MultiLUT - More comfort?
- Faustus86
- Topic Author
I am a big Fan of using LUT's and also a fan of OtisInf MultiLUT.fx
After a Photoshop-Session and working with i wonder if someone could code a more comfortable way adding new LUT-Maps.
Maybe we could share LUT's here on the Forums?
I have now a Version with 80+ LUT's and they work pretty well on any Game i have installed.
Some need a few Adjustments with Tonemapping.fx or more Highlights using HLShift.fx but overall i find this the fastest and best looking way to do color grading.
Sadly i am no Coder.
What i think of is a method to add and Name single LUT's and add them to the MultiLUT-Scroll Menu.
Arrows or being able to scroll thru the LUT's by using the Arrow-Keys would be awesome too.
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- Wicked Sick
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- TreyM
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- BeTa
Wicked Sick wrote: Man, I have your lut from yout other post, but how do I use it? When I try, I get some weird colors.
i have teh same problem..
Also the names dont match the presets im selecting?!?!?!
i guess i sis something wrong?
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- Faustus86
- Topic Author
BeTa wrote:
Wicked Sick wrote: Man, I have your lut from yout other post, but how do I use it? When I try, I get some weird colors.
i have teh same problem..
Also the names dont match the presets im selecting?!?!?!
i guess i sis something wrong?
This is weird.
I have downloaded the Files and replaced mine with it works all fine.
Are you sure that you have replaced both, the .png File in Textures and the MultiLUT.FX File in Shaders?
Without using the correct .fx File the Shader does not know where to find the correct LUT's on the .png and produced these weird colors.
Can you try again and give a Feedback?
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- BeTa
But yeah, i did make a clean new ReShade install into my gamedir. then downloaded teh shaders and copy pasted your files over.. Texture to Texture Folder and Shaders to Shaderfolder, etc...
Ill make some screens later on if i DONT get it working, might be more easy to see whats up..
Cheers
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- Faustus86
- Topic Author
BeTa wrote: shure ill try again as soon i get home..
But yeah, i did make a clean new ReShade install into my gamedir. then downloaded teh shaders and copy pasted your files over.. Texture to Texture Folder and Shaders to Shaderfolder, etc...
Ill make some screens later on if i DONT get it working, might be more easy to see whats up..
Cheers
Sure. Just let me know if it works or not.
Iv'e tripple checked it now. On my end it's all fine.
If there is an Syntax-Error for some but not for all (at least not for me) i need Help to fix it.
´No Idea what could cause it.
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- BeTa
Thanks..
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- Wicked Sick
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- Faustus86
- Topic Author
I hope you have fun with it and post some nice Screenshots
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- Faustus86
- Topic Author
- dddfault
i got 5 different lut atlas texture and all of them have different lut count.
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- Faustus86
- Topic Author
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- dddfault
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- Wicked Sick
dddfault wrote: so far i have 147 lut available, in 5 different film type, everything are selectable and ez to use in game
Please, do share!
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