Line thinning

  • crabshank
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4 years 9 months ago - 4 years 9 months ago #21 by crabshank Replied by crabshank on topic Line thinning
Optimised ^. Now uses max values and 'grey' calculations (like in my Grey gamma shader) instead of values.
Last edit: 4 years 9 months ago by crabshank.

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  • crabshank
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4 years 7 months ago #22 by crabshank Replied by crabshank on topic Line thinning
Added crosshairs like in White Point and Grey Gamma because I think it's a good way to input and find optimal paired variables.

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  • KasenShlogga
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2 years 3 months ago #23 by KasenShlogga Replied by KasenShlogga on topic Line thinning
How do I use this shader? I copied the code from the first box and saved it as linethinning.fx but Reshade won't recognize it.

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  • gamehancer
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2 years 3 weeks ago #24 by gamehancer Replied by gamehancer on topic Line thinning
nice shader thanks

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  • gamehancer
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2 years 3 weeks ago #25 by gamehancer Replied by gamehancer on topic Line thinning
I replace this in which line in notepad++ ? line 87 - 97 ?

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  • GeoffJefferson
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1 year 6 months ago #26 by GeoffJefferson Replied by GeoffJefferson on topic Line thinning
This shader doesn't really do what it's advertising. Although I have found a shader that actually does line thinning: github.com/lybxlpsv/ReshadeAnime4k

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