I tried some tips from video guides, fresh install etc but, Gw2Hook work well, but when I copy Reshade folders according to guide I'm always got this errors.
When I deleted shaders which caused errors Gw2Hook and rest shaders loaded without any errors.
I'm trying to test one shader from official github reshade-shaders-master. It's MagicBloom.fx. Error is "MagicBloom.fx(90, 34): error X3082: int or unsigned int type required". so i googled it and found reshade.me/forum/troubleshooting/4976-re...tain-effects-for-eso where I need to use latest version...??? It was 9 month ago I think that MagicBloom.fx is latest.
Gw2Hook is based on old ReShade version. Effects from reshade-shaders need the newest ReShade, which you can get from reshade.me/. You cannot use Gw2Hook and the most recent ReShade version at the same time though. It would be up to the Gw2Hook authors to update their codebase to latest ReShade.
Cheers, crosire =)
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Errors with some shaders (Reshade and GW2Hook) 3 weeks 4 days ago #3