MultiLUT - More comfort?

  • Posts: 53
1 year 2 months ago #1 by Faustus86
Hey!

I am a big Fan of using LUT's and also a fan of OtisInf MultiLUT.fx

After a Photoshop-Session and working with i wonder if someone could code a more comfortable way adding new LUT-Maps.
Maybe we could share LUT's here on the Forums?
I have now a Version with 80+ LUT's and they work pretty well on any Game i have installed.
Some need a few Adjustments with Tonemapping.fx or more Highlights using HLShift.fx but overall i find this the fastest and best looking way to do color grading.
Sadly i am no Coder.

What i think of is a method to add and Name single LUT's and add them to the MultiLUT-Scroll Menu.
Arrows or being able to scroll thru the LUT's by using the Arrow-Keys would be awesome too.

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1 year 1 month ago #2 by Wicked Sick
Man, I have your lut from yout other post, but how do I use it? When I try, I get some weird colors.

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1 year 1 month ago #3 by TreyM
I wrote a Multi-LUT shader for ENB that auto-expands to the correct LUT count based on texture size. I'll see about porting it over to ReShade tomorrow (if I can remember to... I have ADD)
The following user(s) said Thank You: Faustus86

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1 year 1 month ago #4 by BeTa

Wicked Sick wrote: Man, I have your lut from yout other post, but how do I use it? When I try, I get some weird colors.


i have teh same problem..
Also the names dont match the presets im selecting?!?!?!

i guess i sis something wrong?

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1 year 1 month ago #5 by Faustus86
@TreyM: That would be awesome =)

BeTa wrote:

Wicked Sick wrote: Man, I have your lut from yout other post, but how do I use it? When I try, I get some weird colors.


i have teh same problem..
Also the names dont match the presets im selecting?!?!?!

i guess i sis something wrong?


This is weird.
I have downloaded the Files and replaced mine with it works all fine.
Are you sure that you have replaced both, the .png File in Textures and the MultiLUT.FX File in Shaders?
Without using the correct .fx File the Shader does not know where to find the correct LUT's on the .png and produced these weird colors.
Can you try again and give a Feedback?

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1 year 1 month ago #6 by BeTa
shure ill try again as soon i get home..

But yeah, i did make a clean new ReShade install into my gamedir. then downloaded teh shaders and copy pasted your files over.. Texture to Texture Folder and Shaders to Shaderfolder, etc...

Ill make some screens later on if i DONT get it working, might be more easy to see whats up..

Cheers

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1 year 1 month ago #7 by Faustus86

BeTa wrote: shure ill try again as soon i get home..

But yeah, i did make a clean new ReShade install into my gamedir. then downloaded teh shaders and copy pasted your files over.. Texture to Texture Folder and Shaders to Shaderfolder, etc...

Ill make some screens later on if i DONT get it working, might be more easy to see whats up..

Cheers


Sure. Just let me know if it works or not.
Iv'e tripple checked it now. On my end it's all fine.
If there is an Syntax-Error for some but not for all (at least not for me) i need Help to fix it.
┬┤No Idea what could cause it.

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1 year 1 month ago #8 by BeTa
All good, works now... Dunno what i did wrong, maybe i had something double.. :P

Thanks..

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1 year 1 month ago #9 by Wicked Sick
Mine is working too now haha Thanks and sorry for being such a pain. I had just replaced the lut first, I thought the .fx I had would be ok. Replaced both of them now from your rar and it works. thanks and sorry.

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1 year 1 month ago #10 by Faustus86
No problem. Barely an inconvenience.
I hope you have fun with it and post some nice Screenshots =)

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10 months 1 week ago #11 by Faustus86
*push* :silly:

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10 months 1 week ago #12 by dddfault
Well, im working on something at this moment with Multi LUT Atlas texture,
i got 5 different lut atlas texture and all of them have different lut count.

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10 months 1 week ago #13 by Faustus86
That would be awesome. I make heavy use of LUT's (have about 100 fresh one's).

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10 months 1 week ago #14 by dddfault
so far i have 147 lut available, in 5 different film type, everything are selectable and ez to use in game

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9 months 2 weeks ago #15 by Wicked Sick

dddfault wrote: so far i have 147 lut available, in 5 different film type, everything are selectable and ez to use in game


Please, do share!

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