[SOLVED] Do we have to convert all the Presets we made now?

  • Posts: 49
4 years 10 months ago #1 by Solano
I was wondering if all the presets that have been made so far now need to be converted manually to the new ReShade 1.0 version or is there a simpler way?

The config files have new names. Effect ordering is now Pipeline. I am already getting the first confused users because my "old" presets don´t fit the new ReShade anymore...
:(

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  • Posts: 3740
4 years 10 months ago #2 by crosire
Just rename the files. Remove the "_settings" postfix and rename EffectOrdering.cfg to Pipeline.cfg.

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  • Posts: 49
4 years 10 months ago #3 by Solano
Ah! Thanks - Ill try that

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  • Posts: 49
4 years 10 months ago #4 by Solano
That didn´t worked.
I get the following log

pastebin.com/F7Q1tgzW

I renamed the files like you wrote earlier.

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  • Posts: 3740
4 years 10 months ago - 4 years 10 months ago #5 by crosire
By that I meant to use all files from ReShade Framework 1.0 and only replace the config files in the ReShade folder with the ones you renamed. And make sure all shaders called "Util" are at the very beginning of the list in Pipeline.cfg (if those lines do no exist, just add them). So it looks something like this:
#include EFFECT(BasicFX, Util)
#include EFFECT(CustomFX, Util)
#include EFFECT(GemFX, Util)
#include EFFECT(McFX, Util)
#include EFFECT(SweetFX, Util)
#include EFFECT(McFX, SSAO)
#include EFFECT(McFX, DOF)
#include EFFECT(CustomFX, Emboss)
...

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  • Posts: 49
4 years 10 months ago - 4 years 10 months ago #6 by Solano
The pipeline hint was helpful! Thanks Crosire.

I had to replace the customFX Tuningpalette part manually to make this log disappear.

Warning: Spoiler! [ Click to expand ]


Anyway it worked now.
Thanks for your help.

Regards

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