ReShade Framework Released (5102.05.05.0105)

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4 years 10 months ago - 4 years 10 months ago #1 by Ganossa
Sorry for the frequent updates. I originally wanted to upload a quick fix for the smaller issues that came around with yesterday's release but since the little fixing turned actually out to become quiet some change, here the very welcome and hopefully welcoming release.

Download the latest ReShade Framework Release from the download section of this website or HERE

This update features::
  • !Greatly! (up to 300%!) increased performance and decreased compilation time of the adaptation algorithm and therefore of all dependent shader such as ambient light and color map
  • Fixed all SMAA issues
  • Fixed UI-Mask Helper issue with dx9 (in source thanks to Crosire)
  • Fixed issue with automated performance check
  • Added Technicolor2 shader and updated Nostalgia shader for SweetFX suite

In case you missed it, here the tutorial updates::
- New Framework Tutorial Video for Users -

- New Framework Tutorial Video for Devs -

//As for last time, a preset for GTA V you can use as a foundation for creating your own can be found HERE
The following user(s) said Thank You: Kleio420, BrandonHortman, YOBA, Martigen, Sassy, Mills
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4 years 10 months ago - 4 years 10 months ago #2 by Martigen
Fantastic :) Thank you for all your work on this.

EDIT: On the framework, can you provide a link to just the new framework files and we can drop them in over our current 0.18.1 files?

Mart
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4 years 10 months ago #3 by vfxninjaeditor
Lucifer, frequent updates are the best! I really don't mind copying my settings over. A configurator in the future would be helpful though.
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4 years 10 months ago - 4 years 10 months ago #4 by Ganossa

Martigen wrote: Fantastic :) Thank you for all your work on this.

EDIT: On the framework, can you provide a link to just the new framework files and we can drop them in over our current 0.18.1 files?

Mart


The UI-Mask Helper fix for dx9 is implemented in the ReShade binaries, so that is something you would miss...


vfxninjaeditor wrote: Lucifer, frequent updates are the best! I really don't mind copying my settings over. A configurator in the future would be helpful though.


It will come for sure but not sure how soon cause with all the suites, this will be a bunch of work :P
The following user(s) said Thank You: BrandonHortman
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4 years 10 months ago #5 by BrandonHortman
Thanks Hawk, I wish I had the education to help! :cheer:
Psyched about the configurator!
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4 years 10 months ago #6 by Ganossa
Ready to download :) (and good night from me -4:00am here-)
The following user(s) said Thank You: BrandonHortman, Martigen
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4 years 10 months ago - 4 years 10 months ago #7 by Martigen

LuciferHawk wrote: Ready to download :) (and good night from me -4:00am here-)

Woohoo!

4am here too. Don't happen to be Australian? :)

EDIT: Not too sure if it matters as don't know if there were any changes with the SFX pack, but anyway: the 0.18.2 + SweetFX 2.0 download is using the 0.18.1 dlls.
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4 years 10 months ago #8 by Constantine PC
Dude! Compiling time fix, must download this as i'm using all those great new shaders. Thanks
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4 years 10 months ago #9 by crosire

Martigen wrote: EDIT: Not too sure if it matters as don't know if there were any changes with the SFX pack, but anyway: the 0.18.2 + SweetFX 2.0 download is using the 0.18.1 dlls.

Thanks for reporting! Fixed.
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4 years 10 months ago - 4 years 10 months ago #10 by BrandonHortman
Is it just me or does the download not contain the framework, nor the ReShade.fx that belongs to the framework.

*edit: its the ReShade.fx example for shader devs.

*edit : Ok, its just the links in this post. The links on the ReShade download page seem to be fine ;)
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4 years 10 months ago #11 by crosire
Fixed the link.
The following user(s) said Thank You: Ganossa, BrandonHortman
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4 years 10 months ago #12 by Ganossa
Thanks crosire and sorry for the link issue guys...it was late yesterday (actually 3am, got even time wrong) ;)

Please enjoy the additional performance!!
The following user(s) said Thank You: BrandonHortman
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4 years 10 months ago #13 by vfxninjaeditor
WOW! Dude, you really did wonders on this release. I just updated my Halo: Combat Evolved preset with it. The last one ran ok, but was still noticeably slow for a first person shooter. I was using HBAO also. Now it's so much faster with all the same effects loaded.
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4 years 10 months ago - 4 years 10 months ago #14 by Sassy
!Greatly! (up to 300%!) increased performance

Whoooop Whoop! :woohoo: Awesome work Lucifer!

Edit: TECHNICOLOR 2 : Yet another Technicolor effect - not sure if this stays or not. Let me know if you like it.
I like it. Looks very powerful and vibrant - fantasy-ish (default). Saves time playing around with Vibrace, Tonemap and Watchdogs_Tonemap. Everything editable in one. :)
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4 years 10 months ago #15 by Xilandro
I apologize, maybe this question was already answered (can't find it tho) but I'm having a huge performance drops (from ~90 to 65. GTA V) using Reshade+Framework, even with with all effects turned off at high resolutions (2k, 4k). 1080p is completely fine, zero performance loss. Same thing with Reshade+MasterEffect btw. And no performance loss with regular Reshade+SweetFX.
I'm already desperate, can't fix it myself, that's why I'm here =\
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4 years 10 months ago #16 by Ganossa

Xilandro wrote: I apologize, maybe this question was already answered (can't find it tho) but I'm having a huge performance drops (from ~90 to 65. GTA V) using Reshade+Framework, even with with all effects turned off at high resolutions (2k, 4k). 1080p is completely fine, zero performance loss. Same thing with Reshade+MasterEffect btw. And no performance loss with regular Reshade+SweetFX.
I'm already desperate, can't fix it myself, that's why I'm here =\


Did you try it with THIS ONE ? If it also causes the same issue I recommend you to post HERE
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4 years 10 months ago - 4 years 10 months ago #17 by crosire

LuciferHawk wrote: If it also causes the same issue I recommend you to post HERE

He said ReShade + SweetFX has no performance issues, so that would be the wrong section =).
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4 years 10 months ago - 4 years 10 months ago #18 by Ganossa

crosire wrote:

LuciferHawk wrote: If it also causes the same issue I recommend you to post HERE

He said ReShade + SweetFX has no performance issues, so that would be the wrong section =).


But that would be impossible with all effects turned off unless we use different binaries or the fact of creating bigger but yet unused textures affects fps .oO

Sharing the setting files might help :)
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4 years 10 months ago #19 by Aelius Maximus
I cant comment in the GEM FX Shader Forum > Dev Blog thread because the topic is locked, but im very intrigued about that pseudo depth buffer option!
The following user(s) said Thank You: jas01
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4 years 10 months ago - 4 years 5 months ago #20 by Kleio420
just make a thread in the gemfx sub-forum reshade.me/forum/shader-discussion


he's more then likely going to release on the next framework version
The following user(s) said Thank You: jas01, Aelius Maximus
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