] | INFO | Recreated runtime environment on runtime 1C3E6068 ('E:\Steam\steamapps\common\BorderlandsPreSequel\Binaries\Win32\ReShade2.ini').
21:36:16:113 [ 9632] | INFO | Redirecting IDirect3DDevice9::CreateAdditionalSwapChain(this = 06A071D0, pPresentationParameters = 1C41FD28, ppSwapChain = 09B2F758) ...
21:36:16:113 [ 9632] | INFO | Dumping presentation parameters:
21:36:16:113 [ 9632] | INFO | +
+
+
21:36:16:113 [ 9632] | INFO | | Parameter | Value |
21:36:16:113 [ 9632] | INFO | +
+
+
21:36:16:113 [ 9632] | INFO | | BackBufferWidth | 1061 |
21:36:16:113 [ 9632] | INFO | | BackBufferHeight | 770 |
21:36:16:113 [ 9632] | INFO | | BackBufferFormat | D3DFMT_A8R8G8B8 |
21:36:16:113 [ 9632] | INFO | | BackBufferCount | 1 |
21:36:16:113 [ 9632] | INFO | | MultiSampleType | 0 |
21:36:16:113 [ 9632] | INFO | | MultiSampleQuality | 0 |
21:36:16:113 [ 9632] | INFO | | SwapEffect | 3 |
21:36:16:113 [ 9632] | INFO | | DeviceWindow | 02010942 |
21:36:16:113 [ 9632] | INFO | | Windowed | TRUE |
21:36:16:113 [ 9632] | INFO | | EnableAutoDepthStencil | FALSE |
21:36:16:114 [ 9632] | INFO | | AutoDepthStencilFormat | 0 |
21:36:16:114 [ 9632] | INFO | | Flags | 0x1 |
21:36:16:114 [ 9632] | INFO | | FullScreen_RefreshRateInHz | 0 |
21:36:16:114 [ 9632] | INFO | | PresentationInterval | 0x80000000 |
21:36:16:114 [ 9632] | INFO | +
+
+
21:36:16:120 [ 9632] | INFO | Running on AMD Radeon RX 7900 XTX Driver 600.16.
21:36:16:120 [ 9632] | INFO | Recreated runtime environment on runtime 1C410D08 ('E:\Steam\steamapps\common\BorderlandsPreSequel\Binaries\Win32\ReShade3.ini').
21:36:16:304 [ 9632] | INFO | Destroyed runtime environment on runtime 1C3E6068 ('E:\Steam\steamapps\common\BorderlandsPreSequel\Binaries\Win32\ReShade2.ini').
21:36:17:440 [ 9632] | INFO | Destroyed runtime environment on runtime 1C410D08 ('E:\Steam\steamapps\common\BorderlandsPreSequel\Binaries\Win32\ReShade3.ini').
21:36:17:443 [ 9632] | WARN | Reference count for IDirect3DDevice9Ex object 06A071D0 (1C2A8D80) is inconsistent (6).
21:36:17:451 [ 9632] | INFO | Exiting ...
21:36:17:451 [ 9632] | INFO | Uninstalling 51 hook(s) ...
21:36:18:476 [ 9632] | INFO | Finished exiting.
21:36:15:700 [ 9632] | INFO | Registering hooks for 'user32.dll' ...
21:36:15:700 [ 9632] | INFO | > Libraries loaded.
21:36:15:700 [ 9632] | INFO | > Found 21 match(es). Installing ...
21:36:15:719 [ 9632] | INFO | Registering hooks for 'C:\WINDOWS\system32\dinput.dll' ...
21:36:15:719 [ 9632] | INFO | > Delayed.
21:36:15:719 [ 9632] | INFO | Registering hooks for 'C:\WINDOWS\system32\dinput8.dll' ...
21:36:15:719 [ 9632] | INFO | > Delayed.
21:36:15:719 [ 9632] | INFO | Registering hooks for 'ws2_32.dll' ...
21:36:15:719 [ 9632] | INFO | > Libraries loaded.
21:36:15:719 [ 9632] | INFO | > Found 8 match(es). Installing ...
21:36:15:737 [ 9632] | INFO | Registering hooks for 'C:\WINDOWS\system32\d2d1.dll' ...
21:36:15:738 [ 9632] | INFO | > Delayed.
21:36:15:738 [ 9632] | INFO | Registering hooks for 'C:\WINDOWS\system32\d3d9.dll' ...
21:36:15:738 [ 9632] | INFO | > Delayed until first call to an exported function.
21:36:15:738 [ 9632] | INFO | Registering hooks for 'C:\WINDOWS\system32\d3d10.dll' ...
21:36:15:738 [ 9632] | INFO | > Delayed.
21:36:15:738 [ 9632] | INFO | Registering hooks for 'C:\WINDOWS\system32\d3d10_1.dll' ...
21:36:15:738 [ 9632] | INFO | > Delayed.
21:36:15:739 [ 9632] | INFO | Registering hooks for 'C:\WINDOWS\system32\d3d11.dll' ...
21:36:15:739 [ 9632] | INFO | > Delayed.
21:36:15:739 [ 9632] | INFO | Registering hooks for 'C:\WINDOWS\system32\d3d12.dll' ...
21:36:15:740 [ 9632] | INFO | > Delayed.
21:36:15:740 [ 9632] | INFO | Registering hooks for 'C:\WINDOWS\system32\dxgi.dll' ...
21:36:15:740 [ 9632] | INFO | > Delayed.
21:36:15:740 [ 9632] | INFO | Registering hooks for 'openvr_api.dll' ...
21:36:15:740 [ 9632] | INFO | > Delayed.
21:36:15:740 [ 9632] | INFO | Initialized.
21:36:15:743 [ 9632] | INFO | Installing export hooks for 'C:\WINDOWS\system32\d3d9.dll' ...
21:36:15:743 [ 9632] | INFO | > Found 11 match(es). Installing ...
21:36:15:743 [ 9632] | INFO | Redirecting Direct3DCreate9Ex(SDKVersion = 0x20, ppD3D = 09B2F874) ...
21:36:15:764 [ 9632] | INFO | Installing delayed hooks for 'C:\WINDOWS\system32\dxgi.dll' (Just loaded via LoadLibrary('dxgi.dll')) ...
21:36:15:764 [ 9632] | INFO | > Found 5 match(es). Installing ...
21:36:15:826 [21616] | INFO | Redirecting RegisterClassExW(lpWndClassEx = 0078DE3C { "HwndWrapper[Launcher.exe;;64097b9a-ec29-4bb7-aedd-d07af161c80e]", style = 0 }) ...
21:36:15:852 [21616] | INFO | Redirecting RegisterClassExW(lpWndClassEx = 0078E750 { "HwndWrapper[Launcher.exe;;4656118c-292a-4ec4-b743-7e6dea76fc59]", style = 0 }) ...
21:36:15:856 [21616] | INFO | Redirecting RegisterClassExW(lpWndClassEx = 0078E5C4 { "HwndWrapper[Launcher.exe;;5c08bfc8-03b6-4c25-aa14-17379d3f388a]", style = 0 }) ...
21:36:15:878 [ 9632] | INFO | Redirecting IDirect3D9Ex::CreateDeviceEx(this = 00BD5610, Adapter = 0, DeviceType = 1, hFocusWindow = 02010942, BehaviorFlags = 0x10002456, pPresentationParameters = 09B2F7B0, pFullscreenDisplayMode = 00000000, ppReturnedDeviceInterface = 09B2F538) ...
21:36:15:878 [ 9632] | INFO | Searching for add-ons (*.addon, *.addon32) in 'E:\Steam\steamapps\common\BorderlandsPreSequel\Binaries\Win32' ...
21:36:15:879 [ 9632] | INFO | Dumping presentation parameters:
21:36:15:879 [ 9632] | INFO | +
+
+
21:36:15:879 [ 9632] | INFO | | Parameter | Value |
21:36:15:879 [ 9632] | INFO | +
+
+
21:36:15:879 [ 9632] | INFO | | BackBufferWidth | 1 |
21:36:15:879 [ 9632] | INFO | | BackBufferHeight | 1 |
21:36:15:879 [ 9632] | INFO | | BackBufferFormat | D3DFMT_A8R8G8B8 |
21:36:15:879 [ 9632] | INFO | | BackBufferCount | 1 |
21:36:15:879 [ 9632] | INFO | | MultiSampleType | 0 |
21:36:15:879 [ 9632] | INFO | | MultiSampleQuality | 0 |
21:36:15:879 [ 9632] | INFO | | SwapEffect | 3 |
21:36:15:879 [ 9632] | INFO | | DeviceWindow | 02010942 |
21:36:15:879 [ 9632] | INFO | | Windowed | TRUE |
21:36:15:880 [ 9632] | INFO | | EnableAutoDepthStencil | FALSE |
21:36:15:880 [ 9632] | INFO | | AutoDepthStencilFormat | 0 |
21:36:15:880 [ 9632] | INFO | | Flags | 0x1 |
21:36:15:880 [ 9632] | INFO | | FullScreen_RefreshRateInHz | 0 |
21:36:15:880 [ 9632] | INFO | | PresentationInterval | 0x80000000 |
21:36:15:880 [ 9632] | INFO | +
+
+
21:36:15:931 [ 9632] | INFO | Running on AMD Radeon RX 7900 XTX Driver 600.16.
21:36:16:103 [ 9632] | INFO | Redirecting IDirect3DDevice9::CreateAdditionalSwapChain(this = 06A071D0, pPresentationParameters = 09B2F478, ppSwapChain = 09B2F438) ...
21:36:16:103 [ 9632] | INFO | Dumping presentation parameters:
21:36:16:103 [ 9632] | INFO | +
+
+
21:36:16:103 [ 9632] | INFO | | Parameter | Value |
21:36:16:104 [ 9632] | INFO | +
+
+
21:36:16:104 [ 9632] | INFO | | BackBufferWidth | 128 |
21:36:16:104 [ 9632] | INFO | | BackBufferHeight | 128 |
21:36:16:104 [ 9632] | INFO | | BackBufferFormat | D3DFMT_A8R8G8B8 |
21:36:16:104 [ 9632] | INFO | | BackBufferCount | 1 |
21:36:16:104 [ 9632] | INFO | | MultiSampleType | 0 |
21:36:16:104 [ 9632] | INFO | | MultiSampleQuality | 0 |
21:36:16:104 [ 9632] | INFO | | SwapEffect | 3 |
21:36:16:104 [ 9632] | INFO | | DeviceWindow | 02010942 |
21:36:16:104 [ 9632] | INFO | | Windowed | TRUE |
21:36:16:104 [ 9632] | INFO | | EnableAutoDepthStencil | FALSE |
21:36:16:104 [ 9632] | INFO | | AutoDepthStencilFormat | 0 |
21:36:16:104 [ 9632] | INFO | | Flags | 0x1 |
21:36:16:104 [ 9632] | INFO | | FullScreen_RefreshRateInHz | 0 |
21:36:16:105 [ 9632] | INFO | | PresentationInterval | 0x80000000 |
21:36:16:105 [ 9632] | INFO | +
+
+
21:36:16:110 [ 9632] | INFO | Running on AMD Radeon RX 7900 XTX Driver 600.16.
21:36:16:111 [ 9632] | INFO | Recreated runtime environment on runtime 1C3E6068 ('E:\Steam\steamapps\common\BorderlandsPreSequel\Binaries\Win32\ReShade2.ini').
21:36:16:113 [ 9632] | INFO | Redirecting IDirect3DDevice9::CreateAdditionalSwapChain(this = 06A071D0, pPresentationParameters = 1C41FD28, ppSwapChain = 09B2F758) ...
21:36:16:113 [ 9632] | INFO | Dumping presentation parameters:
21:36:16:113 [ 9632] | INFO | +
+
+
21:36:16:113 [ 9632] | INFO | | Parameter | Value |
21:36:16:113 [ 9632] | INFO | +
+
+
21:36:16:113 [ 9632] | INFO | | BackBufferWidth | 1061 |
21:36:16:113 [ 9632] | INFO | | BackBufferHeight | 770 |
21:36:16:113 [ 9632] | INFO | | BackBufferFormat | D3DFMT_A8R8G8B8 |
21:36:16:113 [ 9632] | INFO | | BackBufferCount | 1 |
21:36:16:113 [ 9632] | INFO | | MultiSampleType | 0 |
21:36:16:113 [ 9632] | INFO | | MultiSampleQuality | 0 |
21:36:16:113 [ 9632] | INFO | | SwapEffect | 3 |
21:36:16:113 [ 9632] | INFO | | DeviceWindow | 02010942 |
21:36:16:113 [ 9632] | INFO | | Windowed | TRUE |
21:36:16:113 [ 9632] | INFO | | EnableAutoDepthStencil | FALSE |
21:36:16:114 [ 9632] | INFO | | AutoDepthStencilFormat | 0 |
21:36:16:114 [ 9632] | INFO | | Flags | 0x1 |
21:36:16:114 [ 9632] | INFO | | FullScreen_RefreshRateInHz | 0 |
21:36:16:114 [ 9632] | INFO | | PresentationInterval | 0x80000000 |
21:36:16:114 [ 9632] | INFO | +
+
+
21:36:16:120 [ 9632] | INFO | Running on AMD Radeon RX 7900 XTX Driver 600.16.
21:36:16:120 [ 9632] | INFO | Recreated runtime environment on runtime 1C410D08 ('E:\Steam\steamapps\common\BorderlandsPreSequel\Binaries\Win32\ReShade3.ini').
21:36:16:304 [ 9632] | INFO | Destroyed runtime environment on runtime 1C3E6068 ('E:\Steam\steamapps\common\BorderlandsPreSequel\Binaries\Win32\ReShade2.ini').
21:36:17:440 [ 9632] | INFO | Destroyed runtime environment on runtime 1C410D08 ('E:\Steam\steamapps\common\BorderlandsPreSequel\Binaries\Win32\ReShade3.ini').
21:36:17:443 [ 9632] | WARN | Reference count for IDirect3DDevice9Ex object 06A071D0 (1C2A8D80) is inconsistent (6).
21:36:17:451 [ 9632] | INFO | Exiting ...
21:36:17:451 [ 9632] | INFO | Uninstalling 51 hook(s) ...
21:36:18:476 [ 9632] | INFO | Finished exiting.
- SomeGuy1124
15 Oct 2025 22:16
ReShade 6.6.1 crash with Dead Space (2023) was created by SomeGuy1124
Hopefully this is the correct spot to post this but I'm just putting this here for documentation in case others want to play the game with ReShade during the spooky season.
Installed using DX12 where it'll crash on start-up and will immediately work once you uninstall ReShade.
Found an old post for a different game trying an older version of ReShade and it works with version 6.5.1.
I don't know where the breakpoint is between 6.5.1 -> 6.6.1 but I'm off to go get spooked and hopefully this helps some one.
Installed using DX12 where it'll crash on start-up and will immediately work once you uninstall ReShade.
Found an old post for a different game trying an older version of ReShade and it works with version 6.5.1.
I don't know where the breakpoint is between 6.5.1 -> 6.6.1 but I'm off to go get spooked and hopefully this helps some one.
- oguzhanvacj
07 Oct 2025 11:42
After installing Reshade on RAGEMP, it crashes every 10 minutes. was created by oguzhanvacj
As i mentioned in the title, i heard that Reshade works for PVP in RAGE MP, so i downloaded and installed it. However, after installing it my game crashes every 10 minutes. When i uninstall Reshade, the problem is fixed. What should I do?