Downsampling

  • Continous
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8 years 11 months ago #1 by Continous Downsampling was created by Continous
I was wondering if there was a way we could implement injector-based downsampling like in GeDoSaTo so that I can play my games both at downsampled 4k and borderless fullscreen.
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  • strelokgunslinger
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8 years 11 months ago - 8 years 11 months ago #2 by strelokgunslinger Replied by strelokgunslinger on topic Downsampling
Some games support that in conjunction with DSR.. although its a very specific setup, I guess you'd have to ask Durante about that one, if he even knows about Reshade that is

Crosire wrote: I saw people using GeDoSaTo alongside ReShade already ...
There are no plans to add downsampling to ReShade currently, as I don't want it to become bloatware. ReShade is for shading and that should be it =)

msg from another thread reshade.me/forum/general-discussion/132-...ration-or-vice-versa
Last edit: 8 years 11 months ago by strelokgunslinger.

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  • Quentin-Tarantino
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8 years 11 months ago - 8 years 11 months ago #3 by Quentin-Tarantino Replied by Quentin-Tarantino on topic Downsampling

Continous wrote: I was wondering if there was a way we could implement injector-based downsampling like in GeDoSaTo so that I can play my games both at downsampled 4k and borderless fullscreen.


I am on AMD and i was thinking the same thing. If it could work through RadeonPro maybe it work with GeDoSaTo?
Last edit: 8 years 11 months ago by Quentin-Tarantino.

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  • strelokgunslinger
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8 years 11 months ago #4 by strelokgunslinger Replied by strelokgunslinger on topic Downsampling
@quentin

this could be a method for AMD, there are ways of doing it

www.forum-3dcenter.org/vbulletin/showpos...82115&postcount=5099

it's in german though so you might have to use chrome or translate with addons on firefox

The AMD link I got off this site, although this next link is the nvidia guide before DSR was out

screenarchery.wikia.com/wiki/Downsamplin...E2%80%93_NVIDIA_only
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  • BrandonHortman
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8 years 11 months ago #5 by BrandonHortman Replied by BrandonHortman on topic Downsampling
5160x2100
[img
DA:I Windowed Borderless Gaming WORKS!! =) by brandon.hortman , on Flickr

Using Windowed Borderless Gaming on a cffx 290x machine :cheer:

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  • Quentin-Tarantino
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8 years 11 months ago - 8 years 11 months ago #6 by Quentin-Tarantino Replied by Quentin-Tarantino on topic Downsampling

strelokgunslinger wrote: @quentin

this could be a method for AMD, there are ways of doing it

www.forum-3dcenter.org/vbulletin/showpos...82115&postcount=5099

it's in german though so you might have to use chrome or translate with addons on firefox

The AMD link I got off this site, although this next link is the nvidia guide before DSR was out

screenarchery.wikia.com/wiki/Downsamplin...E2%80%93_NVIDIA_only


Thanking you so much with updated AMD Drivers it is working like a charm :cheer:
Last edit: 8 years 11 months ago by Quentin-Tarantino.
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  • strelokgunslinger
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8 years 11 months ago #7 by strelokgunslinger Replied by strelokgunslinger on topic Downsampling

BrandonHortman wrote: 5160x2100

DA:I Windowed Borderless Gaming WORKS!! =) by brandon.hortman , on Flickr

Using Windowed Borderless Gaming on a cffx 290x machine :cheer:


As much as I want to use that, it just doesn't want to work with some games. and SRWE? [i think thats the right abbreviation] is always a hassle to figure out.. there are no tutorials that break it down far enough.. too vague basically is what I'm saying

There is a new app I found that allows for borderless windowed and works in conjunctuon with DSR down-sampling or Gedosato -- posted a thread in Discussion section on this site

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