Guys I need your help. Since reshade is blocking the depth map in online games like bf3 for whatever reason, trying to enable the "DisplayDepth" shader from the standard reshade shader pack would only give me a black screen:
Recently I've stumbled upon a shader called "DepthTool.fx" which actually works perfectly on bf3 for showing the depth map
So now I have a question: is it possible to somehow "connect" the MatsoDOF and the shader mentioned above. So that MatsoDOF would use the depth map provided by "DepthTool" shader, since the standard "DisplayDepth" shader isn't working. Or maybe there is any other shaders that give you the same type of bokeh?
Hope you understand what I'm trying to say and thanks in advance!