The problem is that, at its current state, reshade doesn't have enough informations to achieve per - object motion blur.
For the moment i'm using luluco250's mouse - based motion blur shader, wich is pretty good, despite being limited to the mouse movement. You can find it on
his repository
, it's called MBMB.fx.
Recently I found
this topic
on this forum, where BlueSkyKnight shows his shader Trails.fx. Results seems quite interesting, though I've not had the chance to try it yet. Here's his repository:
link