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TOPIC: Retina-simulation effect

Retina-simulation effect 1 year 5 months ago #1

  • roxahris
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I was playing around with the GEMFX Motion Blur shader, and it reminded me of a unique effect I'd seen in The 3rd Birthday, where bright (bloomed) objects left ethereal trails across the screen. Further investigation led me to HEXADRIVE's page (Japanese) on the effect itself, which is actually meant to be akin to a simulation of the human visual system. They've even got a demo and links to references. While the effect itself seems to depend on having a proper setup of it, it seems like getting a similar look with an external shader could be possible, especially considering that motion blur shader already exists.
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Retina-simulation effect 1 year 5 months ago #2

  • BillyAlt
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Wouldn't be difficult to achieve. One could reuse GemFX's motion blur solution, only blur on bright pixels, and blend with the image. Could make for an awesome effect.
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Retina-simulation effect 1 year 5 months ago #3

  • Ganossa
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I can have a look at it after the release (hopefully) this weekend of the new ReShade(1.0)+Framework+Mediator :lol:
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Retina-simulation effect 1 year 5 months ago #4

One thing to be notice is that the afterimage is burn into eye, which means the visual illusion will follow where your eye is focusing on, not any fix position in full eyesight that frame represent.
So, it still looks fake after all those effort.

btw, it should be cool combining the effect with eye tracing hardware.
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Retina-simulation effect 1 year 5 months ago #5

  • Wicked Sick
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@LuciferHawk

If on this weekend ReShade does get the 1.0 release, will it also bring the JPulowski's deband?

reshade.me/forum/shader-presentation/768-deband?limitstart=0
Finding relief somewhere between a tree's branch and its shade.
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Retina-simulation effect 1 year 5 months ago #6

  • Ganossa
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Yes, JPulowski already took his time to implement his deband shader (+ his paint shader) into the Framework which is located in our shared development repository :side:
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Retina-simulation effect 1 year 5 months ago #7

  • crosire
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Wicked Sick wrote:
If on this weekend ReShade does get the 1.0 release
Wait ... that is not necessarily true.
Cheers, crosire =)
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Retina-simulation effect 1 year 5 months ago #8

  • Ganossa
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crosire wrote:
Wicked Sick wrote:
If on this weekend ReShade does get the 1.0 release
Wait ... that is not necessarily true.

Yeah, not sure if you are ready :cheer: it was more about my own progress. (would need you in Skype by the way?)
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Retina-simulation effect 1 year 5 months ago #9

  • Wicked Sick
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I am sorry, should have written "in case of occurring a reshade update release" instead of stating its version number. Sorry about that.

And thank you a lot, all of you.
Finding relief somewhere between a tree's branch and its shade.
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Retina-simulation effect 1 year 4 months ago #10

  • matsilagi
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No update on this? Damn, i would love to see it standalone or in the Framework.
Loves to test stuff for no reason.
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