[Rocket League] Reshade displacment problem

  • Posts: 3
2 years 10 months ago - 2 years 10 months ago #1 by Soni
I have a Problem with Reshade regarding certain shaders (the ones i really need) beein out of place as if they are set to a lower resouliton.

gyazo.com/1f0e6f9dc6b1390f830637b947334702
gyazo.com/61661856271e786e9174d0c982325295

this is the adaptive fog, same goes for the DOF and the Depth haze shader

Thanks in advance

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2 years 10 months ago #2 by crosire

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  • Posts: 3
2 years 10 months ago - 2 years 10 months ago #3 by Soni
Hi thanks for the reply, but following the steps it doesnt fix anything.. the dof and the fog (what is my main problem) are still out of place and dont work like intended.
if you have any other idea for this please let me know

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2 years 10 months ago - 2 years 10 months ago #4 by crosire
This is the solution, if followed correctly. You need to edit the "GetLinearizedDepth" function in ReShade.fxh.

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